@@ -421,6 +421,9 @@ FreeTypeFontCache::~FreeTypeFontCache()
*/
void FreeTypeFontCache::ClearFontCache()
{
/* Font scaling might have changed, determine font size anew if it was automatically selected. */
if (this->face != NULL) this->SetFontSize(this->fs, this->face, this->req_size);
if (this->glyph_to_sprite == NULL) return;
for (int i = 0; i < 256; i++) {
@@ -438,9 +441,6 @@ void FreeTypeFontCache::ClearFontCache()
this->glyph_to_sprite = NULL;
Layouter::ResetFontCache(this->fs);
/* GUI scaling might have changed, determine font size anew if it was automatically selected. */
}
FreeTypeFontCache::GlyphEntry *FreeTypeFontCache::GetGlyphPtr(GlyphID key)
@@ -1131,13 +1131,14 @@ TextColour GetContrastColour(uint8 backg
void LoadStringWidthTable(bool monospace)
ClearFontCache();
for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
for (uint i = 0; i != 224; i++) {
_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
ReInitAllWindows();
@@ -556,16 +556,15 @@ struct GameOptionsWindow : Window {
GfxClearSpriteCache();
_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
UpdateCursorSize();
LoadStringWidthTable();
UpdateAllVirtCoords();
break;
case WID_GO_FONT_ZOOM_DROPDOWN:
_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
case WID_GO_BASE_GRF_DROPDOWN:
Status change: