diff --git a/ai/default/default.c b/ai/default/default.c --- a/ai/default/default.c +++ b/ai/default/default.c @@ -133,12 +133,16 @@ static int AiChooseTrainToBuild(byte rai const RailVehicleInfo *rvi = RailVehInfo(i); const Engine* e = GetEngine(i); - if (e->railtype != railtype || rvi->flags & RVI_WAGON - || !HASBIT(e->player_avail, _current_player) || e->reliability < 0x8A3D) + if (e->railtype != railtype || + rvi->flags & RVI_WAGON || + (rvi->flags & RVI_MULTIHEAD && flag & 1) || + !HASBIT(e->player_avail, _current_player) || + e->reliability < 0x8A3D) { continue; + } ret = DoCommandByTile(tile, i, 0, 0, CMD_BUILD_RAIL_VEHICLE); - if (!CmdFailed(ret) && (!(_cmd_build_rail_veh_var1&1) || !(flag&1)) && ret <= money && + if (!CmdFailed(ret) && ret <= money && _cmd_build_rail_veh_score >= best_veh_score) { best_veh_score = _cmd_build_rail_veh_score; best_veh_index = i;