@@ -234,11 +234,15 @@ void VideoDriver_CocoaOpenGL::Stop()
void VideoDriver_CocoaOpenGL::PopulateSystemSprites()
{
VideoDriver_Cocoa::PopulateSystemSprites();
OpenGLBackend::Get()->PopulateCursorCache();
}
void VideoDriver_CocoaOpenGL::ClearSystemSprites()
VideoDriver_Cocoa::ClearSystemSprites();
CGLSetCurrentContext(this->gl_context);
OpenGLBackend::Get()->ClearCursorCache();
@@ -22,7 +22,8 @@ extern bool _cocoa_video_started;
class VideoDriver_Cocoa : public VideoDriver {
private:
Dimension orig_res; ///< Saved window size for non-fullscreen mode.
bool refresh_sys_sprites; ///< System sprites need refreshing.
public:
bool setup; ///< Window is currently being created.
@@ -45,6 +46,9 @@ public:
bool ChangeResolution(int w, int h) override;
bool ToggleFullscreen(bool fullscreen) override;
void ClearSystemSprites() override;
void PopulateSystemSprites() override;
void EditBoxLostFocus() override;
std::vector<int> GetListOfMonitorRefreshRates() override;
@@ -99,6 +99,8 @@ VideoDriver_Cocoa::VideoDriver_Cocoa()
this->setup = false;
this->buffer_locked = false;
this->refresh_sys_sprites = true;
this->window = nil;
this->cocoaview = nil;
this->delegate = nil;
@@ -221,6 +223,19 @@ bool VideoDriver_Cocoa::ToggleFullscreen
return false;
void VideoDriver_Cocoa::ClearSystemSprites()
void VideoDriver_Cocoa::PopulateSystemSprites()
if (this->refresh_sys_sprites && this->window != nil) {
[ this->window refreshSystemSprites ];
this->refresh_sys_sprites = false;
/**
* Callback invoked after the blitter was changed.
* @return True if no error.
@@ -95,6 +95,8 @@ static NSDictionary *touchBarFallbackTex
- (instancetype)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag driver:(VideoDriver_Cocoa *)drv;
- (void)setFrame:(NSRect)frameRect display:(BOOL)flag;
- (void)refreshSystemSprites;
@end
/** Subclass of NSView to support mouse awareness and text input. */
@@ -414,6 +414,7 @@ void CocoaDialog(const char *title, cons
@implementation OTTD_CocoaWindow {
VideoDriver_Cocoa *driver;
bool touchbar_created;
@@ -423,6 +424,7 @@ void CocoaDialog(const char *title, cons
if (self = [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ]) {
self->driver = drv;
self->touchbar_created = false;
[ self setContentMinSize:NSMakeSize(64.0f, 64.0f) ];
@@ -461,27 +463,14 @@ void CocoaDialog(const char *title, cons
bar.delegate = self;
bar.defaultItemIdentifiers = touchBarButtonIdentifiers;
self->touchbar_created = true;
return bar;
- (nullable NSTouchBarItem *)touchBar:(NSTouchBar *)touchBar makeItemForIdentifier:(NSTouchBarItemIdentifier)identifier
NSNumber *num = touchBarButtonSprites[identifier];
NSImage *image = NSImageFromSprite(num.unsignedIntValue, _settings_client.gui.zoom_min);
NSButton *button;
if (image != nil) {
/* Human Interface Guidelines: Maximum touch bar glyph size 22 pt. */
CGFloat max_dim = std::max(image.size.width, image.size.height);
if (max_dim > 0.0) {
CGFloat scale = 22.0 / max_dim;
image.size = NSMakeSize(image.size.width * scale, image.size.height * scale);
button = [ NSButton buttonWithImage:image target:self action:@selector(touchBarButtonAction:) ];
} else {
button = [ NSButton buttonWithTitle:touchBarFallbackText[identifier] target:self action:@selector(touchBarButtonAction:) ];
NSButton *button = [ NSButton buttonWithTitle:touchBarFallbackText[identifier] target:self action:@selector(touchBarButtonAction:) ];
button.identifier = identifier;
button.imageScaling = NSImageScaleProportionallyDown;
@@ -489,7 +478,38 @@ void CocoaDialog(const char *title, cons
tb_item.view = button;
return tb_item;
#endif
#endif /* HAVE_TOUCHBAR_SUPPORT */
- (void)refreshSystemSprites
#ifdef HAVE_TOUCHBAR_SUPPORT
if (!self->touchbar_created || ![ self respondsToSelector:@selector(touchBar) ] || self.touchBar == nil) return;
/* Re-create button images from OTTD sprites. */
for (NSTouchBarItemIdentifier ident in self.touchBar.itemIdentifiers) {
NSCustomTouchBarItem *tb_item = [ self.touchBar itemForIdentifier:ident ];
NSButton *button = tb_item.view;
NSNumber *num = touchBarButtonSprites[ident];
button.image = image;
button.imagePosition = NSImageOnly;
button.image = nil;
button.imagePosition = NSNoImage;
Status change: