Changeset - r8840:f5c2213cf909
[Not reviewed]
master
0 18 0
rubidium - 16 years ago 2008-04-06 07:48:51
rubidium@openttd.org
(svn r12588) -Codechange: do not access the destination of an order directly.
18 files changed with 116 insertions and 108 deletions:
0 comments (0 inline, 0 general)
src/ai/default/default.cpp
Show inline comments
 
@@ -263,8 +263,8 @@ static EngineID AiChooseAircraftToReplac
 

	
 
	FOR_VEHICLE_ORDERS(v, o) {
 
		if (!o->IsValid()) continue;
 
		if (!IsValidStationID(o->dest)) continue;
 
		const Station *st = GetStation(o->dest);
 
		if (!IsValidStationID(o->GetDestination())) continue;
 
		const Station *st = GetStation(o->GetDestination());
 
		if (!(st->facilities & FACIL_AIRPORT)) continue;
 

	
 
		AirportFTAClass::Flags flags = st->Airport()->flags;
 
@@ -3662,7 +3662,7 @@ static void AiStateRemoveStation(Player 
 
	byte *in_use = MallocT<byte>(GetMaxStationIndex() + 1);
 
	memset(in_use, 0, GetMaxStationIndex() + 1);
 
	FOR_ALL_ORDERS(ord) {
 
		if (ord->IsType(OT_GOTO_STATION)) in_use[ord->dest] = 1;
 
		if (ord->IsType(OT_GOTO_STATION)) in_use[ord->GetDestination()] = 1;
 
	}
 

	
 
	// Go through all stations and delete those that aren't in use
src/ai/trolly/trolly.cpp
Show inline comments
 
@@ -553,7 +553,7 @@ static bool AiNew_CheckVehicleStation(Pl
 
			const Order *order;
 

	
 
			FOR_VEHICLE_ORDERS(v, order) {
 
				if (order->IsType(OT_GOTO_STATION) && GetStation(order->dest) == st) {
 
				if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination()) == st) {
 
					// This vehicle has this city in its list
 
					count++;
 
				}
src/aircraft_cmd.cpp
Show inline comments
 
@@ -705,7 +705,7 @@ static void CheckIfAircraftNeedsService(
 
		return;
 
	}
 

	
 
	const Station *st = GetStation(v->current_order.dest);
 
	const Station *st = GetStation(v->current_order.GetDestination());
 
	/* only goto depot if the target airport has terminals (eg. it is airport) */
 
	if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) {
 
//		printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index);
 
@@ -1054,7 +1054,7 @@ static bool AircraftController(Vehicle *
 
		/* Jump into our "holding pattern" state machine if possible */
 
		if (v->u.air.pos >= afc->nofelements) {
 
			v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc);
 
		} else if (v->u.air.targetairport != v->current_order.dest) {
 
		} else if (v->u.air.targetairport != v->current_order.GetDestination()) {
 
			/* If not possible, just get out of here fast */
 
			v->u.air.state = FLYING;
 
			UpdateAircraftCache(v);
 
@@ -1501,7 +1501,7 @@ static void AircraftNextAirportPos_and_O
 
{
 
	if (v->current_order.IsType(OT_GOTO_STATION) ||
 
			v->current_order.IsType(OT_GOTO_DEPOT))
 
		v->u.air.targetairport = v->current_order.dest;
 
		v->u.air.targetairport = v->current_order.GetDestination();
 

	
 
	const AirportFTAClass *apc = GetStation(v->u.air.targetairport)->Airport();
 
	v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, apc);
 
@@ -1610,7 +1610,7 @@ static void AircraftEventHandler_InHanga
 
	if (AirportHasBlock(v, &apc->layout[v->u.air.pos], apc)) return;
 

	
 
	/* We are already at the target airport, we need to find a terminal */
 
	if (v->current_order.dest == v->u.air.targetairport) {
 
	if (v->current_order.GetDestination() == v->u.air.targetairport) {
 
		/* FindFreeTerminal:
 
		 * 1. Find a free terminal, 2. Occupy it, 3. Set the vehicle's state to that terminal */
 
		if (v->subtype == AIR_HELICOPTER) {
 
@@ -1660,7 +1660,7 @@ static void AircraftEventHandler_AtTermi
 
			v->u.air.state = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : TAKEOFF;
 
			break;
 
		case OT_GOTO_DEPOT:   // visit hangar for serivicing, sale, etc.
 
			if (v->current_order.dest == v->u.air.targetairport) {
 
			if (v->current_order.GetDestination() == v->u.air.targetairport) {
 
				v->u.air.state = HANGAR;
 
			} else {
 
				v->u.air.state = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : TAKEOFF;
src/disaster_cmd.cpp
Show inline comments
 
@@ -206,29 +206,29 @@ static void DisasterTick_Zeppeliner(Vehi
 

	
 
	v->tick_counter++;
 

	
 
	if (v->current_order.dest < 2) {
 
	if (v->current_order.GetDestination() < 2) {
 
		if (HasBit(v->tick_counter, 0)) return;
 

	
 
		GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 

	
 
		SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 

	
 
		if (v->current_order.dest == 1) {
 
		if (v->current_order.GetDestination() == 1) {
 
			if (++v->age == 38) {
 
				v->current_order.dest = 2;
 
				v->current_order.SetDestination(2);
 
				v->age = 0;
 
