Changeset - r8171:ff11fcdf6589
[Not reviewed]
master
0 15 0
belugas - 16 years ago 2008-01-01 14:20:48
belugas@openttd.org
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
15 files changed with 30 insertions and 23 deletions:
0 comments (0 inline, 0 general)
src/gfx.cpp
Show inline comments
 
@@ -1275,12 +1275,13 @@ bool ChangeResInGame(int width, int heig
 
	return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
 
}
 

	
 
void ToggleFullScreen(bool fs)
 
bool ToggleFullScreen(bool fs)
 
{
 
	_video_driver->ToggleFullscreen(fs);
 
	bool result = _video_driver->ToggleFullscreen(fs);
 
	if (_fullscreen != fs && _num_resolutions == 0) {
 
		DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
 
	}
 
	return result;
 
}
 

	
 
static int CDECL compare_res(const void *pa, const void *pb)
src/gfx_func.h
Show inline comments
 
@@ -151,7 +151,7 @@ void ScreenSizeChanged();
 
void UndrawMouseCursor();
 
bool ChangeResInGame(int w, int h);
 
void SortResolutions(int count);
 
void ToggleFullScreen(bool fs);
 
bool ToggleFullScreen(bool fs);
 

	
 
/* gfx.cpp */
 
#define ASCII_LETTERSTART 32
src/lang/english.txt
Show inline comments
 
@@ -941,6 +941,7 @@ STR_OPTIONS_LANG_TIP                    
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}Fullscreen
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Check this box to play OpenTTD fullscreen mode
 
STR_FULLSCREEN_FAILED                                           :{WHITE}Fullscreen mode failed
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}Screen resolution
 
STR_OPTIONS_RES_CBO                                             :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
src/settings_gui.cpp
Show inline comments
 
@@ -201,8 +201,11 @@ static void GameOptionsWndProc(Window *w
 
			ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0);
 
			return;
 
		case 28: /* Click fullscreen on/off */
 
			w->SetWidgetLoweredState(28, !_fullscreen);
 
			ToggleFullScreen(!_fullscreen); // toggle full-screen on/off
 
			/* try to toggle full-screen on/off */
 
			if (!ToggleFullScreen(!_fullscreen)) {
 
				ShowErrorMessage(INVALID_STRING_ID, STR_FULLSCREEN_FAILED, 0, 0);
 
			}
 
			w->SetWidgetLoweredState(28, _fullscreen);
 
			SetWindowDirty(w);
 
			return;
 
		case 30: case 31: /* Setup screenshot format dropdown */
src/video/cocoa/cocoa_v.h
Show inline comments
 
@@ -19,7 +19,7 @@ public:
 

	
 
	/* virtual */ bool ChangeResolution(int w, int h);
 

	
 
	/* virtual */ void ToggleFullscreen(bool fullscreen);
 
	/* virtual */ bool ToggleFullscreen(bool fullscreen);
 
};
 

	
 
class FVideoDriver_Cocoa: public VideoDriverFactory<FVideoDriver_Cocoa> {
src/video/cocoa/cocoa_v.mm
Show inline comments
 
@@ -361,7 +361,7 @@ bool VideoDriver_Cocoa::ChangeResolution
 
	return ret;
 
}
 

	
 
void VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
 
bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
 
{
 
	bool oldfs;
 

	
 
@@ -386,6 +386,7 @@ void VideoDriver_Cocoa::ToggleFullscreen
 
	QZ_GameSizeChanged();
 

	
 
	QZ_UpdateVideoModes();
 
	return _cocoa_subdriver->IsFullscreen() == full_screen;
 
}
 

	
 

	
src/video/dedicated_v.cpp
Show inline comments
 
@@ -168,7 +168,7 @@ void VideoDriver_Dedicated::Stop()
 

	
 
void VideoDriver_Dedicated::MakeDirty(int left, int top, int width, int height) {}
 
bool VideoDriver_Dedicated::ChangeResolution(int w, int h) { return false; }
 
void VideoDriver_Dedicated::ToggleFullscreen(bool fs) {}
 
bool VideoDriver_Dedicated::ToggleFullscreen(bool fs) { return false; }
 

	
 
#if defined(UNIX) || defined(__OS2__) || defined(PSP)
 
static bool InputWaiting()
src/video/dedicated_v.h
Show inline comments
 
@@ -17,7 +17,7 @@ public:
 

	
 
	/* virtual */ bool ChangeResolution(int w, int h);
 

	
 
	/* virtual */ void ToggleFullscreen(bool fullscreen);
 
	/* virtual */ bool ToggleFullscreen(bool fullscreen);
 
};
 

	
 
class FVideoDriver_Dedicated: public VideoDriverFactory<FVideoDriver_Dedicated> {
src/video/null_v.cpp
Show inline comments
 
@@ -38,4 +38,4 @@ void VideoDriver_Null::MainLoop()
 

	
 
bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; }
 

	
 
void VideoDriver_Null::ToggleFullscreen(bool fs) {}
 
bool VideoDriver_Null::ToggleFullscreen(bool fs) { return false; }
src/video/null_v.h
Show inline comments
 
@@ -20,7 +20,7 @@ public:
 

	
 
	/* virtual */ bool ChangeResolution(int w, int h);
 

	
 
	/* virtual */ void ToggleFullscreen(bool fullscreen);
 
	/* virtual */ bool ToggleFullscreen(bool fullscreen);
 
};
 

	
 
class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> {
src/video/sdl_v.cpp
Show inline comments
 
@@ -521,14 +521,16 @@ bool VideoDriver_SDL::ChangeResolution(i
 
	return CreateMainSurface(w, h);
 
}
 

	
 
void VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
 
bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
 
{
 
	_fullscreen = fullscreen;
 
	GetVideoModes(); // get the list of available video modes
 
	if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution[0], _cur_resolution[1])) {
 
		// switching resolution failed, put back full_screen to original status
 
		_fullscreen ^= true;
 
		return false;
 
	}
 
	return true;
 
}
 

	
 
#endif /* WITH_SDL */
src/video/sdl_v.h
Show inline comments
 
@@ -17,7 +17,7 @@ public:
 

	
 
	/* virtual */ bool ChangeResolution(int w, int h);
 

	
 
	/* virtual */ void ToggleFullscreen(bool fullscreen);
 
	/* virtual */ bool ToggleFullscreen(bool fullscreen);
 
};
 

	
 
class FVideoDriver_SDL: public VideoDriverFactory<FVideoDriver_SDL> {
src/video/video_driver.hpp
Show inline comments
 
@@ -13,7 +13,7 @@ public:
 

	
 
	virtual bool ChangeResolution(int w, int h) = 0;
 

	
 
	virtual void ToggleFullscreen(bool fullscreen) = 0;
 
	virtual bool ToggleFullscreen(bool fullscreen) = 0;
 
};
 

	
 
class VideoDriverFactoryBase: public DriverFactoryBase {
src/video/win32_v.cpp
Show inline comments
 
@@ -210,7 +210,7 @@ static void CALLBACK TrackMouseTimerProc
 
	}
 
}
 

	
 
static void MakeWindow(bool full_screen)
 
static bool MakeWindow(bool full_screen)
 
{
 
	_fullscreen = full_screen;
 

	
 
@@ -242,8 +242,8 @@ static void MakeWindow(bool full_screen)
 
		settings.dmDisplayFrequency = _display_hz;
 

	
 
		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
 
			MakeWindow(false);
 
			return;
 
			MakeWindow(false);  // don't care about the result
 
			return false;  // the request failed
 
		}
 
	} else if (_wnd.fullscreen) {
 
		// restore display?
 
@@ -291,6 +291,7 @@ static void MakeWindow(bool full_screen)
 
		}
 
	}
 
	GameSizeChanged(); // invalidate all windows, force redraw
 
	return true; // the request succedded
 
}
 

	
 
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
 
@@ -895,12 +896,10 @@ bool VideoDriver_Win32::ChangeResolution
 
	_wnd.width = _wnd.width_org = w;
 
	_wnd.height = _wnd.height_org = h;
 

	
 
	MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
 

	
 
	return true;
 
	return MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
 
}
 

	
 
void VideoDriver_Win32::ToggleFullscreen(bool full_screen)
 
bool VideoDriver_Win32::ToggleFullscreen(bool full_screen)
 
{
 
	MakeWindow(full_screen);
 
	return MakeWindow(full_screen);
 
}
src/video/win32_v.h
Show inline comments
 
@@ -17,7 +17,7 @@ public:
 

	
 
	/* virtual */ bool ChangeResolution(int w, int h);
 

	
 
	/* virtual */ void ToggleFullscreen(bool fullscreen);
 
	/* virtual */ bool ToggleFullscreen(bool fullscreen);
 
};
 

	
 
class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> {
0 comments (0 inline, 0 general)