diff --git a/ai/default/default.c b/ai/default/default.c --- a/ai/default/default.c +++ b/ai/default/default.c @@ -3555,7 +3555,6 @@ static void AiStateRemoveStation(Player { // Remove stations that aren't in use by any vehicle byte *in_use; - const byte *used; const Order *ord; const Station *st; TileIndex tile; @@ -3571,9 +3570,8 @@ static void AiStateRemoveStation(Player } // Go through all stations and delete those that aren't in use - used = in_use; FOR_ALL_STATIONS(st) { - if (st->owner == _current_player && !*used && + if (st->owner == _current_player && !in_use[st->index] && ( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != 0) || (st->truck_stops != NULL && (tile = st->truck_stops->xy)) != 0 || (tile = st->train_tile) != 0 || @@ -3581,7 +3579,6 @@ static void AiStateRemoveStation(Player (tile = st->airport_tile) != 0)) { DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); } - used++; } free(in_use);