			}
 

	
 
			if (GB(v->tick_counter, 0, 3) == 0) CreateEffectVehicleRel(v, 0, -17, 2, EV_SMOKE);
 

	
 
		} else if (v->current_order.dest == 0) {
 
		} else if (v->current_order.GetDestination() == 0) {
 
			tile = v->tile;
 

	
 
			if (IsValidTile(tile) &&
 
					IsTileType(tile, MP_STATION) &&
 
					IsAirport(tile) &&
 
					IsHumanPlayer(GetTileOwner(tile))) {
 
				v->current_order.dest = 1;
 
				v->current_order.SetDestination(1);
 
				v->age = 0;
 

	
 
				SetDParam(0, GetStationIndex(tile));
 
@@ -243,7 +243,7 @@ static void DisasterTick_Zeppeliner(Vehi
 
		return;
 
	}
 

	
 
	if (v->current_order.dest > 2) {
 
	if (v->current_order.GetDestination() > 2) {
 
		if (++v->age <= 13320) return;
 

	
 
		tile = v->tile;
 
@@ -284,7 +284,7 @@ static void DisasterTick_Zeppeliner(Vehi
 
				EV_EXPLOSION_SMALL);
 
		}
 
	} else if (v->age == 350) {
 
		v->current_order.dest = 3;
 
		v->current_order.SetDestination(3);
 
		v->age = 0;
 
	}
 

	
 
@@ -312,7 +312,7 @@ static void DisasterTick_Ufo(Vehicle *v)
 

	
 
	v->u.disaster.image_override = (HasBit(++v->tick_counter, 3)) ? SPR_UFO_SMALL_SCOUT_DARKER : SPR_UFO_SMALL_SCOUT;
 

	
 
	if (v->current_order.dest == 0) {
 
	if (v->current_order.GetDestination() == 0) {
 
		/* Fly around randomly */
 
		int x = TileX(v->dest_tile) * TILE_SIZE;
 
		int y = TileY(v->dest_tile) * TILE_SIZE;
 
@@ -326,7 +326,7 @@ static void DisasterTick_Ufo(Vehicle *v)
 
			v->dest_tile = RandomTile();
 
			return;
 
		}
 
		v->current_order.dest = 1;
 
		v->current_order.SetDestination(1);
 

	
 
		FOR_ALL_VEHICLES(u) {
 
			if (u->type == VEH_ROAD && IsHumanPlayer(u->owner)) {
 
@@ -405,7 +405,7 @@ static void DisasterTick_Airplane(Vehicl
 
{
 
	v->tick_counter++;
 
	v->u.disaster.image_override =
 
		(v->current_order.dest == 1 && HasBit(v->tick_counter, 2)) ? SPR_F_15_FIRING : 0;
 
		(v->current_order.GetDestination() == 1 && HasBit(v->tick_counter, 2)) ? SPR_F_15_FIRING : 0;
 

	
 
	GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
	SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 
@@ -415,7 +415,7 @@ static void DisasterTick_Airplane(Vehicl
 
		return;
 
	}
 

	
 
	if (v->current_order.dest == 2) {
 
	if (v->current_order.GetDestination() == 2) {
 
		if (GB(v->tick_counter, 0, 2) == 0) {
 
			Industry *i = GetIndustry(v->dest_tile);
 
			int x = TileX(i->xy) * TILE_SIZE;
 
@@ -428,13 +428,13 @@ static void DisasterTick_Airplane(Vehicl
 
				GB(r, 12, 4),
 
				EV_EXPLOSION_SMALL);
 

	
 
			if (++v->age >= 55) v->current_order.dest = 3;
 
			if (++v->age >= 55) v->current_order.SetDestination(3);
 
		}
 
	} else if (v->current_order.dest == 1) {
 
	} else if (v->current_order.GetDestination() == 1) {
 
		if (++v->age == 112) {
 
			Industry *i;
 

	
 
			v->current_order.dest = 2;
 
			v->current_order.SetDestination(2);
 
			v->age = 0;
 

	
 
			i = GetIndustry(v->dest_tile);
 
@@ -444,7 +444,7 @@ static void DisasterTick_Airplane(Vehicl
 
			AddNewsItem(STR_B002_OIL_REFINERY_EXPLOSION, NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, DNC_NONE, i->xy, 0);
 
			SndPlayTileFx(SND_12_EXPLOSION, i->xy);
 
		}
 
	} else if (v->current_order.dest == 0) {
 
	} else if (v->current_order.GetDestination() == 0) {
 
		int x, y;
 
		TileIndex tile;
 
		uint ind;
 
@@ -461,7 +461,7 @@ static void DisasterTick_Airplane(Vehicl
 
		v->dest_tile = ind;
 

	
 
		if (GetIndustrySpec(GetIndustry(ind)->type)->behaviour & INDUSTRYBEH_AIRPLANE_ATTACKS) {
 
			v->current_order.dest = 1;
 
			v->current_order.SetDestination(1);
 
			v->age = 0;
 
		}
 
	}
 
@@ -478,7 +478,7 @@ static void DisasterTick_Helicopter(Vehi
 
{
 
	v->tick_counter++;
 
	v->u.disaster.image_override =
 
		(v->current_order.dest == 1 && HasBit(v->tick_counter, 2)) ? SPR_AH_64A_FIRING : 0;
 
		(v->current_order.GetDestination() == 1 && HasBit(v->tick_counter, 2)) ? SPR_AH_64A_FIRING : 0;
 

	
 
	GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
	SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 
@@ -488,7 +488,7 @@ static void DisasterTick_Helicopter(Vehi
 
		return;
 
	}
 

	
 
	if (v->current_order.dest == 2) {
 
	if (v->current_order.GetDestination() == 2) {
 
		if (GB(v->tick_counter, 0, 2) == 0) {
 
			Industry *i = GetIndustry(v->dest_tile);
 
			int x = TileX(i->xy) * TILE_SIZE;
 
@@ -501,13 +501,13 @@ static void DisasterTick_Helicopter(Vehi
 
				GB(r, 12, 4),
 
				EV_EXPLOSION_SMALL);
 

	
 
			if (++v->age >= 55) v->current_order.dest = 3;
 
			if (++v->age >= 55) v->current_order.SetDestination(3);
 
		}
 
	} else if (v->current_order.dest == 1) {
 
	} else if (v->current_order.GetDestination() == 1) {
 
		if (++v->age == 112) {
 
			Industry *i;
 

	
 
			v->current_order.dest = 2;
 
			v->current_order.SetDestination(2);
 
			v->age = 0;
 

	
 
			i = GetIndustry(v->dest_tile);
 
@@ -517,7 +517,7 @@ static void DisasterTick_Helicopter(Vehi
 
			AddNewsItem(STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS, NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, DNC_NONE, i->xy, 0);
 
			SndPlayTileFx(SND_12_EXPLOSION, i->xy);
 
		}
 
	} else if (v->current_order.dest == 0) {
 
	} else if (v->current_order.GetDestination() == 0) {
 
		int x, y;
 
		TileIndex tile;
 
		uint ind;
 
@@ -534,7 +534,7 @@ static void DisasterTick_Helicopter(Vehi
 
		v->dest_tile = ind;
 

	
 
		if (GetIndustrySpec(GetIndustry(ind)->type)->behaviour & INDUSTRYBEH_CHOPPER_ATTACKS) {
 
			v->current_order.dest = 1;
 
			v->current_order.SetDestination(1);
 
			v->age = 0;
 
		}
 
	}
 
@@ -568,7 +568,7 @@ static void DisasterTick_Big_Ufo(Vehicle
 

	
 
	v->tick_counter++;
 

	
 
	if (v->current_order.dest == 1) {
 
	if (v->current_order.GetDestination() == 1) {
 
		int x = TileX(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2;
 
		int y = TileY(v->dest_tile) * TILE_SIZE + TILE_SIZE / 2;
 
		if (Delta(v->x_pos, x) + Delta(v->y_pos, y) >= 8) {
 
@@ -585,7 +585,7 @@ static void DisasterTick_Big_Ufo(Vehicle
 
			return;
 
		}
 

	
 
		v->current_order.dest = 2;
 
		v->current_order.SetDestination(2);
 

	
 
		FOR_ALL_VEHICLES(u) {
 
			if (u->type == VEH_TRAIN || u->type == VEH_ROAD) {
 
@@ -618,7 +618,7 @@ static void DisasterTick_Big_Ufo(Vehicle
 
		u->SetNext(w);
 
		InitializeDisasterVehicle(w, -6 * TILE_SIZE, v->y_pos, 0, DIR_SW, ST_Big_Ufo_Destroyer_Shadow);
 
		w->vehstatus |= VS_SHADOW;
 
	} else if (v->current_order.dest == 0) {
 
	} else if (v->current_order.GetDestination() == 0) {
 
		int x = TileX(v->dest_tile) * TILE_SIZE;
 
		int y = TileY(v->dest_tile) * TILE_SIZE;
 
		if (Delta(x, v->x_pos) + Delta(y, v->y_pos) >= TILE_SIZE) {
 
@@ -632,7 +632,7 @@ static void DisasterTick_Big_Ufo(Vehicle
 
			v->dest_tile = RandomTile();
 
			return;
 
		}
 
		v->current_order.dest = 1;
 
		v->current_order.SetDestination(1);
 

	
 
		tile_org = tile = RandomTile();
 
		do {
 
@@ -669,10 +669,10 @@ static void DisasterTick_Big_Ufo_Destroy
 
		return;
 
	}
 

	
 
	if (v->current_order.dest == 0) {
 
	if (v->current_order.GetDestination() == 0) {
 
		u = GetVehicle(v->u.disaster.big_ufo_destroyer_target);
 
		if (Delta(v->x_pos, u->x_pos) > TILE_SIZE) return;
 
		v->current_order.dest = 1;
 
		v->current_order.SetDestination(1);
 

	
 
		CreateEffectVehicleRel(u, 0, 7, 8, EV_EXPLOSION_LARGE);
 
		SndPlayVehicleFx(SND_12_EXPLOSION, u);
src/industry_cmd.cpp
Show inline comments
 
@@ -1969,7 +1969,7 @@ int WhoCanServiceIndustry(Industry* ind)
 
		FOR_VEHICLE_ORDERS(v, o) {
 
			if (o->IsType(OT_GOTO_STATION) && !HasBit(o->flags, OF_TRANSFER)) {
 
				/* Vehicle visits a station to load or unload */
 
				Station *st = GetStation(o->dest);
 
				Station *st = GetStation(o->GetDestination());
 
				if (!st->IsValid()) continue;
 

	
 
				/* Same cargo produced by industry is dropped here => not serviced by vehicle v */
src/npf.cpp
Show inline comments
 
@@ -981,9 +981,9 @@ void NPFFillWithOrderData(NPFFindStation
 
	 * So only for train orders to stations we fill fstd->station_index, for all
 
	 * others only dest_coords */
 
	if (v->current_order.IsType(OT_GOTO_STATION) && v->type == VEH_TRAIN) {
 
		fstd->station_index = v->current_order.dest;
 
		fstd->station_index = v->current_order.GetDestination();
 
		/* Let's take the closest tile of the station as our target for trains */
 
		fstd->dest_coords = CalcClosestStationTile(v->current_order.dest, v->tile);
 
		fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile);
 
	} else {
 
		fstd->dest_coords = v->dest_tile;
 
		fstd->station_index = INVALID_STATION;
src/openttd.cpp
Show inline comments
 
@@ -2305,7 +2305,7 @@ bool AfterLoadGame()
 
		/* Update go to buoy orders because they are just waypoints */
 
		Order *order;
 
		FOR_ALL_ORDERS(order) {
 
			if (order->IsType(OT_GOTO_STATION) && GetStation(order->dest)->IsBuoy()) {
 
			if (order->IsType(OT_GOTO_STATION) && GetStation(order->GetDestination())->IsBuoy()) {
 
				order->flags = 0;
 
			}
 
		}
src/order_base.h
Show inline comments
 
@@ -28,6 +28,7 @@ private:
 
	friend const struct SaveLoad *GetOrderDescription();                 ///< Saving and loading of orders.
 

	
 
	OrderTypeByte type;   ///< The type of order
 
	DestinationID dest;   ///< The destination of the order.
 

	
 
	CargoID refit_cargo;  ///< Refit CargoID
 
	byte refit_subtype;   ///< Refit subtype
 
@@ -36,7 +37,6 @@ public:
 
	Order *next;          ///< Pointer to next order. If NULL, end of list
 

	
 
	uint8  flags;
 
	DestinationID dest;   ///< The destionation of the order.
 

	
 
	uint16 wait_time;    ///< How long in ticks to wait at the destination.
 
	uint16 travel_time;  ///< How long in ticks the journey to this destination should take.
 
@@ -118,6 +118,20 @@ public:
 
	void FreeChain();
 

	
 
	/**
 
	 * Gets the destination of this order.
 
	 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
 
	 * @return the destination of the order.
 
	 */
 
	inline DestinationID GetDestination() const { return this->dest; }
 

	
 
	/**
 
	 * Sets the destination of this order.
 
	 * @param destination the new destination of the order.
 
	 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
 
	 */
 
	inline void SetDestination(DestinationID destination) { this->dest = destination; }
 

	
 
	/**
 
	 * Is this order a refit order.
 
	 * @pre IsType(OT_GOTO_DEPOT)
 
	 * @return true if a refit should happen.
src/order_cmd.cpp
Show inline comments
 
@@ -160,7 +160,7 @@ Order UnpackOldOrder(uint16 packed)
 
	 * Sanity check
 
	 * TTD stores invalid orders as OT_NOTHING with non-zero flags/station
 
	 */
 
	if (!order.IsValid() && (order.flags != 0 || order.dest != 0)) {
 
	if (!order.IsValid() && (order.flags != 0 || order.GetDestination() != 0)) {
 
		order.MakeDummy();
 
	}
 

	
 
@@ -234,8 +234,8 @@ static TileIndex GetOrderLocation(const 
 
{
 
	switch (o.GetType()) {
 
		default: NOT_REACHED();
 
		case OT_GOTO_STATION: return GetStation(o.dest)->xy;
 
		case OT_GOTO_DEPOT:   return GetDepot(o.dest)->xy;
 
		case OT_GOTO_STATION: return GetStation(o.GetDestination())->xy;
 
		case OT_GOTO_DEPOT:   return GetDepot(o.GetDestination())->xy;
 
	}
 
}
 

	
 
@@ -267,10 +267,9 @@ CommandCost CmdInsertOrder(TileIndex til
 
	 * and has the correct flags if any */
 
	switch (new_order.GetType()) {
 
		case OT_GOTO_STATION: {
 
			const Station *st;
 
			if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
 

	
 
			if (!IsValidStationID(new_order.dest)) return CMD_ERROR;
 
			st = GetStation(new_order.dest);
 
			const Station *st = GetStation(new_order.GetDestination());
 

	
 
			if (st->owner != OWNER_NONE && !CheckOwnership(st->owner)) {
 
				return CMD_ERROR;
 
@@ -330,10 +329,9 @@ CommandCost CmdInsertOrder(TileIndex til
 

	
 
		case OT_GOTO_DEPOT: {
 
			if (v->type == VEH_AIRCRAFT) {
 
				const Station* st;
 
				if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
 

	
 
				if (!IsValidStationID(new_order.dest)) return CMD_ERROR;
 
				st = GetStation(new_order.dest);
 
				const Station *st = GetStation(new_order.GetDestination());
 

	
 
				if (!CheckOwnership(st->owner) ||
 
						!(st->facilities & FACIL_AIRPORT) ||
 
@@ -342,10 +340,9 @@ CommandCost CmdInsertOrder(TileIndex til
 
					return CMD_ERROR;
 
				}
 
			} else {
 
				const Depot* dp;
 
				if (!IsValidDepotID(new_order.GetDestination())) return CMD_ERROR;
 

	
 
				if (!IsValidDepotID(new_order.dest)) return CMD_ERROR;
 
				dp = GetDepot(new_order.dest);
 
				const Depot *dp = GetDepot(new_order.GetDestination());
 

	
 
				if (!CheckOwnership(GetTileOwner(dp->xy))) return CMD_ERROR;
 

	
 
@@ -385,12 +382,11 @@ CommandCost CmdInsertOrder(TileIndex til
 
		}
 

	
 
		case OT_GOTO_WAYPOINT: {
 
			const Waypoint* wp;
 

	
 
			if (v->type != VEH_TRAIN) return CMD_ERROR;
 

	
 
			if (!IsValidWaypointID(new_order.dest)) return CMD_ERROR;
 
			wp = GetWaypoint(new_order.dest);
 
			if (!IsValidWaypointID(new_order.GetDestination())) return CMD_ERROR;
 
			const Waypoint *wp = GetWaypoint(new_order.GetDestination());
 

	
 
			if (!CheckOwnership(GetTileOwner(wp->xy))) return CMD_ERROR;
 

	
 
@@ -769,7 +765,7 @@ CommandCost CmdModifyOrder(TileIndex til
 
	if (sel_ord >= v->num_orders) return CMD_ERROR;
 

	
 
	order = GetVehicleOrder(v, sel_ord);
 
	if ((!order->IsType(OT_GOTO_STATION)  || GetStation(order->dest)->IsBuoy()) &&
 
	if ((!order->IsType(OT_GOTO_STATION)  || GetStation(order->GetDestination())->IsBuoy()) &&
 
			(!order->IsType(OT_GOTO_DEPOT)    || p2 == OF_UNLOAD) &&
 
			(!order->IsType(OT_GOTO_WAYPOINT) || p2 != OF_NON_STOP)) {
 
		return CMD_ERROR;
 
@@ -909,7 +905,7 @@ CommandCost CmdCloneOrder(TileIndex tile
 

	
 
				FOR_VEHICLE_ORDERS(src, order) {
 
					if (order->IsType(OT_GOTO_STATION)) {
 
						const Station *st = GetStation(order->dest);
 
						const Station *st = GetStation(order->GetDestination());
 
						if (IsCargoInClass(dst->cargo_type, CC_PASSENGERS)) {
 
							if (st->bus_stops != NULL) required_dst = st->bus_stops->xy;
 
						} else {
 
@@ -1190,7 +1186,7 @@ void CheckOrders(const Vehicle* v)
 
			}
 
			/* Does station have a load-bay for this vehicle? */
 
			if (order->IsType(OT_GOTO_STATION)) {
 
				const Station* st = GetStation(order->dest);
 
				const Station* st = GetStation(order->GetDestination());
 
				TileIndex required_tile = GetStationTileForVehicle(v, st);
 

	
 
				n_st++;
 
@@ -1251,7 +1247,7 @@ void RemoveOrderFromAllVehicles(OrderTyp
 

	
 
		order = &v->current_order;
 
		if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
 
				v->current_order.dest == destination) {
 
				v->current_order.GetDestination() == destination) {
 
			order->MakeDummy();
 
			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 
		}
 
@@ -1260,7 +1256,7 @@ void RemoveOrderFromAllVehicles(OrderTyp
 
		invalidate = false;
 
		FOR_VEHICLE_ORDERS(v, order) {
 
			if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
 
					order->dest == destination) {
 
					order->GetDestination() == destination) {
 
				order->MakeDummy();
 
				invalidate = true;
 
			}
 
@@ -1414,8 +1410,8 @@ bool ProcessOrders(Vehicle *v)
 
	if (_patches.new_nonstop &&
 
			v->current_order.flags & OFB_NON_STOP &&
 
			IsTileType(v->tile, MP_STATION) &&
 
			v->current_order.dest == GetStationIndex(v->tile)) {
 
		v->last_station_visited = v->current_order.dest;
 
			v->current_order.GetDestination() == GetStationIndex(v->tile)) {
 
		v->last_station_visited = v->current_order.GetDestination();
 
		UpdateVehicleTimetable(v, true);
 
		v->cur_order_index++;
 
	}
 
@@ -1442,7 +1438,7 @@ bool ProcessOrders(Vehicle *v)
 

	
 
	/* If it is unchanged, keep it. */
 
	if (order->Equals(v->current_order) &&
 
			(v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || GetStation(order->dest)->dock_tile != 0)) {
 
			(v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || GetStation(order->GetDestination())->dock_tile != 0)) {
 
		return false;
 
	}
 

	
 
@@ -1466,15 +1462,15 @@ bool ProcessOrders(Vehicle *v)
 

	
 
	switch (order->GetType()) {
 
		case OT_GOTO_STATION:
 
			v->dest_tile = v->GetOrderStationLocation(order->dest);
 
			v->dest_tile = v->GetOrderStationLocation(order->GetDestination());
 
			break;
 

	
 
		case OT_GOTO_DEPOT:
 
			if (v->type != VEH_AIRCRAFT) v->dest_tile = GetDepot(order->dest)->xy;
 
			if (v->type != VEH_AIRCRAFT) v->dest_tile = GetDepot(order->GetDestination())->xy;
 
			break;
 

	
 
		case OT_GOTO_WAYPOINT:
 
			v->dest_tile = GetWaypoint(order->dest)->xy;
 
			v->dest_tile = GetWaypoint(order->GetDestination())->xy;
 
			break;
 

	
 
		default:
src/order_gui.cpp
Show inline comments
 
@@ -155,7 +155,7 @@ static void DrawOrdersWindow(Window *w)
 
	if (order != NULL) {
 
		switch (order->GetType()) {
 
			case OT_GOTO_STATION:
 
				if (!GetStation(order->dest)->IsBuoy()) break;
 
				if (!GetStation(order->GetDestination())->IsBuoy()) break;
 
				/* Fall-through */
 

	
 
			case OT_GOTO_WAYPOINT:
 
@@ -197,12 +197,12 @@ static void DrawOrdersWindow(Window *w)
 
			switch (order->GetType()) {
 
				case OT_DUMMY:
 
					SetDParam(1, STR_INVALID_ORDER);
 
					SetDParam(2, order->dest);
 
					SetDParam(2, order->GetDestination());
 
					break;
 

	
 
				case OT_GOTO_STATION:
 
					SetDParam(1, StationOrderStrings[order->flags]);
 
					SetDParam(2, order->dest);
 
					SetDParam(2, order->GetDestination());
 
					break;
 

	
 
				case OT_GOTO_DEPOT: {
 
@@ -210,9 +210,9 @@ static void DrawOrdersWindow(Window *w)
 

	
 
					if (v->type == VEH_AIRCRAFT) {
 
						s = STR_GO_TO_AIRPORT_HANGAR;
 
						SetDParam(2, order->dest);
 
						SetDParam(2, order->GetDestination());
 
					} else {
 
						SetDParam(2, GetDepot(order->dest)->town_index);
 
						SetDParam(2, GetDepot(order->GetDestination())->town_index);
 

	
 
						switch (v->type) {
 
							case VEH_TRAIN: s = (order->flags & OFB_NON_STOP) ? STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT : STR_GO_TO_TRAIN_DEPOT; break;
 
@@ -236,7 +236,7 @@ static void DrawOrdersWindow(Window *w)
 

	
 
				case OT_GOTO_WAYPOINT:
 
					SetDParam(1, (order->flags & OFB_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
 
					SetDParam(2, order->dest);
 
					SetDParam(2, order->GetDestination());
 
					break;
 

	
 
				default: break;
 
@@ -335,7 +335,6 @@ static Order GetOrderCmdFromTile(const V
 

	
 
	// not found
 
	order.Free();
 
	order.dest = INVALID_STATION;
 
	return order;
 
}
 

	
 
@@ -563,9 +562,9 @@ static void OrdersWndProc(Window *w, Win
 
				TileIndex xy;
 

	
 
				switch (ord->GetType()) {
 
					case OT_GOTO_STATION:  xy = GetStation(ord->dest)->xy ; break;
 
					case OT_GOTO_DEPOT:    xy = (v->type == VEH_AIRCRAFT) ?  GetStation(ord->dest)->xy : GetDepot(ord->dest)->xy;    break;
 
					case OT_GOTO_WAYPOINT: xy = GetWaypoint(ord->dest)->xy; break;
 
					case OT_GOTO_STATION:  xy = GetStation(ord->GetDestination())->xy ; break;
 
					case OT_GOTO_DEPOT:    xy = (v->type == VEH_AIRCRAFT) ?  GetStation(ord->GetDestination())->xy : GetDepot(ord->GetDestination())->xy;    break;
 
					case OT_GOTO_WAYPOINT: xy = GetWaypoint(ord->GetDestination())->xy; break;
 
					default:               xy = 0; break;
 
				}
 

	
src/roadveh_cmd.cpp
Show inline comments
 
@@ -1743,7 +1743,7 @@ again:
 
	if (IsRoadVehFront(v) && ((IsInsideMM(v->u.road.state, RVSB_IN_ROAD_STOP, RVSB_IN_ROAD_STOP_END) &&
 
			_road_veh_data_1[v->u.road.state - RVSB_IN_ROAD_STOP + (_opt.road_side << RVS_DRIVE_SIDE)] == v->u.road.frame) ||
 
			(IsInsideMM(v->u.road.state, RVSB_IN_DT_ROAD_STOP, RVSB_IN_DT_ROAD_STOP_END) &&
 
			v->current_order.dest == GetStationIndex(v->tile) &&
 
			v->current_order.GetDestination() == GetStationIndex(v->tile) &&
 
			GetRoadStopType(v->tile) == (IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
 
			v->u.road.frame == RVC_DRIVE_THROUGH_STOP_FRAME))) {
 

	
 
@@ -1820,9 +1820,9 @@ again:
 
			if (!v->current_order.IsType(OT_GOTO_STATION)) {
 
				DEBUG(ms, 2, " current order type (%d) is not OT_GOTO_STATION", v->current_order.GetType());
 
			} else {
 
				if (v->current_order.dest != st->index)
 
				if (v->current_order.GetDestination() != st->index)
 
					DEBUG(ms, 2, " current station %d is not target station in current_order.station (%d)",
 
							st->index, v->current_order.dest);
 
							st->index, v->current_order.GetDestination());
 
			}
 

	
 
			DEBUG(ms, 2, " force a slot clearing");
 
@@ -1963,7 +1963,7 @@ void RoadVehicle::OnNewDay()
 

	
 
	/* update destination */
 
	if (!(this->vehstatus & VS_STOPPED) && this->current_order.IsType(OT_GOTO_STATION) && this->u.road.slot == NULL && !(this->vehstatus & VS_CRASHED)) {
 
		Station *st = GetStation(this->current_order.dest);
 
		Station *st = GetStation(this->current_order.GetDestination());
 
		RoadStop *rs = st->GetPrimaryRoadStop(this);
 
		RoadStop *best = NULL;
 

	
src/ship_cmd.cpp
Show inline comments
 
@@ -645,10 +645,10 @@ static void ShipController(Vehicle *v)
 
								return;
 
							}
 
						} else if (v->current_order.IsType(OT_GOTO_STATION)) {
 
							v->last_station_visited = v->current_order.dest;
 
							v->last_station_visited = v->current_order.GetDestination();
 

	
 
							/* Process station in the orderlist. */
 
							Station *st = GetStation(v->current_order.dest);
 
							Station *st = GetStation(v->current_order.GetDestination());
 
							if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations
 
								ShipArrivesAt(v, st);
 
								v->BeginLoading();
src/station_cmd.cpp
Show inline comments
 
@@ -1898,7 +1898,7 @@ bool HasStationInUse(StationID station, 
 
		if (player == INVALID_PLAYER || v->owner == player) {
 
			const Order *order;
 
			FOR_VEHICLE_ORDERS(v, order) {
 
				if (order->IsType(OT_GOTO_STATION) && order->dest == station) {
 
				if (order->IsType(OT_GOTO_STATION) && order->GetDestination() == station) {
 
					return true;
 
				}
 
			}
 
@@ -2437,7 +2437,7 @@ static VehicleEnterTileStatus VehicleEnt
 

	
 
					/* Check if the vehicle is stopping at this road stop */
 
					if (GetRoadStopType(tile) == (IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
 
							v->current_order.dest == GetStationIndex(tile)) {
 
							v->current_order.GetDestination() == GetStationIndex(tile)) {
 
						SetBit(v->u.road.state, RVS_IS_STOPPING);
 
						rs->AllocateDriveThroughBay(side);
 
					}
src/timetable_gui.cpp
Show inline comments
 
@@ -120,7 +120,7 @@ static void DrawTimetableWindow(Window *
 

	
 
				case OT_GOTO_STATION:
 
					SetDParam(0, (order->flags & OFB_NON_STOP) ? STR_880A_GO_NON_STOP_TO : STR_8806_GO_TO);
 
					SetDParam(1, order->dest);
 
					SetDParam(1, order->GetDestination());
 

	
 
					if (order->wait_time > 0) {
 
						SetDParam(2, STR_TIMETABLE_STAY_FOR);
 
@@ -134,9 +134,9 @@ static void DrawTimetableWindow(Window *
 

	
 
					if (v->type == VEH_AIRCRAFT) {
 
						string = STR_GO_TO_AIRPORT_HANGAR;
 
						SetDParam(1, order->dest);
 
						SetDParam(1, order->GetDestination());
 
					} else {
 
						SetDParam(1, GetDepot(order->dest)->town_index);
 
						SetDParam(1, GetDepot(order->GetDestination())->town_index);
 

	
 
						switch (v->type) {
 
							case VEH_TRAIN: string = (order->flags & OFB_NON_STOP) ? STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT : STR_GO_TO_TRAIN_DEPOT; break;
 
@@ -153,7 +153,7 @@ static void DrawTimetableWindow(Window *
 

	
 
				case OT_GOTO_WAYPOINT:
 
					SetDParam(0, (order->flags & OFB_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
 
					SetDParam(1, order->dest);
 
					SetDParam(1, order->GetDestination());
 
					break;
 

	
 
				default: break;
src/train_cmd.cpp
Show inline comments
 
@@ -2342,7 +2342,7 @@ static bool NtpCallbFindStation(TileInde
 
static void FillWithStationData(TrainTrackFollowerData* fd, const Vehicle* v)
 
{
 
	fd->dest_coords = v->dest_tile;
 
	fd->station_index = v->current_order.IsType(OT_GOTO_STATION) ? v->current_order.dest : INVALID_STATION;
 
	fd->station_index = v->current_order.IsType(OT_GOTO_STATION) ? v->current_order.GetDestination() : INVALID_STATION;
 
}
 

	
 
static const byte _initial_tile_subcoord[6][4][3] = {
 
@@ -2658,7 +2658,6 @@ static void TrainEnterStation(Vehicle *v
 
	}
 

	
 
	v->BeginLoading();
 
	v->current_order.dest = 0;
 
}
 

	
 
static byte AfterSetTrainPos(Vehicle *v, bool new_tile)
 
@@ -3559,7 +3558,7 @@ static void CheckIfTrainNeedsService(Veh
 
	const Depot* depot = GetDepotByTile(tfdd.tile);
 

	
 
	if (v->current_order.IsType(OT_GOTO_DEPOT) &&
 
			v->current_order.dest != depot->index &&
 
			v->current_order.GetDestination() != depot->index &&
 
			!Chance16(3, 16)) {
 
		return;
 
	}
 
@@ -3583,7 +3582,7 @@ void Train::OnNewDay()
 

	
 
		/* update destination */
 
		if (this->current_order.IsType(OT_GOTO_STATION)) {
 
			TileIndex tile = GetStation(this->current_order.dest)->train_tile;
 
			TileIndex tile = GetStation(this->current_order.GetDestination())->train_tile;
 
			if (tile != 0) this->dest_tile = tile;
 
		}
 

	
src/vehicle.cpp
Show inline comments
 
@@ -2033,7 +2033,7 @@ uint GenerateVehicleSortList(const Vehic
 
					const Order *order;
 

	
 
					FOR_VEHICLE_ORDERS(v, order) {
 
						if (order->IsType(OT_GOTO_STATION) && order->dest == index) {
 
						if (order->IsType(OT_GOTO_STATION) && order->GetDestination() == index) {
 
							if (n == *length_of_array) ExtendVehicleListSize(sort_list, length_of_array, 50);
 
							(*sort_list)[n++] = v;
 
							break;
 
@@ -2077,7 +2077,7 @@ uint GenerateVehicleSortList(const Vehic
 
					const Order *order;
 

	
 
					FOR_VEHICLE_ORDERS(v, order) {
 
						if (order->IsType(OT_GOTO_DEPOT) && order->dest == index) {
 
						if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == index) {
 
							if (n == *length_of_array) ExtendVehicleListSize(sort_list, length_of_array, 25);
 
							(*sort_list)[n++] = v;
 
							break;
 
@@ -3131,7 +3131,7 @@ void Vehicle::BeginLoading()
 
	assert(IsTileType(tile, MP_STATION) || type == VEH_SHIP);
 

	
 
	if (this->current_order.IsType(OT_GOTO_STATION) &&
 
			this->current_order.dest == this->last_station_visited) {
 
			this->current_order.GetDestination() == this->last_station_visited) {
 
		/* Arriving at the ordered station.
 
		 * Keep the load/unload flags, as we (obviously) still need them. */
 
		this->current_order.flags &= OFB_FULL_LOAD | OFB_UNLOAD | OFB_TRANSFER;
src/vehicle_gui.cpp
Show inline comments
 
@@ -918,9 +918,9 @@ void DrawSmallOrderList(const Vehicle *v
 
		sel--;
 

	
 
		if (order->IsType(OT_GOTO_STATION)) {
 
			if (v->type == VEH_SHIP && GetStation(order->dest)->IsBuoy()) continue;
 
			if (v->type == VEH_SHIP && GetStation(order->GetDestination())->IsBuoy()) continue;
 

	
 
			SetDParam(0, order->dest);
 
			SetDParam(0, order->GetDestination());
 
			DrawString(x, y, STR_A036, TC_FROMSTRING);
 

	
 
			y += 6;
 
@@ -1954,7 +1954,7 @@ static void DrawVehicleViewWindow(Window
 
	} else { // vehicle is in a "normal" state, show current order
 
		switch (v->current_order.GetType()) {
 
			case OT_GOTO_STATION: {
 
				SetDParam(0, v->current_order.dest);
 
				SetDParam(0, v->current_order.GetDestination());
 
				SetDParam(1, v->GetDisplaySpeed());
 
				str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
 
			} break;
 
@@ -1962,10 +1962,10 @@ static void DrawVehicleViewWindow(Window
 
			case OT_GOTO_DEPOT: {
 
				if (v->type == VEH_AIRCRAFT) {
 
					/* Aircrafts always go to a station, even if you say depot */
 
					SetDParam(0, v->current_order.dest);
 
					SetDParam(0, v->current_order.GetDestination());
 
					SetDParam(1, v->GetDisplaySpeed());
 
				} else {
 
					Depot *depot = GetDepot(v->current_order.dest);
 
					Depot *depot = GetDepot(v->current_order.GetDestination());
 
					SetDParam(0, depot->town_index);
 
					SetDParam(1, v->GetDisplaySpeed());
 
				}
 
@@ -1982,7 +1982,7 @@ static void DrawVehicleViewWindow(Window
 

	
 
			case OT_GOTO_WAYPOINT: {
 
				assert(v->type == VEH_TRAIN);
 
				SetDParam(0, v->current_order.dest);
 
				SetDParam(0, v->current_order.GetDestination());
 
				str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
 
				SetDParam(1, v->GetDisplaySpeed());
 
				break;
src/yapf/yapf_destrail.hpp
Show inline comments
 
@@ -88,16 +88,16 @@ public:
 
	{
 
		switch (v->current_order.GetType()) {
 
			case OT_GOTO_STATION:
 
				m_destTile = CalcStationCenterTile(v->current_order.dest);
 
				m_dest_station_id = v->current_order.dest;
 
				m_destTile = CalcStationCenterTile(v->current_order.GetDestination());
 
				m_dest_station_id = v->current_order.GetDestination();
 
				m_destTrackdirs = INVALID_TRACKDIR_BIT;
 
				break;
 

	
 
			case OT_GOTO_WAYPOINT: {
 
				Waypoint *wp = GetWaypoint(v->current_order.dest);
 
				Waypoint *wp = GetWaypoint(v->current_order.GetDestination());
 
				if (wp == NULL) {
 
					/* Invalid waypoint in orders! */
 
					DEBUG(yapf, 0, "Invalid waypoint in orders == 0x%04X (train %d, player %d)", v->current_order.dest, v->unitnumber, (PlayerID)v->owner);
 
					DEBUG(yapf, 0, "Invalid waypoint in orders == 0x%04X (train %d, player %d)", v->current_order.GetDestination(), v->unitnumber, (PlayerID)v->owner);
 
					break;
 
				}
 
				m_destTile = wp->xy;
0 comments (0 inline, 0 general)