Changeset - r22244:f622db4b59a8
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master
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frosch - 9 years ago 2015-10-30 17:24:05
frosch@openttd.org
(svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full.
1 file changed with 10 insertions and 1 deletions:
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src/vehicle.cpp
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@@ -1290,6 +1290,9 @@ void AgeVehicle(Vehicle *v)
 
 * @param front The front vehicle of the consist to check.
 
 * @param colour The string to show depending on if we are unloading or loading
 
 * @return A percentage of how full the Vehicle is.
 
 *         Percentages are rounded towards 50%, so that 0% and 100% are only returned
 
 *         if the vehicle is completely empty or full.
 
 *         This is useful for both display and conditional orders.
 
 */
 
uint8 CalcPercentVehicleFilled(const Vehicle *front, StringID *colour)
 
{
 
@@ -1337,7 +1340,13 @@ uint8 CalcPercentVehicleFilled(const Veh
 
	if (max == 0) return 100;
 

	
 
	/* Return the percentage */
 
	return (count * 100) / max;
 
	if (count * 2 < max) {
 
		/* Less than 50%; round up, so that 0% means really empty. */
 
		return CeilDiv(count * 100, max);
 
	} else {
 
		/* More than 50%; round down, so that 100% means really full. */
 
		return (count * 100) / max;
 
	}
 
}
 

	
 
/**
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