Changeset - r369:ebd9677c1a5a
[Not reviewed]
master
0 3 0
darkvater - 19 years ago 2004-11-12 23:59:51
darkvater@openttd.org
(svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
3 files changed with 68 insertions and 68 deletions:
0 comments (0 inline, 0 general)
engine.c
Show inline comments
 
@@ -175,7 +175,7 @@ uint32 _engine_refit_masks[256];
 
struct WagonOverride {
 
	byte *train_id;
 
	int trains;
 
	struct SpriteSuperSet superset;
 
	struct SpriteGroup group;
 
};
 

	
 
static struct WagonOverrides {
 
@@ -183,7 +183,7 @@ static struct WagonOverrides {
 
	struct WagonOverride *overrides;
 
} _engine_wagon_overrides[256];
 

	
 
void SetWagonOverrideSprites(byte engine, struct SpriteSuperSet *superset,
 
void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group,
 
                             byte *train_id, int trains)
 
{
 
	struct WagonOverrides *wos;
 
@@ -195,13 +195,13 @@ void SetWagonOverrideSprites(byte engine
 
	                         wos->overrides_count * sizeof(struct WagonOverride));
 

	
 
	wo = &wos->overrides[wos->overrides_count - 1];
 
	wo->superset = *superset;
 
	wo->group = *group;
 
	wo->trains = trains;
 
	wo->train_id = malloc(trains);
 
	memcpy(wo->train_id, train_id, trains);
 
}
 

	
 
static struct SpriteSuperSet *GetWagonOverrideSpriteSet(byte engine, byte overriding_engine)
 
static struct SpriteGroup *GetWagonOverrideSpriteSet(byte engine, byte overriding_engine)
 
{
 
	struct WagonOverrides *wos = &_engine_wagon_overrides[engine];
 
	int i;
 
@@ -215,7 +215,7 @@ static struct SpriteSuperSet *GetWagonOv
 

	
 
		for (j = 0; j < wo->trains; j++) {
 
			if (wo->train_id[j] == overriding_engine)
 
				return &wo->superset;
 
				return &wo->group;
 
		}
 
	}
 
	return NULL;
 
@@ -227,44 +227,44 @@ byte _engine_original_sprites[256];
 
// (It isn't and shouldn't be like this in the GRF files since new cargo types
 
// may appear in future - however it's more convenient to store it like this in
 
// memory. --pasky)
 
static struct SpriteSuperSet _engine_custom_sprites[256][NUM_CID];
 
static struct SpriteGroup _engine_custom_sprites[256][NUM_CID];
 

	
 
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteSuperSet *superset)
 
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group)
 
{
 
	assert(superset->sprites_per_set == 4 || superset->sprites_per_set == 8);
 
	_engine_custom_sprites[engine][cargo] = *superset;
 
	assert(group->sprites_per_set == 4 || group->sprites_per_set == 8);
 
	_engine_custom_sprites[engine][cargo] = *group;
 
}
 

	
 
int GetCustomEngineSprite(byte engine, uint16 overriding_engine, byte cargo,
 
                          byte loaded, byte in_motion, byte direction)
 
{
 
	struct SpriteSuperSet *superset = &_engine_custom_sprites[engine][cargo];
 
	struct SpriteGroup *group = &_engine_custom_sprites[engine][cargo];
 
	int totalsets, spriteset;
 
	int r;
 

	
 
	if (overriding_engine != 0xffff) {
 
		struct SpriteSuperSet *overset;
 
		struct SpriteGroup *overset;
 

	
 
		overset = GetWagonOverrideSpriteSet(engine, overriding_engine);
 
		if (overset) superset = overset;
 
		if (overset) group = overset;
 
	}
 

	
 
	if (!superset->sprites_per_set && cargo != 29) {
 
		// This superset is empty but perhaps there'll be a default one.
 
		superset = &_engine_custom_sprites[engine][29];
 
	if (!group->sprites_per_set && cargo != 29) {
 
		// This group is empty but perhaps there'll be a default one.
 
		group = &_engine_custom_sprites[engine][29];
 
	}
 

	
 
	if (!superset->sprites_per_set) {
 
		// This superset is empty. This function users should therefore
 
	if (!group->sprites_per_set) {
 
		// This group is empty. This function users should therefore
 
		// look up the sprite number in _engine_original_sprites.
 
		return 0;
 
	}
 

	
 
	direction %= 8;
 
	if (superset->sprites_per_set == 4)
 
	if (group->sprites_per_set == 4)
 
		direction %= 4;
 

	
 
	totalsets = in_motion ? superset->loaded_count : superset->loading_count;
 
	totalsets = in_motion ? group->loaded_count : group->loading_count;
 

	
 
	// My aim here is to make it possible to visually determine absolutely
 
	// empty and totally full vehicles. --pasky
 
@@ -281,7 +281,7 @@ int GetCustomEngineSprite(byte engine, u
 
			spriteset--;
 
	}
 

	
 
	r = (in_motion ? superset->loaded[spriteset] : superset->loading[spriteset]) + direction;
 
	r = (in_motion ? group->loaded[spriteset] : group->loading[spriteset]) + direction;
 
	return r;
 
}
 

	
engine.h
Show inline comments
 
@@ -59,12 +59,12 @@ enum {
 
void StartupEngines();
 

	
 

	
 
struct SpriteSuperSet {
 
struct SpriteGroup {
 
	// XXX: Would anyone ever need more than 16 spritesets? Maybe we should
 
	// use even less, now we take whole 8kb for custom sprites table, oh my!
 
	byte sprites_per_set; // means number of directions - 4 or 8
 
	// Loaded = in motion, loading = not moving
 
	// Each superset contains several spritesets, for various loading stages
 
	// Each group contains several spritesets, for various loading stages
 
	byte loaded_count;
 
	uint16 loaded[16]; // sprite ids
 
	byte loading_count;
 
@@ -83,8 +83,8 @@ extern byte _local_cargo_id_landscape[NU
 
extern uint32 _engine_refit_masks[256];
 

	
 
extern byte _engine_original_sprites[256];
 
void SetWagonOverrideSprites(byte engine, struct SpriteSuperSet *superset, byte *train_id, int trains);
 
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteSuperSet *superset);
 
void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains);
 
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group);
 
// loaded is in percents, overriding_engine 0xffff is none
 
int GetCustomEngineSprite(byte engine, uint16 overriding_engine, byte cargo, byte loaded, byte in_motion, byte direction);
 
#define GetCustomVehicleSprite(v, direction) \
grfspecial.c
Show inline comments
 
@@ -534,9 +534,9 @@ ignoring:
 
}
 

	
 

	
 
/* A sprite superset contains all sprites of a given vehicle (or multiple
 
/* A sprite group contains all sprites of a given vehicle (or multiple
 
 * vehicles) when carrying given cargo. It consists of several sprite sets.
 
 * Superset ids are refered as "cargo id"s by TTDPatch documentation,
 
 * Group ids are refered as "cargo id"s by TTDPatch documentation,
 
 * contributing to the global confusion.
 
 *
 
 * A sprite set contains all sprites of a given vehicle carrying given cargo at
 
@@ -551,10 +551,10 @@ static int _spriteset_numents;
 
static int _spriteset_feature;
 

	
 
static int _spritesset_count;
 
static struct SpriteSuperSet *_spritesset;
 
static struct SpriteGroup *_spritesset;
 

	
 
/* Action 0x01 */
 
static void SpriteNewSet(byte *buf, int len)
 
static void NewSpriteSet(byte *buf, int len)
 
{
 
	/* <01> <feature> <num-sets> <num-ent>
 
	 *
 
@@ -587,7 +587,7 @@ static void SpriteNewSet(byte *buf, int 
 
}
 

	
 
/* Action 0x02 */
 
static void SpriteNewSuperset(byte *buf, int len)
 
static void NewSpriteGroup(byte *buf, int len)
 
