@@ -1209,10 +1209,10 @@ FreeUnitIDGenerator::FreeUnitIDGenerator
if (this->maxid == 0) return;
this->maxid++; // so there is space for last item (with v->unitnumber == maxid)
this->maxid++; // this one will always be free (well, it will fail when there are 65535 units, so this overflows)
this->cache = CallocT<bool>(this->maxid);
/* Reserving 'maxid + 2' because we need:
* - space for the last item (with v->unitnumber == maxid)
* - one free slot working as loop terminator in FreeUnitIDGenerator::NextID() */
this->cache = CallocT<bool>(this->maxid + 2);
/* Fill the cache */
FOR_ALL_VEHICLES(v) {
Status change: