Changeset - r20399:ead82fb894d7
[Not reviewed]
master
0 10 0
frosch - 11 years ago 2013-06-15 15:30:44
frosch@openttd.org
(svn r25412) -Codechange: Make use of Window::OnHotkey
10 files changed with 75 insertions and 112 deletions:
0 comments (0 inline, 0 general)
src/ai/ai_gui.cpp
Show inline comments
 
@@ -1306,23 +1306,6 @@ struct AIDebugWindow : public Window {
 
		}
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		EventState state = ES_NOT_HANDLED;
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num != -1) {
 
			if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
 
				this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
 
				SetFocusedWindow(this);
 
				state = ES_HANDLED;
 
			} else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
 
				this->OnClick(Point(), num, 1);
 
				state = ES_HANDLED;
 
			}
 
		}
 
		return state;
 
	}
 

	
 
	virtual void OnEditboxChanged(int wid)
 
	{
 
		if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
 
@@ -1494,7 +1477,8 @@ static WindowDesc _ai_debug_desc(
 
	WDP_AUTO, "script_debug", 600, 450,
 
	WC_AI_DEBUG, WC_NONE,
 
	0,
 
	_nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
 
	_nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets),
 
	&AIDebugWindow::hotkeys
 
);
 

	
 
/**
 
@@ -1524,7 +1508,7 @@ EventState AIDebugGlobalHotkeys(uint16 k
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowAIDebugWindow(INVALID_COMPANY);
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
/**
src/airport_gui.cpp
Show inline comments
 
@@ -100,14 +100,6 @@ struct BuildAirToolbarWindow : Window {
 
	}
 

	
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		switch (this->last_user_action) {
 
@@ -170,7 +162,8 @@ static WindowDesc _air_toolbar_desc(
 
	WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_air_toolbar_widgets, lengthof(_nested_air_toolbar_widgets)
 
	_nested_air_toolbar_widgets, lengthof(_nested_air_toolbar_widgets),
 
	&BuildAirToolbarWindow::hotkeys
 
);
 

	
 
/**
 
@@ -195,7 +188,7 @@ EventState AirportToolbarGlobalHotkeys(u
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowBuildAirToolbar();
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
class BuildAirportWindow : public PickerWindowBase {
src/dock_gui.cpp
Show inline comments
 
@@ -164,14 +164,6 @@ struct BuildDocksToolbarWindow : Window 
 
		this->last_clicked_widget = (DockToolbarWidgets)widget;
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		switch (this->last_clicked_widget) {
 
@@ -318,7 +310,8 @@ static WindowDesc _build_docks_toolbar_d
 
	WDP_ALIGN_TOOLBAR, "toolbar_water", 0, 0,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets)
 
	_nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets),
 
	&BuildDocksToolbarWindow::hotkeys
 
);
 

	
 
/**
 
@@ -342,7 +335,7 @@ EventState DockToolbarGlobalHotkeys(uint
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowBuildDocksToolbar();
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
/**
src/main_gui.cpp
Show inline comments
 
@@ -206,13 +206,6 @@ static const struct NWidgetPart _nested_
 
	NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
 
};
 

	
 
static WindowDesc _main_window_desc(
 
	WDP_MANUAL, NULL, 0, 0,
 
	WC_MAIN_WINDOW, WC_NONE,
 
	0,
 
	_nested_main_window_widgets, lengthof(_nested_main_window_widgets)
 
);
 

	
 
enum {
 
	GHK_QUIT,
 
	GHK_ABANDON,
 
@@ -245,7 +238,7 @@ struct MainWindow : Window
 
	static const uint LINKGRAPH_REFRESH_PERIOD = 0xff;
 
	static const uint LINKGRAPH_DELAY = 0xf;
 

	
 
	MainWindow() : Window(&_main_window_desc)
 
	MainWindow(WindowDesc *desc) : Window(desc)
 
	{
 
		this->InitNested(0);
 
		CLRBITS(this->flags, WF_WHITE_BORDER);
 
@@ -287,10 +280,9 @@ struct MainWindow : Window
 
		}
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == GHK_QUIT) {
 
		if (hotkey == GHK_QUIT) {
 
			HandleExitGameRequest();
 
			return ES_HANDLED;
 
		}
 
@@ -301,7 +293,7 @@ struct MainWindow : Window
 
		 * assertions that are hard to trigger and debug */
 
		if (HasModalProgress()) return ES_NOT_HANDLED;
 

	
 
		switch (num) {
 
		switch (hotkey) {
 
			case GHK_ABANDON:
 
				/* No point returning from the main menu to itself */
 
				if (_game_mode == GM_MENU) return ES_HANDLED;
 
@@ -328,13 +320,13 @@ struct MainWindow : Window
 

	
 
		if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
 

	
 
		switch (num) {
 
		switch (hotkey) {
 
			case GHK_CENTER:
 
			case GHK_CENTER_ZOOM: {
 
				Point pt = GetTileBelowCursor();
 
				if (pt.x != -1) {
 
					bool instant = (num == GHK_CENTER_ZOOM && this->viewport->zoom != _settings_client.gui.zoom_min);
 
					if (num == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
 
					bool instant = (hotkey == GHK_CENTER_ZOOM && this->viewport->zoom != _settings_client.gui.zoom_min);
 
					if (hotkey == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
 
					ScrollMainWindowTo(pt.x, pt.y, -1, instant);
 
				}
 
				break;
 
@@ -368,7 +360,7 @@ struct MainWindow : Window
 
			case GHK_TOGGLE_TRANSPARENCY + 7:
 
			case GHK_TOGGLE_TRANSPARENCY + 8:
 
				/* Transparency toggle hot keys */
 
				ToggleTransparency((TransparencyOption)(num - GHK_TOGGLE_TRANSPARENCY));
 
				ToggleTransparency((TransparencyOption)(hotkey - GHK_TOGGLE_TRANSPARENCY));
 
				MarkWholeScreenDirty();
 
				break;
 

	
 
@@ -381,7 +373,7 @@ struct MainWindow : Window
 
			case GHK_TOGGLE_INVISIBILITY + 6:
 
			case GHK_TOGGLE_INVISIBILITY + 7:
 
				/* Invisibility toggle hot keys */
 
				ToggleInvisibilityWithTransparency((TransparencyOption)(num - GHK_TOGGLE_INVISIBILITY));
 
				ToggleInvisibilityWithTransparency((TransparencyOption)(hotkey - GHK_TOGGLE_INVISIBILITY));
 
				MarkWholeScreenDirty();
 
				break;
 

	
 
@@ -521,6 +513,14 @@ static Hotkey global_hotkeys[] = {
 
};
 
HotkeyList MainWindow::hotkeys("global", global_hotkeys);
 

	
 
static WindowDesc _main_window_desc(
 
	WDP_MANUAL, NULL, 0, 0,
 
	WC_MAIN_WINDOW, WC_NONE,
 
	0,
 
	_nested_main_window_widgets, lengthof(_nested_main_window_widgets),
 
	&MainWindow::hotkeys
 
);
 

	
 
/**
 
 * Does the given keycode match one of the keycodes bound to 'quit game'?
 
 * @param keycode The keycode that was pressed by the user.
 
@@ -547,7 +547,7 @@ void SetupColoursAndInitialWindow()
 
		memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
 
	}
 

	
 
	new MainWindow;
 
	new MainWindow(&_main_window_desc);
 

	
 
	/* XXX: these are not done */
 
	switch (_game_mode) {
src/order_gui.cpp
Show inline comments
 
@@ -1436,11 +1436,11 @@ public:
 
		}
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		if (this->vehicle->owner != _local_company) return ES_NOT_HANDLED;
 

	
 
		switch (this->hotkeys.CheckMatch(keycode)) {
 
		switch (hotkey) {
 
			case OHK_SKIP:           this->OrderClick_Skip();         break;
 
			case OHK_DELETE:         this->OrderClick_Delete();       break;
 
			case OHK_GOTO:           this->OrderClick_Goto();         break;
 
@@ -1619,7 +1619,8 @@ static WindowDesc _orders_train_desc(
 
	WDP_AUTO, "view_vehicle_orders_train", 384, 100,
 
	WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
 
	WDF_CONSTRUCTION,
 
	_nested_orders_train_widgets, lengthof(_nested_orders_train_widgets)
 
	_nested_orders_train_widgets, lengthof(_nested_orders_train_widgets),
 
	&OrdersWindow::hotkeys
 
);
 

	
 
/** Nested widget definition for "your" orders (non-train). */
 
@@ -1691,7 +1692,8 @@ static WindowDesc _orders_desc(
 
	WDP_AUTO, "view_vehicle_orders", 384, 100,
 
	WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
 
	WDF_CONSTRUCTION,
 
	_nested_orders_widgets, lengthof(_nested_orders_widgets)
 
	_nested_orders_widgets, lengthof(_nested_orders_widgets),
 
	&OrdersWindow::hotkeys
 
);
 

	
 
/** Nested widget definition for competitor orders. */
 
@@ -1717,7 +1719,8 @@ static WindowDesc _other_orders_desc(
 
	WDP_AUTO, "view_vehicle_orders_competitor", 384, 86,
 
	WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
 
	WDF_CONSTRUCTION,
 
	_nested_other_orders_widgets, lengthof(_nested_other_orders_widgets)
 
	_nested_other_orders_widgets, lengthof(_nested_other_orders_widgets),
 
	&OrdersWindow::hotkeys
 
);
 

	
 
void ShowOrdersWindow(const Vehicle *v)
src/rail_gui.cpp
Show inline comments
 
@@ -597,13 +597,10 @@ struct BuildRailToolbarWindow : Window {
 
		if (_ctrl_pressed) RailToolbar_CtrlChanged(this);
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
 
		return ES_HANDLED;
 
		return Window::OnHotkey(hotkey);
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
@@ -824,7 +821,8 @@ static WindowDesc _build_rail_desc(
 
	WDP_ALIGN_TOOLBAR, "toolbar_rail", 0, 0,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_build_rail_widgets, lengthof(_nested_build_rail_widgets)
 
	_nested_build_rail_widgets, lengthof(_nested_build_rail_widgets),
 
	&BuildRailToolbarWindow::hotkeys
 
);
 

	
 

	
 
@@ -855,7 +853,7 @@ EventState RailToolbarGlobalHotkeys(uint
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowBuildRailToolbar(_last_built_railtype);
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
src/road_gui.cpp
Show inline comments
 
@@ -473,13 +473,10 @@ struct BuildRoadToolbarWindow : Window {
 
		if (_ctrl_pressed) RoadToolbar_CtrlChanged(this);
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1 || this->GetWidget<NWidgetBase>(num) == NULL) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
 
		return ES_HANDLED;
 
		return Window::OnHotkey(hotkey);
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
@@ -717,7 +714,8 @@ static WindowDesc _build_road_desc(
 
	WDP_ALIGN_TOOLBAR, "toolbar_road", 0, 0,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_build_road_widgets, lengthof(_nested_build_road_widgets)
 
	_nested_build_road_widgets, lengthof(_nested_build_road_widgets),
 
	&BuildRoadToolbarWindow::hotkeys
 
);
 

	
 
static const NWidgetPart _nested_build_tramway_widgets[] = {
 
@@ -756,7 +754,8 @@ static WindowDesc _build_tramway_desc(
 
	WDP_ALIGN_TOOLBAR, "toolbar_tramway", 0, 0,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_build_tramway_widgets, lengthof(_nested_build_tramway_widgets)
 
	_nested_build_tramway_widgets, lengthof(_nested_build_tramway_widgets),
 
	&BuildRoadToolbarWindow::hotkeys
 
);
 

	
 
/**
 
@@ -782,7 +781,7 @@ EventState RoadToolbarGlobalHotkeys(uint
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowBuildRoadToolbar(_last_built_roadtype);
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
static const NWidgetPart _nested_build_road_scen_widgets[] = {
 
@@ -816,7 +815,8 @@ static WindowDesc _build_road_scen_desc(
 
	WDP_AUTO, "toolbar_road_scen", 0, 0,
 
	WC_SCEN_BUILD_TOOLBAR, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_build_road_scen_widgets, lengthof(_nested_build_road_scen_widgets)
 
	_nested_build_road_scen_widgets, lengthof(_nested_build_road_scen_widgets),
 
	&BuildRoadToolbarWindow::hotkeys
 
);
 

	
 
/**
 
@@ -835,7 +835,7 @@ EventState RoadToolbarEditorGlobalHotkey
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowBuildRoadScenToolbar();
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
struct BuildRoadDepotWindow : public PickerWindowBase {
src/signs_gui.cpp
Show inline comments
 
@@ -281,16 +281,19 @@ struct SignListWindow : Window, SignList
 
		}
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		EventState state = ES_NOT_HANDLED;
 
		if (this->hotkeys.CheckMatch(keycode) == SLHK_FOCUS_FILTER_BOX) {
 
		switch (hotkey) {
 
			case SLHK_FOCUS_FILTER_BOX:
 
			this->SetFocusedWidget(WID_SIL_FILTER_TEXT);
 
			SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
 
			state = ES_HANDLED;
 
				break;
 

	
 
			default:
 
				return ES_NOT_HANDLED;
 
		}
 

	
 
		return state;
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnEditboxChanged(int widget)
 
@@ -374,7 +377,8 @@ static WindowDesc _sign_list_desc(
 
	WDP_AUTO, "list_signs", 358, 138,
 
	WC_SIGN_LIST, WC_NONE,
 
	0,
 
	_nested_sign_list_widgets, lengthof(_nested_sign_list_widgets)
 
