Changeset - r16269:f413168c1ffa
[Not reviewed]
master
0 1 0
rubidium - 14 years ago 2010-10-17 21:02:21
rubidium@openttd.org
(svn r20980) -Change: some tweaking of the readme about grfcodec/nforenum and linking to a more clear opengfx/opensfx/openmsx download page
1 file changed with 7 insertions and 8 deletions:
0 comments (0 inline, 0 general)
readme.txt
Show inline comments
 
@@ -195,27 +195,27 @@ section.
 
For OpenTTD you need to acquire some third party data files. For this you have
 
the choice of using the original Transport Tycoon Deluxe data files or a set
 
of free data files.
 

	
 
Do NOT copy files included with OpenTTD into "shared" directories (explained in
 
the following sections) as sooner or later you will run into graphical glitches
 
when using other versions of the game.
 

	
 
4.1.1) Free graphics and sound files
 
------ -----------------------------
 
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
 
OpenMSX for music can be found at:
 
 - http://bundles.openttdcoop.org/opengfx/releases/ for OpenGFX
 
 - http://bundles.openttdcoop.org/opensfx/releases/ for OpenSFX
 
 - http://bundles.openttdcoop.org/openmsx/releases/ for OpenMSX
 
 - http://www.openttd.org/download-opengfx for OpenGFX
 
 - http://www.openttd.org/download-opensfx for OpenSFX
 
 - http://www.openttd.org/download-openmsx for OpenMSX
 
Please follow the readme of these packages about the installation procedure.
 
The Windows installer can optionally download and install these packages.
 

	
 
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
 
------ ---------------------------------------------------------
 
If you want to play with the original Transport Tycoon Deluxe data files you
 
have to copy the data files from the CD-ROM into the data/ directory. It does
 
not matter whether you copy them from the DOS or Windows version of Transport
 
Tycoon Deluxe. The Windows install can optionally copy these files.
 
You need to copy the following files:
 
 - sample.cat
 
 - trg1r.grf or TRG1.GRF
 
@@ -428,29 +428,28 @@ The following libraries are used by Open
 
  - liblzo2: (de)compressing of old (pre 0.3.0) savegames
 
  - libpng: making screenshots and loading heightmaps
 
  - libfreetype: loading generic fonts and rendering them
 
  - libfontconfig: searching for fonts, resolving font names to actual fonts
 
  - libicu: handling of right-to-left scripts (e.g. Arabic and Persian)
 

	
 
OpenTTD does not require any of the libraries to be present, but without
 
zlib you cannot open most savegames or use the content downloading system.
 
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
 
no graphical user interface; you would be building a dedicated server.
 

	
 
To recompile the extra graphics needed to play with the original Transport
 
Tycoon Deluxe graphics you need GRFCodec and NFORenum as well. These can be
 
found at respectively: http://dev.openttdcoop.org/projects/grfcodec and
 
http://dev.openttdcoop.org/projects/nforenum
 
The compilation of these extra does generally not happen, unless you remove
 
the graphics file using "make maintainer-clean".
 
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
 
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
 
The compilation of these extra graphics does generally not happen, unless
 
you remove the graphics file using "make maintainer-clean".
 

	
 
7.2) Supported compilers:
 
---- -------------------
 
The following compilers are known to compile OpenTTD:
 
  - Microsoft Visual C++ (MSVC) 2005 and 2008.
 
    Version 2005 gives bogus warnings about scoping issues.
 
  - GNU Compiler Collection (GCC) 3.3 - 4.5.
 
    Versions 4.1 and earlier give bogus warnings about uninitialised variables.
 
    Versions 4.4 and later give bogus warnings about freeing heap objects.
 
  - Intel C++ Compiler (ICC) 11.0 and 11.1.
 

	
 
The following compilers are known not to compile OpenTTD:
0 comments (0 inline, 0 general)