{
 
	byte *bufend = buf + len;
 

	
 
@@ -609,17 +609,17 @@ static void SpriteNewSuperset(byte *buf,
 
	uint8 setid;
 
	uint8 numloaded;
 
	uint8 numloading;
 
	struct SpriteSuperSet *superset;
 
	struct SpriteGroup *group;
 
	int i;
 

	
 
	check_length(len, 5, "SpriteNewSuperset");
 
	check_length(len, 5, "SpriteNewGroup");
 
	feature = buf[1];
 
	setid = buf[2];
 
	numloaded = buf[3];
 
	numloading = buf[4];
 

	
 
	if (feature == 4) {
 
		grfmsg(GMS_WARN, "SpriteNewSuperset: Stations unsupported, skipping.");
 
		grfmsg(GMS_WARN, "SpriteNewGroup: Stations unsupported, skipping.");
 
		return;
 
	}
 

	
 
@@ -628,9 +628,9 @@ static void SpriteNewSuperset(byte *buf,
 
		// a semi-futile ask because the great Patchman himself says
 
		// this is just buggy. It dereferences last (first) byte of
 
		// a schedule list pointer of the vehicle and if it's 0xff
 
		// it uses superset 01, otherwise it uses superset 00. Now
 
		// it uses group 01, otherwise it uses group 00. Now
 
		// if _you_ understand _that_... We just assume it is never
 
		// 0xff and therefore go for superset 00. --pasky
 
		// 0xff and therefore go for group 00. --pasky
 
		uint8 var = buf[4];
 
		//uint8 shiftnum = buf[5];
 
		//uint8 andmask = buf[6];
 
@@ -638,14 +638,14 @@ static void SpriteNewSuperset(byte *buf,
 
		//uint32 val;
 
		uint16 def;
 

	
 
		grfmsg(GMS_WARN, "SpriteNewSuperset(0x81): Unsupported variable %x. Using default cid.", var);
 
		grfmsg(GMS_WARN, "SpriteNewGroup(0x81): Unsupported variable %x. Using default cid.", var);
 

	
 
		//val = (0xff << shiftnum) & andmask;
 

	
 
		//Go for the default.
 
		if (setid >= _spritesset_count) {
 
			_spritesset_count = setid + 1;
 
			_spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteSuperSet));
 
			_spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteGroup));
 
		}
 
		buf += 8 + nvar * 4;
 
		def = grf_load_word(&buf);
 
@@ -653,27 +653,27 @@ static void SpriteNewSuperset(byte *buf,
 
		return;
 

	
 
	} else if (numloaded & 0x80) {
 
		grfmsg(GMS_WARN, "SpriteNewSuperset(0x%x): Unsupported special superset.", numloaded);
 
		grfmsg(GMS_WARN, "SpriteNewGroup(0x%x): Unsupported special group.", numloaded);
 
		return;
 
	}
 

	
 
	if (!_spriteset_start) {
 
		grfmsg(GMS_WARN, "SpriteNewSuperset: No sprite set to work on! Skipping.");
 
		grfmsg(GMS_WARN, "SpriteNewGroup: No sprite set to work on! Skipping.");
 
		return;
 
	}
 

	
 
	if (_spriteset_feature != feature) {
 
		grfmsg(GMS_WARN, "SpriteNewSuperset: Superset feature %x doesn't match set feature %x! Skipping.", feature, _spriteset_feature);
 
		grfmsg(GMS_WARN, "SpriteNewGroup: Group feature %x doesn't match set feature %x! Skipping.", feature, _spriteset_feature);
 
		return;
 
	}
 

	
 
	if (setid >= _spritesset_count) {
 
		_spritesset_count = setid + 1;
 
		_spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteSuperSet));
 
		_spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteGroup));
 
	}
 
	superset = &_spritesset[setid];
 
	memset(superset, 0, sizeof(struct SpriteSuperSet));
 
	superset->sprites_per_set = _spriteset_numents;
 
	group = &_spritesset[setid];
 
	memset(group, 0, sizeof(struct SpriteGroup));
 
	group->sprites_per_set = _spriteset_numents;
 

	
 
	buf += 5;
 

	
 
@@ -681,10 +681,10 @@ static void SpriteNewSuperset(byte *buf,
 
		uint16 spriteset_id = grf_load_word(&buf);
 

	
 
		if (_spritesset[setid].loaded_count > 16) {
 
			grfmsg(GMS_WARN, "SpriteNewSuperset: More than 16 sprites in superset %x, skipping.", setid);
 
			grfmsg(GMS_WARN, "SpriteNewGroup: More than 16 sprites in group %x, skipping.", setid);
 
			return;
 
		}
 
		superset->loaded[superset->loaded_count++]
 
		group->loaded[group->loaded_count++]
 
			= _spriteset_start + spriteset_id * _spriteset_numents;
 
	}
 

	
 
@@ -692,15 +692,15 @@ static void SpriteNewSuperset(byte *buf,
 
		uint16 spriteset_id = grf_load_word(&buf);
 

	
 
		if (_spritesset[setid].loading_count > 16) {
 
			grfmsg(GMS_WARN, "SpriteNewSuperset: More than 16 sprites in superset %x, skipping.", setid);
 
			grfmsg(GMS_WARN, "SpriteNewGroup: More than 16 sprites in group %x, skipping.", setid);
 
			return;
 
		}
 
		superset->loading[superset->loading_count++] = _spriteset_start + spriteset_id * _spriteset_numents;
 
		group->loading[group->loading_count++] = _spriteset_start + spriteset_id * _spriteset_numents;
 
	}
 
}
 

	
 
/* Action 0x03 */
 
static void VehicleMapSpriteSuperset(byte *buf, int len)
 
static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
 
{
 
	/* <03> <feature> <n-id> <ids>... <num-cid> [<cargo-type> <cid>]... <def-cid>
 
	 * id-list	:= [<id>] [id-list]
 
@@ -710,11 +710,11 @@ static void VehicleMapSpriteSuperset(byt
 
	 * B n-id          bits 0-6: how many IDs this definition applies to
 
	 *                 bit 7: if set, this is a wagon override definition (see below)
 
	 * B ids           the IDs for which this definition applies
 
	 * B num-cid       number of cargo IDs in this definition
 
	 * B num-cid       number of cargo IDs (sprite group IDs) in this definition
 
	 *                 can be zero, in that case the def-cid is used always
 
	 * B cargo-type    type of this cargo type (e.g. mail=2, wood=7, see below)
 
	 * W cid           cargo ID for this type of cargo
 
	 * W def-cid       default cargo ID */
 
	 * W cid           cargo ID (sprite group ID) for this type of cargo
 
	 * W def-cid       default cargo ID (sprite group ID) */
 
	/* TODO: Only trains supported now. */
 
	/* TODO: Multiple cargo support could be useful even for trains/cars -
 
	 * cargo id 0xff is used for showing images in the build train list. */
 
@@ -727,14 +727,14 @@ static void VehicleMapSpriteSuperset(byt
 
	uint8 cidcount;
 
	int c, i;
 

	
 
	check_length(len, 7, "VehicleMapSpriteSuperset");
 
	check_length(len, 7, "VehicleMapSpriteGroup");
 
	feature = buf[1];
 
	idcount = buf[2] & 0x7F;
 
	wagover = buf[2] & 0x80;
 
	cidcount = buf[3 + idcount];
 

	
 
	if (feature == 4) {
 
		grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Stations unsupported, skipping.");
 
		grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Stations unsupported, skipping.");
 
		return;
 
	}
 

	
 
@@ -743,7 +743,7 @@ static void VehicleMapSpriteSuperset(byt
 
	// what should we exactly do with that? --pasky
 

	
 
	if (!_spriteset_start || !_spritesset) {
 
		grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: No sprite set to work on! Skipping.");
 
		grfmsg(GMS_WARN, "VehicleMapSpriteGroup: No sprite set to work on! Skipping.");
 
		return;
 
	}
 

	
 
@@ -758,10 +758,10 @@ static void VehicleMapSpriteSuperset(byt
 

	
 
		for (c = 0; c < cidcount; c++) {
 
			uint8 ctype = grf_load_byte(&bp);
 
			uint16 supersetid = grf_load_word(&bp);
 
			uint16 groupid = grf_load_word(&bp);
 

	
 
			if (supersetid >= _spritesset_count) {
 
				grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Spriteset %x out of range %x, skipping.", supersetid, _spritesset_count);
 
			if (groupid >= _spritesset_count) {
 
				grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _spritesset_count);
 
				return;
 
			}
 

	
 
@@ -770,9 +770,9 @@ static void VehicleMapSpriteSuperset(byt
 

	
 
			if (wagover) {
 
				// TODO: No multiple cargo types per vehicle yet. --pasky
 
				SetWagonOverrideSprites(engine, &_spritesset[supersetid], last_engines, last_engines_count);
 
				SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count);
 
			} else {
 
				SetCustomEngineSprites(engine, ctype, &_spritesset[supersetid]);
 
				SetCustomEngineSprites(engine, ctype, &_spritesset[groupid]);
 
				last_engines[i] = engine;
 
			}
 
		}
 
@@ -780,22 +780,22 @@ static void VehicleMapSpriteSuperset(byt
 

	
 
	{
 
		byte *bp = buf + 4 + idcount + cidcount * 3;
 
		uint16 supersetid = grf_load_word(&bp);
 
		uint16 groupid = grf_load_word(&bp);
 

	
 
		for (i = 0; i < idcount; i++) {
 
			uint8 engine = buf[3 + i] + _vehshifts[feature];
 

	
 
			// Don't tell me you don't love duplicated code!
 
			if (supersetid >= _spritesset_count) {
 
				grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Spriteset %x out of range %x, skipping.", supersetid, _spritesset_count);
 
			if (groupid >= _spritesset_count) {
 
				grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _spritesset_count);
 
				return;
 
			}
 

	
 
			if (wagover) {
 
				// TODO: No multiple cargo types per vehicle yet. --pasky
 
				SetWagonOverrideSprites(engine, &_spritesset[supersetid], last_engines, last_engines_count);
 
				SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count);
 
			} else {
 
				SetCustomEngineSprites(engine, CID_DEFAULT, &_spritesset[supersetid]);
 
				SetCustomEngineSprites(engine, CID_DEFAULT, &_spritesset[groupid]);
 
				last_engines[i] = engine;
 
			}
 
		}
 
@@ -1304,9 +1304,9 @@ void DecodeSpecialSprite(const char *fil
 
#define NUM_ACTIONS 0xF
 
	static const SpecialSpriteHandler handlers[NUM_ACTIONS] = {
 
		/* 0x0 */ VehicleChangeInfo,
 
		/* 0x1 */ SpriteNewSet,
 
		/* 0x2 */ SpriteNewSuperset,
 
		/* 0x3 */ VehicleMapSpriteSuperset,
 
		/* 0x1 */ NewSpriteSet,
 
		/* 0x2 */ NewSpriteGroup,
 
		/* 0x3 */ NewVehicle_SpriteGroupMapping,
 
		/* 0x4 */ VehicleNewName,
 
		/* 0x5 */ GraphicsNew,
 
		/* 0x6 */ CfgApply,
 
@@ -1341,7 +1341,7 @@ void DecodeSpecialSprite(const char *fil
 

	
 
	/* XXX: Action 0x03 is temporarily processed together with actions 0x01
 
	 * and 0x02 before it is fixed to be reentrant (probably storing the
 
	 * superset information in {struct GRFFile}). --pasky */
 
	 * group information in {struct GRFFile}). --pasky */
 

	
 
	if (stage == 0) {
 
		/* During initialization, actions 0, 3, 4, 5 and 7 are ignored. */
0 comments (0 inline, 0 general)