diff --git a/ai/default/default.c b/ai/default/default.c --- a/ai/default/default.c +++ b/ai/default/default.c @@ -34,30 +34,30 @@ static uint _ai_service_interval; typedef void AiStateAction(Player *p); enum { - AIS_0 = 0, - AIS_1 = 1, - AIS_VEH_LOOP = 2, - AIS_VEH_CHECK_REPLACE_VEHICLE = 3, - AIS_VEH_DO_REPLACE_VEHICLE = 4, - AIS_WANT_NEW_ROUTE = 5, - AIS_BUILD_DEFAULT_RAIL_BLOCKS = 6, - AIS_BUILD_RAIL = 7, - AIS_BUILD_RAIL_VEH = 8, - AIS_DELETE_RAIL_BLOCKS = 9, - AIS_BUILD_DEFAULT_ROAD_BLOCKS = 10, - AIS_BUILD_ROAD = 11, - AIS_BUILD_ROAD_VEHICLES = 12, - AIS_DELETE_ROAD_BLOCKS = 13, - AIS_AIRPORT_STUFF = 14, + AIS_0 = 0, + AIS_1 = 1, + AIS_VEH_LOOP = 2, + AIS_VEH_CHECK_REPLACE_VEHICLE = 3, + AIS_VEH_DO_REPLACE_VEHICLE = 4, + AIS_WANT_NEW_ROUTE = 5, + AIS_BUILD_DEFAULT_RAIL_BLOCKS = 6, + AIS_BUILD_RAIL = 7, + AIS_BUILD_RAIL_VEH = 8, + AIS_DELETE_RAIL_BLOCKS = 9, + AIS_BUILD_DEFAULT_ROAD_BLOCKS = 10, + AIS_BUILD_ROAD = 11, + AIS_BUILD_ROAD_VEHICLES = 12, + AIS_DELETE_ROAD_BLOCKS = 13, + AIS_AIRPORT_STUFF = 14, AIS_BUILD_DEFAULT_AIRPORT_BLOCKS = 15, - AIS_BUILD_AIRCRAFT_VEHICLES = 16, - AIS_CHECK_SHIP_STUFF = 17, - AIS_BUILD_DEFAULT_SHIP_BLOCKS = 18, - AIS_DO_SHIP_STUFF = 19, - AIS_SELL_VEHICLE = 20, - AIS_REMOVE_STATION = 21, - AIS_REMOVE_TRACK = 22, - AIS_REMOVE_SINGLE_RAIL_TILE = 23 + AIS_BUILD_AIRCRAFT_VEHICLES = 16, + AIS_CHECK_SHIP_STUFF = 17, + AIS_BUILD_DEFAULT_SHIP_BLOCKS = 18, + AIS_DO_SHIP_STUFF = 19, + AIS_SELL_VEHICLE = 20, + AIS_REMOVE_STATION = 21, + AIS_REMOVE_TRACK = 22, + AIS_REMOVE_SINGLE_RAIL_TILE = 23 }; @@ -1668,24 +1668,24 @@ static int AiBuildDefaultRailTrack(TileI static const byte _terraform_up_flags[] = { 14, 13, 12, 11, - 10, 9, 8, 7, - 6, 5, 4, 3, - 2, 1, 0, 1, - 2, 1, 4, 1, - 2, 1, 8, 1, - 2, 1, 4, 2, - 2, 1 + 10, 9, 8, 7, + 6, 5, 4, 3, + 2, 1, 0, 1, + 2, 1, 4, 1, + 2, 1, 8, 1, + 2, 1, 4, 2, + 2, 1 }; static const byte _terraform_down_flags[] = { - 1, 2, 3, 4, - 5, 6, 1, 8, + 1, 2, 3, 4, + 5, 6, 1, 8, 9, 10, 8, 12, - 4, 2, 0, 0, - 1, 2, 3, 4, - 5, 6, 2, 8, + 4, 2, 0, 0, + 1, 2, 3, 4, + 5, 6, 2, 8, 9, 10, 1, 12, - 8, 4 + 8, 4 }; static void AiDoTerraformLand(TileIndex tile, int dir, int unk, int mode) @@ -1865,14 +1865,14 @@ typedef struct AiRailFinder { } AiRailFinder; static const byte _ai_table_15[4][8] = { - {0, 0, 4, 3, 3, 1, 128+0, 64}, - {1, 1, 2, 0, 4, 2, 128+1, 65}, - {0, 2, 2, 3, 5, 1, 128+2, 66}, - {1, 3, 5, 0, 3, 2, 128+3, 67} + {0, 0, 4, 3, 3, 1, 128 + 0, 64}, + {1, 1, 2, 0, 4, 2, 128 + 1, 65}, + {0, 2, 2, 3, 5, 1, 128 + 2, 66}, + {1, 3, 5, 0, 3, 2, 128 + 3, 67} }; -static const byte _dir_table_1[] = {3, 9, 12, 6}; -static const byte _dir_table_2[] = {12, 6, 3, 9}; +static const byte _dir_table_1[] = { 3, 9, 12, 6}; +static const byte _dir_table_2[] = {12, 6, 3, 9}; static bool AiIsTileBanned(const Player* p, TileIndex tile, byte val) @@ -2729,8 +2729,9 @@ typedef struct AiRoadEnum { } AiRoadEnum; static const byte _dir_by_track[] = { - 0,1,0,1,2,1, 0,0, - 2,3,3,2,3,0, + 0, 1, 0, 1, 2, 1, + 0, 0, + 2, 3, 3, 2, 3, 0, }; static void AiBuildRoadRecursive(AiRoadFinder *arf, TileIndex tile, int dir);