@@ -3449,22 +3449,27 @@ static void ChangeTileOwner_Station(Tile
*/
static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
{
/* Yeah... water can always remove stops, right? */
if (_current_company == OWNER_WATER) return true;
Owner road_owner = _current_company;
Owner tram_owner = _current_company;
RoadTypes rts = GetRoadTypes(tile);
if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
if ((road_owner != OWNER_TOWN && CheckOwnership(road_owner).Failed()) || CheckOwnership(tram_owner).Failed()) return false;
return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags).Succeeded();
if (HasBit(rts, ROADTYPE_TRAM)) {
Owner tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
if (tram_owner != OWNER_NONE && CheckOwnership(tram_owner).Failed()) return false;
}
if (HasBit(rts, ROADTYPE_ROAD)) {
Owner road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
if (road_owner != OWNER_TOWN) {
if (road_owner != OWNER_NONE && CheckOwnership(road_owner).Failed()) return false;
} else {
if (CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags).Failed()) return false;
return true;
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
if (flags & DC_AUTO) {
switch (GetStationType(tile)) {
Status change: