Changeset - r8433:ed199dffe99f
[Not reviewed]
master
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rubidium - 16 years ago 2008-01-29 00:26:31
rubidium@openttd.org
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
5 files changed with 4 insertions and 2 deletions:
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src/genworld_gui.cpp
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@@ -27,6 +27,7 @@
 
#include "settings_type.h"
 
#include "widgets/dropdown_type.h"
 
#include "widgets/dropdown_func.h"
 
#include "core/random_func.hpp"
 

	
 
#include "table/strings.h"
 
#include "table/sprites.h"
src/gfx_func.h
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@@ -69,8 +69,6 @@ void HandleMouseEvents();
 
void CSleep(int milliseconds);
 
void UpdateWindows();
 

	
 
uint32 InteractiveRandom(); //< Used for random sequences that are not the same on the other end of the multiplayer link
 
uint InteractiveRandomRange(uint max);
 
void DrawChatMessage();
 
void DrawMouseCursor();
 
void ScreenSizeChanged();
src/music_gui.cpp
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@@ -14,6 +14,7 @@
 
#include "sound_func.h"
 
#include "gfx_func.h"
 
#include "core/math_func.hpp"
 
#include "core/random_func.hpp"
 

	
 
#include "table/strings.h"
 
#include "table/sprites.h"
src/video/dedicated_v.cpp
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@@ -17,6 +17,7 @@
 
#include "../blitter/factory.hpp"
 
#include "../core/alloc_func.hpp"
 
#include "../player_func.h"
 
#include "../core/random_func.hpp"
 
#include "dedicated_v.h"
 

	
 
#ifdef BEOS_NET_SERVER
src/video/sdl_v.cpp
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@@ -12,6 +12,7 @@
 
#include "../blitter/factory.hpp"
 
#include "../network/network.h"
 
#include "../core/math_func.hpp"
 
#include "../core/random_func.hpp"
 
#include "sdl_v.h"
 
#include <SDL.h>
 

	
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