@@ -1639,13 +1639,19 @@ void Vehicle::UpdateBoundingBoxCoordinat
*/
void Vehicle::UpdateViewport(bool dirty)
{
Rect old_coord = this->sprite_cache.old_coord;
/* If the existing cache is invalid we should ignore it, as it will be set to the current coords by UpdateBoundingBoxCoordinates */
bool ignore_cached_coords = this->sprite_cache.old_coord.left == INVALID_COORD;
this->UpdateBoundingBoxCoordinates(true);
UpdateVehicleViewportHash(this, this->coord.left, this->coord.top, old_coord.left, old_coord.top);
if (ignore_cached_coords) {
UpdateVehicleViewportHash(this, this->coord.left, this->coord.top, INVALID_COORD, INVALID_COORD);
} else {
UpdateVehicleViewportHash(this, this->coord.left, this->coord.top, this->sprite_cache.old_coord.left, this->sprite_cache.old_coord.top);
}
if (dirty) {
if (old_coord.left == INVALID_COORD) {
this->sprite_cache.is_viewport_candidate = this->MarkAllViewportsDirty();
this->sprite_cache.is_viewport_candidate = ::MarkAllViewportsDirty(
Status change: