diff --git a/ai/ai.c b/ai/ai.c --- a/ai/ai.c +++ b/ai/ai.c @@ -213,7 +213,7 @@ void AI_RunGameLoop(void) */ void AI_StartNewAI(PlayerID player) { - assert(player < MAX_PLAYERS); + assert(IsValidPlayer(player)); /* Called if a new AI is booted */ _ai_player[player].active = true;