Changeset - r9632:ffa59673c0a8
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master
0 1 0
rubidium - 16 years ago 2008-07-12 22:30:10
rubidium@openttd.org
(svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow causing artefacts in the sound.
1 file changed with 17 insertions and 8 deletions:
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src/mixer.cpp
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@@ -5,6 +5,7 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "mixer.h"
 
#include "core/math_func.hpp"
 

	
 
struct MixerChannel {
 
	bool active;
 
@@ -19,8 +20,8 @@ struct MixerChannel {
 
	uint32 samples_left;
 

	
 
	/* Mixing volume */
 
	uint volume_left;
 
	uint volume_right;
 
	int volume_left;
 
	int volume_right;
 

	
 
	uint flags;
 
};
 
@@ -28,14 +29,22 @@ struct MixerChannel {
 
static MixerChannel _channels[8];
 
static uint32 _play_rate;
 

	
 
/**
 
 * The theoretical maximum volume for a single sound sample. Multiple sound
 
 * samples should not exceed this limit as it will sound too loud. It also
 
 * stops overflowing when too many sounds are played at the same time, which
 
 * causes an even worse sound quality.
 
 */
 
static const int MAX_VOLUME = 128 * 128;
 

	
 

	
 
static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
 
{
 
	int8 *b;
 
	uint32 frac_pos;
 
	uint32 frac_speed;
 
	uint volume_left;
 
	uint volume_right;
 
	int volume_left;
 
	int volume_right;
 

	
 
	if (samples > sc->samples_left) samples = sc->samples_left;
 
	sc->samples_left -= samples;
 
@@ -50,15 +59,15 @@ static void mix_int8_to_int16(MixerChann
 
	if (frac_speed == 0x10000) {
 
		/* Special case when frac_speed is 0x10000 */
 
		do {
 
			buffer[0] += *b * volume_left >> 8;
 
			buffer[1] += *b * volume_right >> 8;
 
			buffer[0] = Clamp(buffer[0] + (*b * volume_left  >> 8), -MAX_VOLUME, MAX_VOLUME);
 
			buffer[0] = Clamp(buffer[1] + (*b * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
 
			b++;
 
			buffer += 2;
 
		} while (--samples > 0);
 
	} else {
 
		do {
 
			buffer[0] += *b * volume_left >> 8;
 
			buffer[1] += *b * volume_right >> 8;
 
			buffer[0] = Clamp(buffer[0] + (*b * volume_left  >> 8), -MAX_VOLUME, MAX_VOLUME);
 
			buffer[0] = Clamp(buffer[1] + (*b * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
 
			buffer += 2;
 
			frac_pos += frac_speed;
 
			b += frac_pos >> 16;
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