diff --git a/ai/ai.h b/ai/ai.h --- a/ai/ai.h +++ b/ai/ai.h @@ -37,8 +37,8 @@ VARDEF AIStruct _ai; VARDEF AIPlayer _ai_player[MAX_PLAYERS]; // ai.c -void AI_StartNewAI(byte player); -void AI_PlayerDied(byte player); +void AI_StartNewAI(PlayerID player); +void AI_PlayerDied(PlayerID player); void AI_RunGameLoop(void); void AI_Initialize(void); void AI_Uninitialize(void);