Changeset - r20847:f74050098552
[Not reviewed]
master
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fonsinchen - 11 years ago 2013-10-20 13:47:58
fonsinchen@openttd.org
(svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading.
7 files changed with 54 insertions and 67 deletions:
0 comments (0 inline, 0 general)
src/cargopacket.cpp
Show inline comments
 
@@ -421,7 +421,7 @@ void VehicleCargoList::SetTransferLoadPl
 
 * @param payment Payment object for registering transfers.
 
 * return If any cargo will be unloaded.
 
 */
 
bool VehicleCargoList::Stage(bool accepted, StationID current_station, StationID next_station, uint8 order_flags, const GoodsEntry *ge, CargoPayment *payment)
 
bool VehicleCargoList::Stage(bool accepted, StationID current_station, StationIDStack next_station, uint8 order_flags, const GoodsEntry *ge, CargoPayment *payment)
 
{
 
	this->AssertCountConsistency();
 
	assert(this->action_counts[MTA_LOAD] == 0);
 
@@ -446,9 +446,24 @@ bool VehicleCargoList::Stage(bool accept
 
			action = MTA_DELIVER;
 
		} else if (force_transfer) {
 
			action = MTA_TRANSFER;
 
			cargo_next = ge->GetVia(cp->source, current_station, next_station);
 
			assert((cargo_next != next_station || cargo_next == INVALID_STATION) &&
 
					cargo_next != current_station);
 
			/* We cannot send the cargo to any of the possible next hops and
 
			 * also not to the current station. */
 
			FlowStatMap::const_iterator flow_it(ge->flows.find(cp->source));
 
			if (flow_it == ge->flows.end()) {
 
				cargo_next = INVALID_STATION;
 
			} else {
 
				FlowStat new_shares = flow_it->second;
 
				new_shares.ChangeShare(current_station, INT_MIN);
 
				StationIDStack excluded = next_station;
 
				while (!excluded.IsEmpty()) {
 
					new_shares.ChangeShare(excluded.Pop(), INT_MIN);
 
				}
 
				if (new_shares.GetShares()->empty()) {
 
					cargo_next = INVALID_STATION;
 
				} else {
 
					cargo_next = new_shares.GetVia();
 
				}
 
			}
 
		} else {
 
			/* Rewrite an invalid source station to some random other one to
 
			 * avoid keeping the cargo in the vehicle forever. */
 
@@ -460,7 +475,7 @@ bool VehicleCargoList::Stage(bool accept
 
				action = (accepted && cp->source != current_station) ? MTA_DELIVER : MTA_KEEP;
 
			} else if (cargo_next == current_station) {
 
				action = MTA_DELIVER;
 
			} else if (cargo_next == next_station) {
 
			} else if (next_station.Contains(cargo_next)) {
 
				action = MTA_KEEP;
 
			} else {
 
				action = MTA_TRANSFER;
 
@@ -667,10 +682,14 @@ bool StationCargoList::ShiftCargo(Tactio
 
 * @return Amount of cargo actually moved.
 
 */
 
template <class Taction>
 
uint StationCargoList::ShiftCargo(Taction action, StationID next, bool include_invalid)
 
uint StationCargoList::ShiftCargo(Taction action, StationIDStack next, bool include_invalid)
 
{
 
	uint max_move = action.MaxMove();
 
	if (this->ShiftCargo(action, next) && include_invalid && action.MaxMove() > 0) {
 
	while (!next.IsEmpty()) {
 
		this->ShiftCargo(action, next.Pop());
 
		if (action.MaxMove() == 0) break;
 
	}
 
	if (include_invalid && action.MaxMove() > 0) {
 
		this->ShiftCargo(action, INVALID_STATION);
 
	}
 
	return max_move - action.MaxMove();
 
@@ -735,10 +754,10 @@ uint StationCargoList::Truncate(uint max
 
 * @param max_move Maximum amount of cargo to reserve.
 
 * @param dest VehicleCargoList to reserve for.
 
 * @param load_place Tile index of the current station.
 
 * @param next_station Next station the loading vehicle will visit.
 
 * @param next_station Next station(s) the loading vehicle will visit.
 
 * @return Amount of cargo actually reserved.
 
 */
 
uint StationCargoList::Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationID next_station)
 
uint StationCargoList::Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next_station)
 
{
 
	return this->ShiftCargo(CargoReservation(this, dest, max_move, load_place), next_station, true);
 
}
 
@@ -749,13 +768,13 @@ uint StationCargoList::Reserve(uint max_
 
 * @param max_move Amount of cargo to load.
 
 * @param dest Vehicle cargo list where the cargo resides.
 
 * @param load_place The new loaded_at_xy to be assigned to packets being moved.
 
 * @param next_station Next station the loading vehicle will visit.
 
 * @param next_station Next station(s) the loading vehicle will visit.
 
 * @return Amount of cargo actually loaded.
 
 * @note Vehicles may or may not reserve, depending on their orders. The two
 
 *       modes of loading are exclusive, though. If cargo is reserved we don't
 
 *       need to load unreserved cargo.
 
 */
 
uint StationCargoList::Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationID next_station)
 
uint StationCargoList::Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next_station)
 
{
 
	uint move = min(dest->ActionCount(VehicleCargoList::MTA_LOAD), max_move);
 
	if (move > 0) {
src/cargopacket.h
Show inline comments
 
@@ -409,7 +409,7 @@ public:
 

	
 
	void SetTransferLoadPlace(TileIndex xy);
 

	
 
	bool Stage(bool accepted, StationID current_station, StationID next_station, uint8 order_flags, const GoodsEntry *ge, CargoPayment *payment);
 
	bool Stage(bool accepted, StationID current_station, StationIDStack next_station, uint8 order_flags, const GoodsEntry *ge, CargoPayment *payment);
 

	
 
	/**
 
	 * Marks all cargo in the vehicle as to be kept. This is mostly useful for
 
@@ -483,7 +483,7 @@ public:
 
	bool ShiftCargo(Taction &action, StationID next);
 

	
 
	template<class Taction>
 
	uint ShiftCargo(Taction action, StationID next, bool include_invalid);
 
	uint ShiftCargo(Taction action, StationIDStack next, bool include_invalid);
 

	
 
	void Append(CargoPacket *cp, StationID next);
 

	
 
@@ -492,9 +492,13 @@ public:
 
	 * @param next Station the cargo is headed for.
 
	 * @return If there is any cargo for that station.
 
	 */
 
	inline bool HasCargoFor(StationID next) const
 
	inline bool HasCargoFor(StationIDStack next) const
 
	{
 
		return this->packets.find(next) != this->packets.end();
 
		while (!next.IsEmpty()) {
 
			if (this->packets.find(next.Pop()) != this->packets.end()) return true;
 
		}
 
		/* Packets for INVALID_STTION can go anywhere. */
 
		return this->packets.find(INVALID_STATION) != this->packets.end();
 
	}
 

	
 
	/**
 
@@ -539,8 +543,8 @@ public:
 
	 * amount of cargo to be moved. Second parameter is destination (if
 
	 * applicable), return value is amount of cargo actually moved. */
 

	
 
	uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationID next);
 
	uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationID next);
 
	uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
 
	uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next);
 
	uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = NULL);
 
	uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge);
 

	
src/economy.cpp
Show inline comments
 
@@ -1232,7 +1232,7 @@ void PrepareUnload(Vehicle *front_v)
 
	assert(CargoPayment::CanAllocateItem());
 
	front_v->cargo_payment = new CargoPayment(front_v);
 

	
 
	StationID next_station = front_v->GetNextStoppingStation();
 
	StationIDStack next_station = front_v->GetNextStoppingStation();
 
	if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
 
		Station *st = Station::Get(front_v->last_station_visited);
 
		for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
 
@@ -1295,9 +1295,9 @@ static uint GetLoadAmount(Vehicle *v)
 
 * @param st Station where the consist is loading at the moment.
 
 * @param u Front of the loading vehicle consist.
 
 * @param consist_capleft If given, save free capacities after reserving there.
 
 * @param next_station Station the vehicle will stop at next.
 
 * @param next_station Station(s) the vehicle will stop at next.
 
 */
 
static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationID next_station)
 
static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationIDStack next_station)
 
{
 
	Vehicle *next_cargo = u;
 
	uint32 seen_cargos = 0;
 
@@ -1363,7 +1363,7 @@ static void LoadUnloadVehicle(Vehicle *f
 
	StationID last_visited = front->last_station_visited;
 
	Station *st = Station::Get(last_visited);
 

	
 
	StationID next_station = front->GetNextStoppingStation();
 
	StationIDStack next_station = front->GetNextStoppingStation();
 
	bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
 
	CargoArray consist_capleft;
 
	if (_settings_game.order.improved_load &&
 
@@ -1497,8 +1497,7 @@ static void LoadUnloadVehicle(Vehicle *f
 
				CargoID cid;
 
				new_cid = v_start->cargo_type;
 
				FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
 
					if (st->goods[cid].cargo.HasCargoFor(next_station) ||
 
							st->goods[cid].cargo.HasCargoFor(INVALID_STATION)) {
 
					if (st->goods[cid].cargo.HasCargoFor(next_station)) {
 
						/* Try to find out if auto-refitting would succeed. In case the refit is allowed,
 
						 * the returned refit capacity will be greater than zero. */
 
						DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start)); // Auto-refit and only this vehicle including artic parts.
src/order_base.h
Show inline comments
 
@@ -263,7 +263,7 @@ public:
 
	 */
 
	inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
 

	
 
	StationID GetNextStoppingStation(const Vehicle *v, const Order *first = NULL) const;
 
	StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = NULL) const;
 
	const Order *GetNextDecisionNode(const Order *next, uint hops) const;
 

	
 
	void InsertOrderAt(Order *new_order, int index);
src/order_cmd.cpp
Show inline comments
 
@@ -351,44 +351,6 @@ Order *OrderList::GetOrderAt(int index) 
 
}
 

	
 
/**
 
 * Choose between the two possible next orders so that the given consist can
 
 * load most cargo.
 
 * @param v Head of the consist.
 
 * @param o1 First order to choose from.
 
 * @param o2 Second order to choose from.
 
 * @return The best option of o1 and o2 and (recursively) possibly other conditionals.
 
 */
 
StationID OrderList::GetBestLoadableNext(const Vehicle *v, const Order *o2, const Order *o1) const
 
{
 
	SmallMap<CargoID, uint> capacities;
 
	v->GetConsistFreeCapacities(capacities);
 
	uint loadable1 = 0;
 
	uint loadable2 = 0;
 
	StationID st1 = this->GetNextStoppingStation(v, o1);
 
	StationID st2 = this->GetNextStoppingStation(v, o2);
 
	const Station *cur_station = Station::Get(v->last_station_visited);
 
	for (SmallPair<CargoID, uint> *i = capacities.Begin(); i != capacities.End(); ++i) {
 
		const StationCargoPacketMap *loadable_packets = cur_station->goods[i->first].cargo.Packets();
 
		uint loadable_cargo = 0;
 
		std::pair<StationCargoPacketMap::const_iterator, StationCargoPacketMap::const_iterator> p =
 
				loadable_packets->equal_range(st1);
 
		for (StationCargoPacketMap::const_iterator j = p.first; j != p.second; ++j) {
 
			loadable_cargo = (*j)->Count();
 
		}
 
		loadable1 += min(i->second, loadable_cargo);
 

	
 
		loadable_cargo = 0;
 
		p = loadable_packets->equal_range(st2);
 
		for (StationCargoPacketMap::const_iterator j = p.first; j != p.second; ++j) {
 
			loadable_cargo = (*j)->Count();
 
		}
 
		loadable2 += min(i->second, loadable_cargo);
 
	}
 
	if (loadable1 == loadable2) return RandomRange(2) == 0 ? st1 : st2;
 
	return loadable1 > loadable2 ? st1 : st2;
 
}
 

	
 
/**
 
 * Get the next order which will make the given vehicle stop at a station
 
 * or refit at a depot or evaluate a non-trivial condition.
 
 * @param next The order to start looking at.
 
@@ -432,9 +394,8 @@ const Order *OrderList::GetNextDecisionN
 
 * @return Next stoppping station or INVALID_STATION.
 
 * @pre The vehicle is currently loading and v->last_station_visited is meaningful.
 
 * @note This function may draw a random number. Don't use it from the GUI.
 
 * @see OrderList::GetBestLoadableNext
 
 */
 
StationID OrderList::GetNextStoppingStation(const Vehicle *v, const Order *first) const
 
StationIDStack OrderList::GetNextStoppingStation(const Vehicle *v, const Order *first) const
 
{
 

	
 
	const Order *next = first;
 
@@ -472,7 +433,10 @@ StationID OrderList::GetNextStoppingStat
 
				} else if (skip_to == NULL) {
 
					next = advance;
 
				} else {
 
					return this->GetBestLoadableNext(v, skip_to, advance);
 
					StationIDStack st1 = this->GetNextStoppingStation(v, skip_to);
 
					StationIDStack st2 = this->GetNextStoppingStation(v, advance);
 
					while (!st2.IsEmpty()) st1.Push(st2.Pop());
 
					return st1;
 
				}
 
			} else {
 
				/* Otherwise we're optimistic and expect that the
src/station_cmd.cpp
Show inline comments
 
@@ -4057,8 +4057,9 @@ uint FlowStat::GetShare(StationID st) co
 
}
 

	
 
/**
 
 * Get a station a package can be routed to, but exclude the given one.
 
 * Get a station a package can be routed to, but exclude the given ones.
 
 * @param excluded StationID not to be selected.
 
 * @param excluded2 Another StationID not to be selected.
 
 * @return A station ID from the shares map.
 
 */
 
StationID FlowStat::GetVia(StationID excluded, StationID excluded2) const
src/vehicle_base.h
Show inline comments
 
@@ -628,7 +628,7 @@ public:
 
	 * Get the next station the vehicle will stop at.
 
	 * @return ID of the next station the vehicle will stop at or INVALID_STATION.
 
	 */
 
	inline StationID GetNextStoppingStation() const
 
	inline StationIDStack GetNextStoppingStation() const
 
	{
 
		return (this->orders.list == NULL) ? INVALID_STATION : this->orders.list->GetNextStoppingStation(this);
 
	}
0 comments (0 inline, 0 general)