@@ -14,6 +14,7 @@
#include "company_func.h"
#include "date_func.h"
#include "saveload/saveload.h"
#include "vehicle_base.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "string_func.h"
@@ -106,6 +107,7 @@ static int32 ClickChangeDateCheat(int32
if (p1 == _cur_year) return _cur_year;
Date new_date = ConvertYMDToDate(p1, ymd.month, ymd.day);
for (auto v : Vehicle::Iterate()) v->ShiftDates(new_date - _date);
LinkGraphSchedule::instance.ShiftDates(new_date - _date);
SetDate(new_date, _date_fract);
EnginesMonthlyLoop();
@@ -211,7 +211,7 @@ static void OnNewYear()
_cur_year--;
days_this_year = IsLeapYear(_cur_year) ? DAYS_IN_LEAP_YEAR : DAYS_IN_YEAR;
_date -= days_this_year;
for (Vehicle *v : Vehicle::Iterate()) v->date_of_last_service -= days_this_year;
for (Vehicle *v : Vehicle::Iterate()) v->ShiftDates(-days_this_year);
for (LinkGraph *lg : LinkGraph::Iterate()) lg->ShiftDates(-days_this_year);
/* Because the _date wraps here, and text-messages expire by game-days, we have to clean out
@@ -764,6 +764,16 @@ uint32 Vehicle::GetGRFID() const
}
/**
* Shift all dates by given interval.
* This is useful if the date has been modified with the cheat menu.
* @param interval Number of days to be added or substracted.
*/
void Vehicle::ShiftDates(int interval)
{
this->date_of_last_service += interval;
* Handle the pathfinding result, especially the lost status.
* If the vehicle is now lost and wasn't previously fire an
* event to the AIs and a news message to the user. If the
@@ -545,6 +545,8 @@ public:
virtual void OnNewDay() {};
void ShiftDates(int interval);
* Crash the (whole) vehicle chain.
* @param flooded whether the cause of the crash is flooding or not.
Status change: