Changeset - r4132:f7c1e0b64fc7
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master
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truelight - 18 years ago 2006-07-13 17:53:32
truelight@openttd.org
(svn r5487) -Fix: [#8] UDP sockets were used even if network-availability was set to false (tokay)
1 file changed with 2 insertions and 1 deletions:
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openttd.c
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@@ -971,7 +971,8 @@ void GameLoop(void)
 

	
 
#ifdef ENABLE_NETWORK
 
	// Check for UDP stuff
 
	NetworkUDPGameLoop();
 
	if (_network_available)
 
		NetworkUDPGameLoop();
 

	
 
	if (_networking) {
 
		// Multiplayer
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