Changeset - r24169:f5ad6a6a9d2b
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master
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Yexo - 4 years ago 2020-05-04 20:54:36
yexo@openttd.org
Fix #8108: always update tile_hash after updating v->tile
1 file changed with 1 insertions and 0 deletions:
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src/saveload/afterload.cpp
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@@ -1253,6 +1253,7 @@ bool AfterLoadGame()
 
				}
 
			} else if (v->z_pos > GetSlopePixelZ(v->x_pos, v->y_pos)) {
 
				v->tile = GetNorthernBridgeEnd(v->tile);
 
				v->UpdatePosition();
 
			} else {
 
				continue;
 
			}
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