Changeset - r8481:eb333f15ccd8
[Not reviewed]
master
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frosch - 16 years ago 2008-02-04 15:26:35
frosch@openttd.org
(svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.
2 files changed with 49 insertions and 13 deletions:
0 comments (0 inline, 0 general)
src/tunnelbridge_map.h
Show inline comments
 
@@ -13,7 +13,9 @@
 

	
 

	
 
/**
 
 * Tunnel: Get the direction facing out of the tunnel
 
 * Get the direction pointing to the other end.
 
 *
 
 * Tunnel: Get the direction facing into the tunnel
 
 * Bridge: Get the direction pointing onto the bridge
 
 * @param t The tile to analyze
 
 * @pre IsTileType(t, MP_TUNNELBRIDGE)
src/yapf/yapf_rail.cpp
Show inline comments
 
@@ -181,15 +181,15 @@ public:
 
		return next_trackdir;
 
	}
 

	
 
	static bool stCheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
 
	static bool stCheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
 
	{
 
		Tpf pf1;
 
		bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2);
 
		bool result1 = pf1.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
 

	
 
#if DEBUG_YAPF_CACHE
 
		Tpf pf2;
 
		pf2.DisableCache(true);
 
		bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2);
 
		bool result2 = pf2.CheckReverseTrain(v, t1, td1, t2, td2, reverse_penalty);
 
		if (result1 != result2) {
 
			DEBUG(yapf, 0, "CACHE ERROR: CheckReverseTrain() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F");
 
		}
 
@@ -198,11 +198,11 @@ public:
 
		return result1;
 
	}
 

	
 
	FORCEINLINE bool CheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
 
	FORCEINLINE bool CheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int reverse_penalty)
 
	{
 
		// create pathfinder instance
 
		// set origin and destination nodes
 
		Yapf().SetOrigin(t1, td1, t2, td2, 1, false);
 
		Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, false);
 
		Yapf().SetDestination(v);
 

	
 
		// find the best path
 
@@ -265,18 +265,49 @@ Trackdir YapfChooseRailTrack(Vehicle *v,
 

	
 
bool YapfCheckReverseTrain(Vehicle* v)
 
{
 
	// tile where the engine is
 
	TileIndex tile = v->tile;
 
	// tile where we have last wagon
 
	/* last wagon */
 
	Vehicle* last_veh = GetLastVehicleInChain(v);
 
	// if we are in tunnel then give up
 
	if (v->u.rail.track == 0x40 || last_veh->u.rail.track == 0x40) return false;
 

	
 
	// get trackdirs of both ends
 
	Trackdir td = GetVehicleTrackdir(v);
 
	Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh));
 

	
 
	/* tiles where front and back are */
 
	TileIndex tile = v->tile;
 
	TileIndex tile_rev = last_veh->tile;
 

	
 
	typedef bool (*PfnCheckReverseTrain)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir);
 
	int reverse_penalty = 0;
 

	
 
	if (v->u.rail.track == TRACK_BIT_WORMHOLE) {
 
		/* front in tunnel / on bridge */
 
		DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile);
 

	
 
		if (TrackdirToExitdir(td) == dir_into_wormhole) tile = GetOtherTunnelBridgeEnd(tile);
 
		/* Now 'tile' is the tunnel entry/bridge ramp the train will reach when driving forward */
 

	
 
		/* Current position of the train in the wormhole */
 
		TileIndex cur_tile = TileVirtXY(v->x_pos, v->y_pos);
 

	
 
		/* Add distance to drive in the wormhole as penalty for the forward path, i.e. bonus for the reverse path
 
		 * Note: Negative penalties are ok for the start tile. */
 
		reverse_penalty -= DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH;
 
	}
 

	
 
	if (last_veh->u.rail.track == TRACK_BIT_WORMHOLE) {
 
		/* back in tunnel / on bridge */
 
		DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile_rev);
 

	
 
		if (TrackdirToExitdir(td_rev) == dir_into_wormhole) tile_rev = GetOtherTunnelBridgeEnd(tile_rev);
 
		/* Now 'tile_rev' is the tunnel entry/bridge ramp the train will reach when reversing */
 

	
 
		/* Current position of the last wagon in the wormhole */
 
		TileIndex cur_tile = TileVirtXY(last_veh->x_pos, last_veh->y_pos);
 

	
 
		/* Add distance to drive in the wormhole as penalty for the revere path. */
 
		reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH;
 
	}
 

	
 
	typedef bool (*PfnCheckReverseTrain)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int);
 
	PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain;
 

	
 
	// check if non-default YAPF type needed
 
@@ -284,7 +315,10 @@ bool YapfCheckReverseTrain(Vehicle* v)
 
		pfnCheckReverseTrain = &CYapfRail2::stCheckReverseTrain; // Trackdir, forbid 90-deg
 
	}
 

	
 
	bool reverse = pfnCheckReverseTrain(v, tile, td, last_veh->tile, td_rev);
 
	/* slightly hackish: If the pathfinders finds a path, the cost of the first node is tested to distinguish between forward- and reverse-path. */
 
	if (reverse_penalty == 0) reverse_penalty = 1;
 

	
 
	bool reverse = pfnCheckReverseTrain(v, tile, td, tile_rev, td_rev, reverse_penalty);
 

	
 
	return reverse;
 
}
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