Changeset - r10949:fe087cfaca53
[Not reviewed]
master
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Yexo - 16 years ago 2009-01-28 13:36:11
yexo@openttd.org
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
1 file changed with 0 insertions and 1 deletions:
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src/genworld_gui.cpp
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@@ -311,7 +311,6 @@ struct GenerateLandscapeWindow : public 
 
		this->afilter = CS_NUMERAL;
 

	
 
		this->mode = (glwp_modes)this->window_number;
 
		if (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) _settings_newgame.game_creation.water_borders = GB(Random(), 0, 4);
 

	
 
		this->FindWindowPlacementAndResize(desc);
 
	}
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