Changeset - r16705:ee7e277544d3
[Not reviewed]
master
0 2 0
rubidium - 14 years ago 2010-12-10 17:47:11
rubidium@openttd.org
(svn r21448) -Add: generic widget for creating a scrollable (one direction) and resizable (both directions) area with same sized widgets
2 files changed with 275 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/widget.cpp
Show inline comments
 
@@ -591,6 +591,7 @@ void Window::DrawSortButtonState(int wid
 
 * <li> #NWidgetHorizontalLTR for organizing child widgets in a (horizontal) row, always in the same order. All childs below this container will also
 
 *      never swap order.
 
 * <li> #NWidgetVertical for organizing child widgets underneath each other.
 
 * <li> #NWidgetMatrix for organizing child widgets in a matrix form.
 
 * <li> #NWidgetBackground for adding a background behind its child widget.
 
 * <li> #NWidgetStacked for stacking child widgets on top of each other.
 
 * </ul>
 
@@ -1352,6 +1353,226 @@ NWidgetCore *NWidgetSpacer::GetWidgetFro
 
	return NULL;
 
}
 

	
 
NWidgetMatrix::NWidgetMatrix() : NWidgetPIPContainer(NWID_MATRIX, NC_EQUALSIZE), index(-1), clicked(-1), count(-1)
 
{
 
}
 

	
 
void NWidgetMatrix::SetIndex(int index)
 
{
 
	this->index = index;
 
}
 

	
 
void NWidgetMatrix::SetColour(Colours colour)
 
{
 
	this->colour = colour;
 
}
 

	
 
/**
 
 * Sets the clicked widget in the matrix.
 
 * @param clicked The clicked widget.
 
 */
 
void NWidgetMatrix::SetClicked(int clicked)
 
{
 
	this->clicked = clicked;
 
}
 

	
 
/**
 
 * Set the number of elements in this matrix.
 
 * @note Updates the number of elements/capacity of the real scrollbar.
 
 * @param count The number of elements.
 
 */
 
void NWidgetMatrix::SetCount(int count)
 
{
 
	this->count = count;
 

	
 
	if (this->sb == NULL || this->widgets_x == 0) return;
 

	
 
	/* We need to get the number of pixels the matrix is high/wide.
 
	 * So, determine the number of rows/columns based on the number of
 
	 * columns/rows (one is constant/unscrollable).
 
	 * Then multiply that by the height of a widget, and add the pre
 
	 * and post spacing "offsets". */
 
	count = CeilDiv(count, this->sb->IsVertical() ? this->widgets_x : this->widgets_y);
 
	count *= (this->sb->IsVertical() ? this->head->smallest_y : this->head->smallest_x) + this->pip_inter;
 
	count += -this->pip_inter + this->pip_pre + this->pip_post; // We counted an inter too much in the multiplication above
 
	this->sb->SetCount(count);
 
	this->sb->SetCapacity(this->sb->IsVertical() ? this->current_y : this->current_x);
 
}
 

	
 
/**
 
 * Assign a scrollbar to this matrix.
 
 * @param sb The scrollbar to assign to us.
 
 */
 
void NWidgetMatrix::SetScrollbar(Scrollbar *sb)
 
{
 
	this->sb = sb;
 
}
 

	
 
void NWidgetMatrix::SetupSmallestSize(Window *w, bool init_array)
 
{
 
	assert(this->head != NULL);
 
	assert(this->head->next == NULL);
 

	
 
	if (this->index >= 0 && init_array) { // Fill w->nested_array[]
 
		assert(w->nested_array_size > (uint)this->index);
 
		w->nested_array[this->index] = this;
 
	}
 

	
 
	this->head->SetupSmallestSize(w, init_array);
 

	
 
	Dimension padding = {this->pip_pre + this->pip_post, this->pip_pre + this->pip_post};
 
	Dimension size    = {this->head->smallest_x + padding.width, this->head->smallest_y + padding.height};
 
	Dimension fill    = {0, 0};
 
	Dimension resize  = {this->pip_inter + this->head->smallest_x, this->pip_inter + this->head->smallest_y};
 

	
 
	if (this->index >= 0) w->UpdateWidgetSize(this->index, &size, padding, &fill, &resize);
 

	
 
	this->smallest_x = size.width;
 
	this->smallest_y = size.height;
 
	this->fill_x = fill.width;
 
	this->fill_y = fill.height;
 
	this->resize_x = resize.width;
 
	this->resize_y = resize.height;
 
}
 

	
 
void NWidgetMatrix::AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
 
{
 
	assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
 

	
 
	this->pos_x = x;
 
	this->pos_y = y;
 
	this->current_x = given_width;
 
	this->current_y = given_height;
 

	
 
	/* Determine the size of the widgets, and the number of visible widgets on each of the axis. */
 
	this->widget_w = this->head->smallest_x + this->pip_inter;
 
	this->widget_h = this->head->smallest_y + this->pip_inter;
 

	
 
	/* Account for the pip_inter is between widgets, so we need to account for that when
 
	 * the division assumes pip_inter is used for all widgets. */
 
	this->widgets_x = CeilDiv(this->current_x - this->pip_pre - this->pip_post + this->pip_inter, this->widget_w);
 
	this->widgets_y = CeilDiv(this->current_y - this->pip_pre - this->pip_post + this->pip_inter, this->widget_h);
 

	
 
	/* When resizing, update the scrollbar's count. E.g. with a vertical
 
	 * scrollbar becoming wider or narrower means the amount of rows in
 
	 * the scrollbar becomes respectively smaller or higher. */
 
	if (sizing == ST_RESIZE) {
 
		this->SetCount(this->count);
 
	}
 
}
 

	
 
void NWidgetMatrix::FillNestedArray(NWidgetBase **array, uint length)
 
{
 
	if (this->index >= 0 && (uint)(this->index) < length) array[this->index] = this;
 
	NWidgetContainer::FillNestedArray(array, length);
 
}
 

	
 
NWidgetCore *NWidgetMatrix::GetWidgetFromPos(int x, int y)
 
{
 
	/* Falls outside of the matrix widget. */
 
	if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
 

	
 
	int start_x, start_y, base_offs_x, base_offs_y;
 
	this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y);
 

	
 
	/* Swap the x offset around for RTL, so it'll behave like LTR for RTL as well. */
 
	bool rtl = _current_text_dir == TD_RTL;
 
	if (rtl) base_offs_x -= (this->widgets_x - 1) * this->widget_w;
 

	
 
	int widget_col = (x - base_offs_x - (int)this->pip_pre - (int)this->pos_x) / this->widget_w;
 
	int widget_row = (y - base_offs_y - (int)this->pip_pre - (int)this->pos_y) / this->widget_h;
 

	
 
	if (widget_row * this->widgets_x + widget_col >= this->count) return NULL;
 

	
 
	NWidgetCore *child = dynamic_cast<NWidgetCore *>(this->head);
 
	child->AssignSizePosition(ST_RESIZE,
 
			this->pos_x + this->pip_pre + widget_col * this->widget_w + base_offs_x,
 
			this->pos_y + this->pip_pre + widget_row * this->widget_h + base_offs_y,
 
			child->smallest_x, child->smallest_y, rtl);
 

	
 
	/* "Undo" the RTL swap here to get the right widget index. */
 
	if (rtl) widget_col = this->widgets_x - widget_col - 1;
 
	SB(child->index, 16, 16, (widget_row + start_y) * this->widgets_x + widget_col + start_x);
 

	
 
	return child->GetWidgetFromPos(x, y);
 
}
 

	
 
/* virtual */ void NWidgetMatrix::Draw(const Window *w)
 
{
 
	/* Fill the background. */
 
	GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, _colour_gradient[this->colour & 0xF][5]);
 

	
 
	/* Set up a clipping area for the previews. */
 
	DrawPixelInfo tmp_dpi;
 
	if (!FillDrawPixelInfo(&tmp_dpi, this->pos_x + this->pip_pre, this->pos_y + this->pip_pre, this->current_x - this->pip_pre - this->pip_post, this->current_y - this->pip_pre - this->pip_post)) return;
 
	DrawPixelInfo *old_dpi = _cur_dpi;
 
	_cur_dpi = &tmp_dpi;
 

	
 
	/* Get the appropriate offsets so we can draw the right widgets. */
 
	NWidgetCore *child = dynamic_cast<NWidgetCore *>(this->head);
 
	bool rtl = _current_text_dir == TD_RTL;
 
	int start_x, start_y, base_offs_x, base_offs_y;
 
	this->GetScrollOffsets(start_x, start_y, base_offs_x, base_offs_y);
 

	
 
	int offs_y = base_offs_y;
 
	for (int y = start_y; y < start_y + this->widgets_y + 1; y++, offs_y += this->widget_h) {
 
		/* Are we within bounds? */
 
		if (offs_y + child->smallest_y <= 0) continue;
 
		if (offs_y >= (int)this->current_y) break;
 

	
 
		/* We've passed our amount of widgets. */
 
		if (y * this->widgets_x >= this->count) break;
 

	
 
		int offs_x = base_offs_x;
 
		for (int x = start_x; x < start_x + this->widgets_x + 1; x++, offs_x += rtl ? -this->widget_w : this->widget_w) {
 
			/* Are we within bounds? */
 
			if (offs_x + child->smallest_x <= 0) continue;
 
			if (offs_x >= (int)this->current_x) continue;
 

	
 
			/* Do we have this many widgets? */
 
			int sub_wid = y * this->widgets_x + x;
 
			if (sub_wid >= this->count) break;
 

	
 
			child->AssignSizePosition(ST_RESIZE, offs_x, offs_y, child->smallest_x, child->smallest_y, rtl);
 
			child->SetLowered(this->clicked == sub_wid);
 
			SB(child->index, 16, 16, sub_wid);
 
			child->Draw(w);
 
		}
 
	}
 

	
 
	/* Restore the clipping area. */
 
	_cur_dpi = old_dpi;
 
}
 

	
 
/**
 
 * Get the different offsets that are influenced by scrolling.
 
 * @param [out] start_x     The start position in columns,
 
 * @param [out] start_y     The start position in rows.
 
 * @param [out] base_offs_x The base horizontal offset in pixels.
 
 * @param [out] base_offs_y The base vertical offset in pixels.
 
 */
 
void NWidgetMatrix::GetScrollOffsets(int &start_x, int &start_y, int &base_offs_x, int &base_offs_y)
 
{
 
	base_offs_x = 0;
 
	base_offs_y = 0;
 
	start_x = 0;
 
	start_y = 0;
 
	if (this->sb != NULL) {
 
		if (this->sb->IsVertical()) {
 
			start_y = this->sb->GetPosition() / this->widget_h;
 
			base_offs_y = -this->sb->GetPosition() + start_y * this->widget_h;
 
			if (_current_text_dir == TD_RTL) base_offs_x = this->pip_pre + this->widget_w * (this->widgets_x - 1) - this->pip_inter;
 
		} else {
 
			start_x = this->sb->GetPosition() / this->widget_w;
 
			if (_current_text_dir == TD_RTL) {
 
				base_offs_x = this->sb->GetCapacity() + this->sb->GetPosition() - (start_x + 1) * this->widget_w + this->pip_inter - this->pip_post - this->pip_pre;
 
			} else {
 
				base_offs_x = -this->sb->GetPosition() + start_x * this->widget_w;
 
			}
 
		}
 
	}
 
}
 

	
 
/**
 
 * Constructor parent nested widgets.
 
 * @param tp     Type of parent widget.
 
@@ -2165,6 +2386,17 @@ static int MakeNWidget(const NWidgetPart
 
				*fill_dest = true;
 
				break;
 

	
 
			case NWID_MATRIX: {
 
				if (*dest != NULL) return num_used;
 
				NWidgetMatrix *nwm = new NWidgetMatrix();
 
				*dest = nwm;
 
				*fill_dest = true;
 
				nwm->SetIndex(parts->u.widget.index);
 
				nwm->SetColour(parts->u.widget.colour);
 
				*biggest_index = max(*biggest_index, (int)parts->u.widget.index);
 
				break;
 
			}
 

	
 
			case WPT_FUNCTION: {
 
				if (*dest != NULL) return num_used;
 
				/* Ensure proper functioning even when the called code simply writes its largest index. */
 
@@ -2308,7 +2540,7 @@ static int MakeWidgetTree(const NWidgetP
 

	
 
		/* If sub-widget is a container, recursively fill that container. */
 
		WidgetType tp = sub_widget->type;
 
		if (fill_sub && (tp == NWID_HORIZONTAL || tp == NWID_HORIZONTAL_LTR || tp == NWID_VERTICAL
 
		if (fill_sub && (tp == NWID_HORIZONTAL || tp == NWID_HORIZONTAL_LTR || tp == NWID_VERTICAL || tp == NWID_MATRIX
 
							|| tp == WWT_PANEL || tp == WWT_FRAME || tp == WWT_INSET || tp == NWID_SELECTION)) {
 
			NWidgetBase *sub_ptr = sub_widget;
 
			int num_used = MakeWidgetTree(parts, count - total_used, &sub_ptr, biggest_index);
src/widget_type.h
Show inline comments
 
@@ -73,6 +73,7 @@ enum WidgetType {
 
	NWID_HORIZONTAL,      ///< Horizontal container.
 
	NWID_HORIZONTAL_LTR,  ///< Horizontal container that doesn't change the order of the widgets for RTL languages.
 
	NWID_VERTICAL,        ///< Vertical container.
 
	NWID_MATRIX,          ///< Matrix container.
 
	NWID_SPACER,          ///< Invisible widget that takes some space.
 
	NWID_SELECTION,       ///< Stacked widgets, only one visible at a time (eg in a panel with tabs).
 
	NWID_VIEWPORT,        ///< Nested widget containing a viewport.
 
@@ -445,6 +446,45 @@ public:
 
	void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl);
 
};
 

	
 
/**
 
 * Matrix container with implicitly equal sized (virtual) sub-widgets.
 
 * This widget must have exactly one sub-widget. After that this sub-widget
 
 * is used to draw all of the data within the matrix piece by piece.
 
 * DrawWidget and OnClick calls will be done to that sub-widget, where the
 
 * 16 high bits are used to encode the index into the matrix.
 
 * @ingroup NestedWidgets
 
 */
 
class NWidgetMatrix : public NWidgetPIPContainer {
 
public:
 
	NWidgetMatrix();
 

	
 
	void SetIndex(int index);
 
	void SetColour(Colours colour);
 
	void SetClicked(int clicked);
 
	void SetCount(int count);
 
	void SetScrollbar(Scrollbar *sb);
 

	
 
	void SetupSmallestSize(Window *w, bool init_array);
 
	void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl);
 
	/* virtual */ void FillNestedArray(NWidgetBase **array, uint length);
 

	
 
	/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y);
 
	/* virtual */ void Draw(const Window *w);
 
protected:
 
	int index;      ///< If non-negative, index in the #Window::nested_array.
 
	Colours colour; ///< Colour of this widget.
 
	int clicked;    ///< The currently clicked widget.
 
	int count;      ///< Amount of valid widgets.
 
	Scrollbar *sb;  ///< The scrollbar we're associated with.
 
private:
 
	int widget_w;   ///< The width of the child widget including inter spacing.
 
	int widget_h;   ///< The height of the child widget including inter spacing.
 
	int widgets_x;  ///< The number of visible widgets in horizontal direction.
 
	int widgets_y;  ///< The number of visible widgets in vertical direction.
 

	
 
	void GetScrollOffsets(int &start_x, int &start_y, int &base_offs_x, int &base_offs_y);
 
};
 

	
 

	
 
/**
 
 * Spacer widget.
 
@@ -714,7 +754,7 @@ static FORCEINLINE uint ComputeMaxSize(u
 
 *   - #SetResize Define how the widget may resize.
 
 *   - #SetPadding Create additional space around the widget.
 
 *
 
 * - Container widgets #NWidgetHorizontal, #NWidgetHorizontalLTR, and #NWidgetVertical, start with a #NWidget(WidgetType tp) part.
 
 * - Container widgets #NWidgetHorizontal, #NWidgetHorizontalLTR, #NWidgetVertical, and #NWidgetMatrix, start with a #NWidget(WidgetType tp) part.
 
 *   Their properties are derived from the child widgets so they cannot be specified.
 
 *   You can however use
 
 *   - #SetPadding Define additional padding around the container.
 
@@ -1001,7 +1041,7 @@ static inline NWidgetPart NWidget(Widget
 

	
 
/**
 
 * Widget part function for starting a new horizontal container, vertical container, or spacer widget.
 
 * @param tp         Type of the new nested widget, #NWID_HORIZONTAL(_LTR), #NWID_VERTICAL, #NWID_SPACER, or #NWID_SELECTION.
 
 * @param tp         Type of the new nested widget, #NWID_HORIZONTAL(_LTR), #NWID_VERTICAL, #NWID_SPACER, #NWID_SELECTION, and #NWID_MATRIX.
 
 * @param cont_flags Flags for the containers (#NWID_HORIZONTAL(_LTR) and #NWID_VERTICAL).
 
 * @ingroup NestedWidgetParts
 
 */
0 comments (0 inline, 0 general)