	_nested_sign_list_widgets, lengthof(_nested_sign_list_widgets),
 
	&SignListWindow::hotkeys
 
);
 

	
 
/**
 
@@ -393,7 +397,7 @@ EventState SignListGlobalHotkeys(uint16 
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowSignList();
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
/**
src/terraform_gui.cpp
Show inline comments
 
@@ -219,14 +219,6 @@ struct TerraformToolbarWindow : Window {
 
		}
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		switch (this->last_user_action) {
 
@@ -346,7 +338,8 @@ static WindowDesc _terraform_desc(
 
	WDP_MANUAL, "toolbar_landscape", 0, 0,
 
	WC_SCEN_LAND_GEN, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_terraform_widgets, lengthof(_nested_terraform_widgets)
 
	_nested_terraform_widgets, lengthof(_nested_terraform_widgets),
 
	&TerraformToolbarWindow::hotkeys
 
);
 

	
 
/**
 
@@ -384,7 +377,7 @@ EventState TerraformToolbarGlobalHotkeys
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowTerraformToolbar(NULL);
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
 

	
 
static byte _terraform_size = 1;
 
@@ -572,14 +565,6 @@ struct ScenarioEditorLandscapeGeneration
 
		} while (--n);
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		int num = this->hotkeys.CheckMatch(keycode);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		return ES_HANDLED;
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (widget < WID_ETT_BUTTONS_START) return;
 
@@ -744,7 +729,8 @@ static WindowDesc _scen_edit_land_gen_de
 
	WDP_AUTO, "toolbar_landscape_scen", 0, 0,
 
	WC_SCEN_LAND_GEN, WC_NONE,
 
	WDF_CONSTRUCTION,
 
	_nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets)
 
	_nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets),
 
	&ScenarioEditorLandscapeGenerationWindow::hotkeys
 
);
 

	
 
/**
 
@@ -762,5 +748,5 @@ EventState TerraformToolbarEditorGlobalH
 
	if (num == -1) return ES_NOT_HANDLED;
 
	Window *w = ShowEditorTerraformToolbar();
 
	if (w == NULL) return ES_NOT_HANDLED;
 
	return w->OnKeyPress(key, keycode);
 
	return w->OnHotkey(num);
 
}
src/toolbar_gui.cpp
Show inline comments
 
@@ -1660,9 +1660,9 @@ struct MainToolbarWindow : Window {
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		switch (this->hotkeys.CheckMatch(keycode)) {
 
		switch (hotkey) {
 
			case MTHK_PAUSE: ToolbarPauseClick(this); break;
 
			case MTHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
 
			case MTHK_SETTINGS: ShowGameOptions(); break;
 
@@ -1868,7 +1868,8 @@ static WindowDesc _toolb_normal_desc(
 
	WDP_MANUAL, NULL, 640, 22,
 
	WC_MAIN_TOOLBAR, WC_NONE,
 
	WDF_NO_FOCUS,
 
	_nested_toolbar_normal_widgets, lengthof(_nested_toolbar_normal_widgets)
 
	_nested_toolbar_normal_widgets, lengthof(_nested_toolbar_normal_widgets),
 
	&MainToolbarWindow::hotkeys
 
);
 

	
 

	
 
@@ -2006,10 +2007,10 @@ struct ScenarioEditorToolbarWindow : Win
 
		if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
	}
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	virtual EventState OnHotkey(int hotkey)
 
	{
 
		CallBackFunction cbf = CBF_NONE;
 
		switch (this->hotkeys.CheckMatch(keycode)) {
 
		switch (hotkey) {
 
			case MTEHK_PAUSE:                  ToolbarPauseClick(this); break;
 
			case MTEHK_FASTFORWARD:            ToolbarFastForwardClick(this); break;
 
			case MTEHK_SETTINGS:               ShowGameOptions(); break;
 
@@ -2179,7 +2180,8 @@ static WindowDesc _toolb_scen_desc(
 
	WDP_MANUAL, NULL, 640, 22,
 
	WC_MAIN_TOOLBAR, WC_NONE,
 
	WDF_NO_FOCUS,
 
	_nested_toolb_scen_widgets, lengthof(_nested_toolb_scen_widgets)
 
	_nested_toolb_scen_widgets, lengthof(_nested_toolb_scen_widgets),
 
	&ScenarioEditorToolbarWindow::hotkeys
 
);
 

	
 
/** Allocate the toolbar. */
0 comments (0 inline, 0 general)