Changeset - r6603:ea06f95493ee
[Not reviewed]
master
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peter1138 - 17 years ago 2007-05-10 06:42:43
peter1138@openttd.org
(svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested.
4 files changed with 15 insertions and 9 deletions:
0 comments (0 inline, 0 general)
src/newgrf_engine.cpp
Show inline comments
 
@@ -63,22 +63,22 @@ void SetWagonOverrideSprites(EngineID en
 
	memcpy(wo->train_id, train_id, trains);
 
}
 

	
 
static const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, byte overriding_engine)
 
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, byte overriding_engine)
 
{
 
	const WagonOverrides *wos = &_engine_wagon_overrides[engine];
 
	int i;
 

	
 
	/* XXX: This could turn out to be a timesink on profiles. We could
 
	 * always just dedicate 65535 bytes for an [engine][train] trampoline
 
	 * for O(1). Or O(logMlogN) and searching binary tree or smt. like
 
	 * that. --pasky */
 

	
 
	for (i = 0; i < wos->overrides_count; i++) {
 
	for (int i = 0; i < wos->overrides_count; i++) {
 
		const WagonOverride *wo = &wos->overrides[i];
 
		int j;
 

	
 
		if (wo->cargo != cargo && wo->cargo != CT_DEFAULT) continue;
 

	
 
		for (j = 0; j < wo->trains; j++) {
 
			if (wo->train_id[j] == overriding_engine && (wo->cargo == cargo || wo->cargo == CT_DEFAULT)) return wo->group;
 
		for (int j = 0; j < wo->trains; j++) {
 
			if (wo->train_id[j] == overriding_engine) return wo->group;
 
		}
 
	}
 
	return NULL;
 
@@ -850,8 +850,7 @@ static const SpriteGroup *GetVehicleSpri
 
		cargo = v->cargo_type;
 

	
 
		if (v->type == VEH_TRAIN) {
 
			group = GetWagonOverrideSpriteSet(engine, cargo, v->u.rail.first_engine);
 

	
 
			group = v->u.rail.cached_override;
 
			if (group != NULL) return group;
 
		}
 
	}
 
@@ -912,7 +911,7 @@ SpriteID GetRotorOverrideSprite(EngineID
 
bool UsesWagonOverride(const Vehicle* v)
 
{
 
	assert(v->type == VEH_TRAIN);
 
	return GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->u.rail.first_engine) != NULL;
 
	return v->u.rail.cached_override != NULL;
 
}
 

	
 
/**
src/newgrf_engine.h
Show inline comments
 
@@ -14,6 +14,7 @@ extern int _traininfo_vehicle_width;
 

	
 

	
 
void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, byte *train_id, int trains);
 
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, byte overriding_engine);
 
void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
 
void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group);
 
SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);
src/train_cmd.cpp
Show inline comments
 
@@ -166,6 +166,9 @@ void TrainConsistChanged(Vehicle* v)
 

	
 
		if (IsTrainEngine(u)) first_engine = u->engine_type;
 

	
 
		/* Cache wagon override sprite group. NULL is returned if there is none */
 
		u->u.rail.cached_override = GetWagonOverrideSpriteSet(u->engine_type, u->cargo_type, u->u.rail.first_engine);
 

	
 
		if (rvi_u->visual_effect != 0) {
 
			u->u.rail.cached_vis_effect = rvi_u->visual_effect;
 
		} else {
src/vehicle.h
Show inline comments
 
@@ -141,6 +141,9 @@ struct VehicleRail {
 

	
 
	/* Link between the two ends of a multiheaded engine */
 
	Vehicle *other_multiheaded_part;
 

	
 
	/* Cached wagon override spritegroup */
 
	const struct SpriteGroup *cached_override;
 
};
 

	
 
enum {
0 comments (0 inline, 0 general)