@@ -2431,7 +2431,7 @@ static ChangeInfoResult TownHouseChangeI
* in the temperate climate. */
CargoID cid = housespec->accepts_cargo[2];
if (!IsValidCargoID(cid)) cid = GetCargoIDByLabel(housespec->accepts_cargo_label[2]);
if (!IsValidCargoID(cid) || !CargoSpec::Get(cid)->IsValid()) {
if (!IsValidCargoID(cid)) {
housespec->cargo_acceptance[2] = 0;
}
@@ -2471,7 +2471,7 @@ static ChangeInfoResult TownHouseChangeI
((_settings_game.game_creation.landscape == LT_TOYLAND) ? GetCargoIDByLabel(CT_FIZZY_DRINKS) : GetCargoIDByLabel(CT_FOOD));
/* Make sure the cargo type is valid in this climate. */
if (!CargoSpec::Get(cid)->IsValid()) goods = 0;
if (!IsValidCargoID(cid)) goods = 0;
housespec->accepts_cargo[2] = cid;
housespec->accepts_cargo_label[2] = CT_INVALID;
Status change: