Changeset - r799:ec8bd4b9c241
[Not reviewed]
master
0 3 0
truelight - 19 years ago 2004-12-23 23:32:07
truelight@openttd.org
(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
- Marked docs/console.txt as out-dated
3 files changed with 105 insertions and 23 deletions:
0 comments (0 inline, 0 general)
changelog.txt
Show inline comments
 
0.3.5 (unreleased)
 
0.3.5 (2004-12-24)
 
------------------------------------------------------------------------
 
- Change: (OSX build) Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier
 
- Fix (Big Endian computers, which are mac and MorphOS): made it able to load savegames made by TTD
 
- Fix (OSX build) music is now on by default again
 
- Fix (OSX build) made error opens the console (app in utilities dir, not ingame console). This should fix the problem where people did not get a valid error message
 
- Feature: [Network] New network, very stable, a lot of new features
 
- Feature: [Network] Ingame Serverlist (with online game-servers to join)
 
- Feature: [Network] Webbased Serverlist: http://servers.openttd.org/
 
- Feature: [Network] Added dedicated server support
 
- Feature: [Network] Cheat protection in MultiPlayer
 
- Feature: [Network] Patch settings are also synced with the server
 
- Feature: [Network] Chat
 
- Feature: Custom currency settings
 
- Feature: Per-station vehicle lists
 
- Feature: More realistically sized catchment areas
 
- Feature: Sticky windows
 
- Feature: Even better support for newgrf-files
 
- Feature: Implement improved vehicle loading algorithm
 
- Feature: Even more advanced console
 
- Feature: Game compiles under BEOS_SERVER
 
- Feature: Game compiles under OS/2 (no network-support)
 
- Feature: OpenTTD runs with the grf files of the DOS version
 
- Feature: [Big Endian computers, which are mac and MorphOS]: are able to load savegames by TTD(Patch)
 
- Feature: Many more new things...
 
- Add: 'l' openes the landscaping toolbar globally
 
- Add: Make the town sometimes build streets on slopes
 
- Add: Manpage
 
- Add: New checkpoint grahpics
 
- Add: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
 
- Add: Windows now shows revision, release information in title bar
 
- Add: Windows snap at each other
 
- Change: [OSX build] Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier
 
- Fix: [OSX build] Music is now on by default again
 
- Fix: [OSX build] Made error opens the console
 
- Fix: [SDL] Added a confirmation dialog when quitting the game
 
- Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck
 
- Fix: Crash when making png screenshot with odd resolution (Tron)
 
- Fix: Directories in *nix are now sorted alphabetically in ascending order (Tron).
 
- Fix: Do not consider a road station as street when growing the town
 
- Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled
 
- Fix: Game options (like drive side) are not taken from the scenario when using 'new game' command
 
- Fix: Order checker now correctly detects station with invalid facilities
 
- Fix: Polished GUI in a lot of ways
 
- Fix: Saving or loading a map doesnt pauses the game anymore
 
- Fix: Some bridge part isn't displayed transparent in transparent mode
 
- Fix: Starting with -r option allows all resolutions (Tron)
 
- Fix: The pathfinder no longer sees rail with an other owner as a possible route.
 
- Fix: Unable to select other screenshot format in Game Option
 
- Fix: Unwanted town renaming
 
- Fix: Vehicles slow down under bridge if the track is on a foundation
 
- Fix: You can no longer change name of waypoints whom are owned by somebody else
 
- Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt
 
- Fix: [ 1087701 ] It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner)
 
- Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more
 
- Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING,
 
- Fix: [ 1085255 ] Docks now have a button to display the catchment area
 
- Fix: [ 1070274 ] Invisible trains. Weird macros and MSVC optimizing don't always mix. (Tron)
 
- Fix: [ 1068269 ] Number of passangers and mail in exclusive test offer window is swapped
 
- Fix: [ 1066504 ] Pause key pauses the game
 
- Fix: [ 1066121 ] Resetting file name after deleting a file (dannys9)
 
- Fix: [ 1066114 ] Code error in win32.c Thanks Shai
 
- Fix: [ 1065247 ] Windows can be placed behind toolbar
 
- Fix: [ 1064742 ] Editor Map-Menu wrong String
 
- Fix: [ 1058809 ] Always report a bus/lorry station as unpassable
 
- Fix: [ 1053397 ] Refit train window stays open
 
- Fix: [ 1050993 ] Incorrect Tooltip in Road Vehicle List.
 
- Fix: [ 1048596 ] Monorail and Maglev sounds are swapped
 
- Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
 
- Fix: [ 1035303 ] Bug about lowering tracks built on slopes
 
- Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders
 
- Fix: [ 1034318 ] Place sign and blue message box
 
- Fix: [ 1033947 ] Wrong mapping between music titles and songs
 
- Fix: [ 1030393 ] Some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
 
- Fix: [ 1030275 ] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
 
- Fix: [ 1029064 ] Building a station acted weird in some rare situations
 
- Fix: [ 1022227 ] Ships could unload cargo at stations without docks
 
- Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
 
- Fix: [ 993500 ] High bridge rendering error
 
- Fix: [ 991101 ] Disabled buttons flicker no more
 
- Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position
 
- Fix: [ 985439 ] Un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it.
 
- Fix: [ 982611 ] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs)
 
- Fix: [ 967096 ] Fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
 
- Fix: [ 958098 ] No longer road/rail crossing signals hang when a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :))
 
- Fix: [ 926105 ] Ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
 
- Language: Added Spanish
 
- Language: Added Catalan
 
- Language: Added Icelandic
 
- Language: Updated most languages
 
- Fix: Many more things....
 

	
 

	
 
0.3.4 (2004-09-14)
docs/console.txt
Show inline comments
 
@@ -3,6 +3,10 @@ OPENTTD INGAME CONSOLE DOCUMENTATION
 
http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
 
for detailed information
 

	
 
*** WARNING **
 
 This document is out of date
 
*** WARNING **
 

	
 
HOTKEY: BACKQUOTE (aka tilde, the key left to "1")
 

	
 
COMMANDS:
readme.txt
Show inline comments
 
OpenTTD README
 
Last updated:    $LastChangedDate: 2004-07-25 21:22:11 +0200 (Sun, 25 Jul 2004) $
 
Release version: 0.3.4
 
Last updated:    $LastChangedDate: 2004-12-24 00:25:11 +0100 $
 
Release version: 0.3.5
 
------------------------------------------------------------------------
 

	
 

	
 
@@ -215,32 +215,29 @@ That's all! You should now be able to se
 
X.X) Credits:
 
---- --------
 
The OpenTTD team:
 
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
 
  Serge Paquet (vurlix)          - Assistant project manager, coder
 
  Dominik Scherer (dominik81)    - Coder
 
  Tamas Farago (Darkvater)       - Coder
 
  Patric Stout (TrueLight)       - Coder, SVN-repository and website host
 
  Stefan Meißner (sign_de)       - Network and Console coder
 
  Owen Rudge (orudge)            - Contributor, forum host
 
  Dominik Scherer (dominik81)    - Lead coder
 
  Tamas Farago (Darkvater)       - Lead coder
 
  Patric Stout (TrueLight)       - Coder, network guru, SVN-repository and website host
 
  Owen Rudge (orudge)            - Contributor, forum host, masterserver host
 
  Bjarni Corfitzen (Bjarni)      - MacOS port
 
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
 
  Cian Duffy (MYOB)              - BeOS port / manual writing
 
  Christian Rosentreter (tokaiz) - MorphOS/AmigaOS port
 
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
 
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)
 
  
 
Thanks to:
 
  Josef Drexler - For his great work on TTDPatch.
 
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations).
 
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
 
  Mike Ragsdale - OpenTTD installer
 
  Celestar - for his many patches, suggestions and fixes
 
  blathijs - for his many patches, suggestions and code documentation
 
  Celestar - For his many patches, suggestions and fixes
 
  blathijs - For his many patches, suggestions and code documentation
 
  Tron - For his many patches, suggestions and relentless correcting of the code
 
  Stefan Meißner (sign_de) - For his work on the console
 
  pasky - Many patches, newgrf support, etc.
 
  Tron - relentless correcting of the code
 
  mivlad - some patches
 
  truesatan - Some patches
 
  Michael Polnick - Some patches
 
  Michael Blunck - Nice graphics
 
  George - Canal graphics
 
  All Translators - For their support to make OpenTTD a truly international game
 
  Bug Reporters - Thanks for all bug reports.
 
  Moriarty - for the tons of (annoying) bugreports
 
  Chris Sawyer - For an amazing game!.
 
  Bug Reporters - Thanks for all bug reports
 
  Chris Sawyer - For an amazing game!
0 comments (0 inline, 0 general)