Changeset - r2564:f7dd789275f9
[Not reviewed]
master
0 6 0
bjarni - 18 years ago 2005-10-29 21:54:28
bjarni@openttd.org
(svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
6 files changed with 10 insertions and 18 deletions:
0 comments (0 inline, 0 general)
aircraft_cmd.c
Show inline comments
 
@@ -251,6 +251,7 @@ int32 CmdBuildAircraft(int x, int y, uin
 
		v->max_age = e->lifelength * 366;
 

	
 
		_new_aircraft_id = v->index;
 
		_new_vehicle_id = v->index;
 

	
 
		v->u.air.pos = MAX_ELEMENTS;
 

	
roadveh_cmd.c
Show inline comments
 
@@ -176,6 +176,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint
 
		v->reliability_spd_dec = e->reliability_spd_dec;
 
		v->max_age = e->lifelength * 366;
 
		_new_roadveh_id = v->index;
 
		_new_vehicle_id = v->index;
 

	
 
		v->string_id = STR_SV_ROADVEH_NAME;
 

	
ship_cmd.c
Show inline comments
 
@@ -907,6 +907,7 @@ int32 CmdBuildShip(int x, int y, uint32 
 
		v->reliability_spd_dec = e->reliability_spd_dec;
 
		v->max_age = e->lifelength * 366;
 
		_new_ship_id = v->index;
 
		_new_vehicle_id = v->index;
 

	
 
		v->string_id = STR_SV_SHIP_NAME;
 
		v->u.ship.state = 0x80;
train_cmd.c
Show inline comments
 
@@ -471,6 +471,7 @@ static int32 CmdBuildRailWagon(EngineID 
 
			v->cur_image = 0xAC2;
 

	
 
			_new_wagon_id = v->index;
 
			_new_vehicle_id = v->index;
 

	
 
			VehiclePositionChanged(v);
 
			TrainConsistChanged(GetFirstVehicleInChain(v));
 
@@ -632,6 +633,7 @@ int32 CmdBuildRailVehicle(int x, int y, 
 
			v->string_id = STR_SV_TRAIN_NAME;
 
			v->u.rail.railtype = e->railtype;
 
			_new_train_id = v->index;
 
			_new_vehicle_id = v->index;
 

	
 
			v->service_interval = _patches.servint_trains;
 
			v->date_of_last_service = _date;
vehicle.c
Show inline comments
 
@@ -1403,13 +1403,6 @@ void AgeVehicle(Vehicle *v)
 
	}
 
}
 

	
 
static VehicleID * _new_vehicle_id_proc_table[] = {
 
	&_new_train_id,
 
	&_new_roadveh_id,
 
	&_new_ship_id,
 
	&_new_aircraft_id,
 
};
 

	
 
/** Clone a vehicle. If it is a train, it will clone all the cars too
 
* @param x,y depot where the cloned vehicle is build
 
* @param p1 the original vehicle's index
 
@@ -1420,7 +1413,7 @@ int32 CmdCloneVehicle(int x, int y, uint
 
	Vehicle *v_front, *v;
 
	Vehicle *w_front, *w, *w_rear;
 
	int cost, total_cost = 0;
 
	VehicleID *new_id;
 
//	VehicleID *new_id;
 

	
 
	if (!IsVehicleIndex(p1))
 
		return CMD_ERROR;
 
@@ -1444,8 +1437,6 @@ int32 CmdCloneVehicle(int x, int y, uint
 

	
 
	if (v->type == VEH_Train && v->subtype != TS_Front_Engine) return CMD_ERROR;
 

	
 
	new_id = _new_vehicle_id_proc_table[v->type - VEH_Train];
 

	
 
	do {
 
		cost = DoCommand(x, y, v->engine_type, 3, flags, CMD_BUILD_VEH(v->type));
 

	
 
@@ -1454,11 +1445,7 @@ int32 CmdCloneVehicle(int x, int y, uint
 
		total_cost += cost;
 

	
 
		if (flags & DC_EXEC) {
 
			if (v->type == VEH_Train && RailVehInfo(v->engine_type)->flags & RVI_WAGON) {
 
				w = GetVehicle(_new_wagon_id);
 
			} else {
 
				w = GetVehicle(*new_id);
 
			}
 
			w= GetVehicle(_new_vehicle_id);
 

	
 
			if (v->type != VEH_Road) { // road vehicles can't be refitted
 
				if (v->cargo_type != w->cargo_type) {
 
@@ -1468,7 +1455,6 @@ int32 CmdCloneVehicle(int x, int y, uint
 

	
 
			if (v->type == VEH_Train && v->subtype != TS_Front_Engine) {
 
				// this s a train car
 

	
 
				// add this unit to the end of the train
 
				DoCommand(x, y, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
 
			} else {
 
@@ -1521,8 +1507,8 @@ static int32 ReplaceVehicle(Vehicle **w,
 
	if (CmdFailed(cost)) return cost;
 

	
 
	if (flags & DC_EXEC) {
 
		new_v = GetVehicle(*_new_vehicle_id_proc_table[old_v->type - VEH_Train]);
 
		*w = new_v;
 
		new_v = GetVehicle(_new_vehicle_id);
 
		*w = new_v;	//we changed the vehicle, so MaybeReplaceVehicle needs to work on the new one. Now we tell it what the new one is
 

	
 
		/* refit if needed */
 
		if (new_v->type != VEH_Road) { // road vehicles can't be refitted
vehicle.h
Show inline comments
 
@@ -442,6 +442,7 @@ VARDEF VehicleID _new_wagon_id;
 
VARDEF VehicleID _new_aircraft_id;
 
VARDEF VehicleID _new_ship_id;
 
VARDEF VehicleID _new_roadveh_id;
 
VARDEF VehicleID _new_vehicle_id;
 
VARDEF uint16 _aircraft_refit_capacity;
 
VARDEF byte _cmd_build_rail_veh_score;
 

	
0 comments (0 inline, 0 general)