@@ -365,6 +365,9 @@ void MakeNewgameSettingsLive()
_settings_game.ai_config[c] = NULL;
if (_settings_newgame.ai_config[c] != NULL) {
_settings_game.ai_config[c] = new AIConfig(_settings_newgame.ai_config[c]);
if (!AIConfig::GetConfig(c, AIConfig::SSS_FORCE_GAME)->HasScript()) {
AIConfig::GetConfig(c, AIConfig::SSS_FORCE_GAME)->Change(NULL);
}
_settings_game.game_config = NULL;
Status change: