Changeset - r4087:fcaef5928f56
[Not reviewed]
master
0 5 0
peter1138 - 18 years ago 2006-06-28 17:33:04
peter1138@openttd.org
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
5 files changed with 32 insertions and 14 deletions:
0 comments (0 inline, 0 general)
dock_gui.c
Show inline comments
 
@@ -151,7 +151,7 @@ static void BuildDocksToolbWndProc(Windo
 
			if ((e->place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
 
				GUIPlaceProcDragXY(e);
 
			} else if (e->place.userdata == VPM_X_OR_Y) {
 
				DoCommandP(e->place.tile, e->place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
 
				DoCommandP(e->place.tile, e->place.starttile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
 
			}
 
		}
 
		break;
lang/english.txt
Show inline comments
 
@@ -1159,7 +1159,7 @@ STR_TREES_RANDOM_TYPE                   
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Place trees of random type
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Can't build canals here...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Build canals
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
 
STR_LANDINFO_CANAL                                              :Canal
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Can't build locks here...
terraform_gui.c
Show inline comments
 
@@ -110,7 +110,7 @@ bool GUIPlaceProcDragXY(const WindowEven
 
		GenerateDesertArea(end_tile, start_tile);
 
		break;
 
	case GUI_PlaceProc_WaterArea >> 4:
 
		DoCommandP(end_tile, start_tile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
 
		DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
 
		break;
 
	default: return false;
 
	}
tunnelbridge_cmd.c
Show inline comments
 
@@ -637,7 +637,7 @@ static int32 DoClearBridge(TileIndex til
 
				MarkTileDirtyByTile(tile);
 
			}
 
			return cost;
 
		} else if (IsWaterUnderBridge(tile) && TilePixelHeight(tile) != 0) {
 
		} else if (IsWaterUnderBridge(tile) && !IsTileOwner(tile, OWNER_WATER)) {
 
			/* delete canal under bridge */
 

	
 
			// check for vehicles under bridge
 
@@ -710,7 +710,11 @@ static int32 DoClearBridge(TileIndex til
 
					DoClearSquare(c);
 
				} else {
 
					if (GetTileSlope(c, NULL) == SLOPE_FLAT) {
 
						MakeWater(c);
 
						if (IsTileOwner(c, OWNER_WATER)) {
 
							MakeWater(c);
 
						} else {
 
							MakeCanal(c, GetTileOwner(c));
 
						}
 
					} else {
 
						MakeShore(c);
 
					}
 
@@ -1030,7 +1034,7 @@ static void DrawTile_TunnelBridge(TileIn
 
				} else {
 
					if (ti->tileh == SLOPE_FLAT) {
 
						DrawGroundSprite(SPR_FLAT_WATER_TILE);
 
						if (ti->z != 0) DrawCanalWater(ti->tile);
 
						if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
 
					} else {
 
						DrawGroundSprite(_water_shore_sprites[ti->tileh]);
 
					}
water_cmd.c
Show inline comments
 
@@ -200,7 +200,7 @@ int32 CmdBuildLock(TileIndex tile, uint3
 
/** Build a piece of canal.
 
 * @param tile end tile of stretch-dragging
 
 * @param p1 start tile of stretch-dragging
 
 * @param p2 unused
 
 * @param p2 ctrl pressed - toggles ocean / canals at sealevel
 
 */
 
int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
@@ -234,7 +234,7 @@ int32 CmdBuildCanal(TileIndex tile, uint
 
		}
 

	
 
		// can't make water of water!
 
		if (IsTileType(tile, MP_WATER)) continue;
 
		if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue;
 

	
 
		/* is middle piece of a bridge? */
 
		if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) {
 
@@ -242,10 +242,10 @@ int32 CmdBuildCanal(TileIndex tile, uint
 
				return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
 
			}
 

	
 
			if (IsWaterUnderBridge(tile)) return_cmd_error(STR_1007_ALREADY_BUILT);
 
			if (IsWaterUnderBridge(tile) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) return_cmd_error(STR_1007_ALREADY_BUILT);
 

	
 
			if (flags & DC_EXEC) {
 
				if (TileHeight(tile) == 0) {
 
				if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
 
					SetWaterUnderBridge(tile);
 
				} else {
 
					SetCanalUnderBridge(tile, _current_player);
 
@@ -259,7 +259,7 @@ int32 CmdBuildCanal(TileIndex tile, uint
 
			cost += ret;
 

	
 
			if (flags & DC_EXEC) {
 
				if (TileHeight(tile) == 0) {
 
				if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
 
					MakeWater(tile);
 
				} else {
 
					MakeCanal(tile, _current_player);
 
@@ -352,7 +352,18 @@ static bool IsWateredTile(TileIndex tile
 
{
 
	switch (GetTileType(tile)) {
 
		case MP_WATER:
 
			return !IsCoast(tile);
 
			if (!IsCoast(tile)) return true;
 

	
 
			switch (GetTileSlope(tile, NULL)) {
 
				case SLOPE_W:
 
				case SLOPE_S:
 
				case SLOPE_E:
 
				case SLOPE_N:
 
					return true;
 

	
 
				default:
 
					return false;
 
			}
 

	
 
		case MP_STATION:
 
			return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile);
 
@@ -436,7 +447,7 @@ static void DrawTile_Water(TileInfo *ti)
 
	switch (GetWaterTileType(ti->tile)) {
 
		case WATER_CLEAR:
 
			DrawGroundSprite(SPR_FLAT_WATER_TILE);
 
			if (ti->z != 0) DrawCanalWater(ti->tile);
 
			if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
 
			break;
 

	
 
		case WATER_COAST:
 
@@ -487,7 +498,7 @@ static void GetTileDesc_Water(TileIndex 
 
{
 
	switch (GetWaterTileType(tile)) {
 
		case WATER_CLEAR:
 
			if (TilePixelHeight(tile) == 0) {
 
			if (TilePixelHeight(tile) == 0 || IsTileOwner(tile, OWNER_WATER)) {
 
				td->str = STR_3804_WATER;
 
			} else {
 
				td->str = STR_LANDINFO_CANAL;
 
@@ -642,6 +653,9 @@ void TileLoop_Water(TileIndex tile)
 
		{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
 
	};
 

	
 
	/* Ensure sea-level canals do not flood */
 
	if (!IsTileOwner(tile, OWNER_WATER)) return;
 

	
 
	if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
 
			IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
 
		uint i;
0 comments (0 inline, 0 general)