Changeset - r9542:f9c16a0cde53
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master
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smatz - 16 years ago 2008-06-17 17:25:22
smatz@openttd.org
(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
4 files changed with 18 insertions and 10 deletions:
0 comments (0 inline, 0 general)
src/blitter/8bpp_optimized.cpp
Show inline comments
 
@@ -14,10 +14,11 @@ static FBlitter_8bppOptimized iFBlitter_
 
void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
 
{
 
	/* Find the offset of this zoom-level */
 
	uint offset = ((const uint8 *)bp->sprite)[(int)(zoom - ZOOM_LVL_BEGIN) * 2] | ((const byte *)bp->sprite)[(int)(zoom - ZOOM_LVL_BEGIN) * 2 + 1] << 8;
 
	const SpriteData *sprite_src = (const SpriteData *)bp->sprite;
 
	uint offset = sprite_src->offset[zoom];
 

	
 
	/* Find where to start reading in the source sprite */
 
	const uint8 *src = (const uint8 *)bp->sprite + offset;
 
	const uint8 *src = sprite_src->data + offset;
 
	uint8 *dst_line = (uint8 *)bp->dst + bp->top * bp->pitch + bp->left;
 

	
 
	/* Skip over the top lines in the source image */
 
@@ -101,7 +102,7 @@ void Blitter_8bppOptimized::Draw(Blitter
 
Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
 
{
 
	/* Make memory for all zoom-levels */
 
	uint memory = (int)(ZOOM_LVL_END - ZOOM_LVL_BEGIN) * sizeof(uint16);
 
	uint memory = sizeof(SpriteData);
 

	
 
	for (ZoomLevel i = ZOOM_LVL_BEGIN; i < ZOOM_LVL_END; i++) {
 
		memory += UnScaleByZoom(sprite->height, i) * UnScaleByZoom(sprite->width, i);
 
@@ -109,15 +110,14 @@ Sprite *Blitter_8bppOptimized::Encode(Sp
 

	
 
	/* We have no idea how much memory we really need, so just guess something */
 
	memory *= 5;
 
	byte *temp_dst = MallocT<byte>(memory);
 
	byte *dst = &temp_dst[(ZOOM_LVL_END - ZOOM_LVL_BEGIN) * 2];
 
	SpriteData *temp_dst = (SpriteData *)MallocT<byte>(memory);
 
	byte *dst = temp_dst->data;
 

	
 
	/* Make the sprites per zoom-level */
 
	for (ZoomLevel i = ZOOM_LVL_BEGIN; i < ZOOM_LVL_END; i++) {
 
		/* Store the index table */
 
		uint index = dst - temp_dst;
 
		temp_dst[i * 2] = index & 0xFF;
 
		temp_dst[i * 2 + 1] = (index >> 8) & 0xFF;
 
		uint offset = dst - temp_dst->data;
 
		temp_dst->offset[i] = offset;
 

	
 
		/* cache values, because compiler can't cache it */
 
		int scaled_height = UnScaleByZoom(sprite->height, i);
 
@@ -179,7 +179,7 @@ Sprite *Blitter_8bppOptimized::Encode(Sp
 
		}
 
	}
 

	
 
	uint size = dst - temp_dst;
 
	uint size = dst - (byte *)temp_dst;
 

	
 
	/* Safety check, to make sure we guessed the size correctly */
 
	assert(size < memory);
src/blitter/8bpp_optimized.hpp
Show inline comments
 
@@ -10,6 +10,11 @@
 

	
 
class Blitter_8bppOptimized : public Blitter_8bppBase {
 
public:
 
	struct SpriteData {
 
		uint32 offset[ZOOM_LVL_COUNT]; ///< offsets (from .data) to streams for different zoom levels
 
		byte data[VARARRAY_SIZE];      ///< data, all zoomlevels
 
	};
 

	
 
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
 
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
 

	
src/sound.cpp
Show inline comments
 
@@ -167,7 +167,7 @@ static void StartSound(uint sound, int p
 

	
 

	
 
static const byte _vol_factor_by_zoom[] = {255, 190, 134, 87};
 
assert_compile(lengthof(_vol_factor_by_zoom) == ZOOM_LVL_END - ZOOM_LVL_BEGIN);
 
assert_compile(lengthof(_vol_factor_by_zoom) == ZOOM_LVL_COUNT);
 

	
 
static const byte _sound_base_vol[] = {
 
	128,  90, 128, 128, 128, 128, 128, 128,
src/zoom_type.h
Show inline comments
 
@@ -16,6 +16,9 @@ enum ZoomLevel {
 
	ZOOM_LVL_OUT_8X,
 
	ZOOM_LVL_END,
 

	
 
	/* Number of zoom levels */
 
	ZOOM_LVL_COUNT = ZOOM_LVL_END - ZOOM_LVL_BEGIN,
 

	
 
	/* Here we define in which zoom viewports are */
 
	ZOOM_LVL_VIEWPORT = ZOOM_LVL_NORMAL,
 
	ZOOM_LVL_NEWS     = ZOOM_LVL_NORMAL,
0 comments (0 inline, 0 general)