Changeset - r2220:ffd09009ed77
[Not reviewed]
master
0 3 0
tron - 19 years ago 2005-07-28 19:18:27
tron@openttd.org
(svn r2738) Small bit fiddling cleanup
3 files changed with 49 insertions and 32 deletions:
0 comments (0 inline, 0 general)
clear_cmd.c
Show inline comments
 
@@ -415,23 +415,41 @@ int32 CmdPurchaseLandArea(int x, int y, 
 

	
 
static int32 ClearTile_Clear(TileIndex tile, byte flags)
 
{
 
	static const int32 * _clear_price_table[] = {
 
			NULL,
 
			&_price.clear_1, &_price.clear_1,&_price.clear_1,
 
			&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,
 
			&_price.clear_2,&_price.clear_2,&_price.clear_2,&_price.clear_2,
 
			&_price.clear_3,&_price.clear_3,&_price.clear_3,&_price.clear_3,
 
			&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,
 
			&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,
 
			&_price.clear_2,&_price.clear_2,&_price.clear_2,&_price.clear_2,
 
	static const int32 null = 0;
 
	static const int32* clear_price_table[] = {
 
		&null,
 
		&_price.clear_1,
 
		&_price.clear_1,
 
		&_price.clear_1,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
		&_price.clear_3,
 
		&_price.clear_3,
 
		&_price.clear_3,
 
		&_price.clear_3,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.purchase_land,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
		&_price.clear_2,
 
	};
 
	const int32 *price = _clear_price_table[_m[tile].m5 & 0x1F];
 
	const int32 *price = clear_price_table[GB(_m[tile].m5, 0, 5)];
 

	
 
	if (flags & DC_EXEC)
 
		DoClearSquare(tile);
 
	if (flags & DC_EXEC) DoClearSquare(tile);
 

	
 
	if (price == NULL)
 
		return 0;
 
	return *price;
 
}
 

	
 
@@ -479,8 +497,9 @@ void DrawHillyLandTile(TileInfo *ti)
 
	}
 
}
 

	
 
void DrawClearLandFence(TileInfo *ti, byte img)
 
void DrawClearLandFence(const TileInfo *ti)
 
{
 
	byte m4 = _m[ti->tile].m4;
 
	byte z = ti->z;
 

	
 
	if (ti->tileh & 2) {
 
@@ -489,21 +508,20 @@ void DrawClearLandFence(TileInfo *ti, by
 
			z += 8;
 
	}
 

	
 
	if (img & 0x38) {
 
		DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(img, 3, 3) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z);
 
	if (GB(m4, 5, 3) != 0) {
 
		DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(m4, 5, 3) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z);
 
	}
 

	
 
	if (img & 0x7) {
 
		DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(img, 0, 3) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z);
 
	if (GB(m4, 2, 3) != 0) {
 
		DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(m4, 2, 3) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z);
 
	}
 
}
 

	
 
static void DrawTile_Clear(TileInfo *ti)
 
{
 

	
 
	switch((ti->map5 & (7<<2)) >> 2) {
 
	switch (GB(ti->map5, 2, 3)) {
 
	case 0:
 
		DrawClearLandTile(ti, (ti->map5 & 3));
 
		DrawClearLandTile(ti, GB(ti->map5, 0, 2));
 
		break;
 

	
 
	case 1:
 
@@ -515,19 +533,19 @@ static void DrawTile_Clear(TileInfo *ti)
 
		break;
 

	
 
	case 3:
 
		DrawGroundSprite( _clear_land_sprites_1[_m[ti->tile].m3&0xF] + _tileh_to_sprite[ti->tileh]);
 
		DrawGroundSprite(_clear_land_sprites_1[GB(_m[ti->tile].m3, 0, 4)] + _tileh_to_sprite[ti->tileh]);
 
		break;
 

	
 
	case 4:
 
		DrawGroundSprite( _clear_land_sprites_2[ti->map5&3] + _tileh_to_sprite[ti->tileh]);
 
		DrawGroundSprite(_clear_land_sprites_2[GB(ti->map5, 0, 2)] + _tileh_to_sprite[ti->tileh]);
 
		break;
 

	
 
	case 5:
 
		DrawGroundSprite( _clear_land_sprites_3[ti->map5&3] + _tileh_to_sprite[ti->tileh]);
 
		DrawGroundSprite(_clear_land_sprites_3[GB(ti->map5, 0, 2)] + _tileh_to_sprite[ti->tileh]);
 
		break;
 
	}
 

	
 
	DrawClearLandFence(ti, _m[ti->tile].m4 >> 2);
 
	DrawClearLandFence(ti);
 
}
 

	
 
static uint GetSlopeZ_Clear(TileInfo *ti)
 
@@ -814,7 +832,7 @@ static uint32 GetTileTrackStatus_Clear(T
 
	return 0;
 
}
 

	
 
static const StringID _clear_land_str[4+8-1] = {
 
static const StringID _clear_land_str[] = {
 
	STR_080B_ROUGH_LAND,
 
	STR_080A_ROCKS,
 
	STR_080E_FIELDS,
 
@@ -830,9 +848,8 @@ static const StringID _clear_land_str[4+
 

	
 
static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
 
{
 
	int i = (_m[tile].m5>>2) & 7;
 
	if (i == 0)
 
		i = (_m[tile].m5 & 3) + 8;
 
	uint i = GB(_m[tile].m5, 2, 3);
 
	if (i == 0) i = GB(_m[tile].m5, 0, 2) + 8;
 
	td->str = _clear_land_str[i - 1];
 
	td->owner = GetTileOwner(tile);
 
}
functions.h
Show inline comments
 
@@ -52,7 +52,7 @@ static inline Point RemapCoords2(int x, 
 
/* clear_land.c */
 
void DrawHillyLandTile(TileInfo *ti);
 
void DrawClearLandTile(TileInfo *ti, byte set);
 
void DrawClearLandFence(TileInfo *ti, byte img);
 
void DrawClearLandFence(const TileInfo *ti);
 
void TileLoopClearHelper(TileIndex tile);
 

	
 
/* station_land.c */
tree_cmd.c
Show inline comments
 
@@ -264,7 +264,7 @@ static void DrawTile_Trees(TileInfo *ti)
 
		DrawHillyLandTile(ti);
 
	}
 

	
 
	DrawClearLandFence(ti, _m[ti->tile].m4 >> 2);
 
	DrawClearLandFence(ti);
 

	
 
	z = ti->z;
 
	if (ti->tileh != 0) {
0 comments (0 inline, 0 general)