@@ -32,10 +32,6 @@ typedef struct AIStruct {
/* General */
bool enabled; ///< Is AI enabled?
uint tick; ///< The current tick (something like _frame_counter, only for AIs)
/* For network-clients (a OpenTTD client who acts as an AI connected to a server) */
bool network_client; ///< Are we a network_client?
uint8 network_playas; ///< The current network player we are connected as
} AIStruct;
VARDEF AIStruct _ai;