@@ -18,15 +18,17 @@
ScriptStationList::ScriptStationList(ScriptStation::StationType station_type)
{
EnforceDeityOrCompanyModeValid_Void();
bool is_deity = ScriptCompanyMode::IsDeity();
CompanyID owner = ScriptObject::GetCompany();
for (Station *st : Station::Iterate()) {
if ((is_deity || st->owner == owner) && (st->facilities & station_type) != 0) this->AddItem(st->index);
}
ScriptList::FillList<Station>(this,
[is_deity, owner, station_type](const Station *st) {
return (is_deity || st->owner == owner) && (st->facilities & station_type) != 0;
);
ScriptStationList_Vehicle::ScriptStationList_Vehicle(VehicleID vehicle_id)
if (!ScriptVehicle::IsPrimaryVehicle(vehicle_id)) return;
@@ -14,12 +14,10 @@
#include "../../safeguards.h"
ScriptStoryPageElementList::ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id)
if (!ScriptStoryPage::IsValidStoryPage(story_page_id)) return;
for (StoryPageElement *pe : StoryPageElement::Iterate()) {
if (pe->page == story_page_id) {
this->AddItem(pe->index);
ScriptList::FillList<StoryPageElement>(this,
[story_page_id](const StoryPageElement *pe) {return pe->page == story_page_id; }
@@ -16,12 +16,10 @@
ScriptStoryPageList::ScriptStoryPageList(ScriptCompany::CompanyID company)
uint8_t c = company;
if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
for (StoryPage *p : StoryPage::Iterate()) {
if (p->company == c || p->company == INVALID_COMPANY) {
this->AddItem(p->index);
ScriptList::FillList<StoryPage>(this,
[c](const StoryPage *p) {return p->company == c || p->company == INVALID_COMPANY; }
@@ -15,16 +15,20 @@
ScriptWaypointList::ScriptWaypointList(ScriptWaypoint::WaypointType waypoint_type)
for (const Waypoint *wp : Waypoint::Iterate()) {
if ((wp->facilities & waypoint_type) &&
(wp->owner == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity() || wp->owner == OWNER_NONE)) this->AddItem(wp->index);
ScriptList::FillList<Waypoint>(this,
[is_deity, owner, waypoint_type](const Waypoint *wp) {
return (is_deity || wp->owner == owner || wp->owner == OWNER_NONE) && (wp->facilities & waypoint_type) != 0;
ScriptWaypointList_Vehicle::ScriptWaypointList_Vehicle(VehicleID vehicle_id)
Status change: