diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -48,9 +48,7 @@ static void AiNew_State_FirstTime(Player assert(p->ainew.state == AI_STATE_FIRST_TIME); // We first have to init some things - if (_current_player == 1 || _ai.network_client) { - ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0); - } + if (_current_player == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0); // The PathFinder (AyStar) // TODO: Maybe when an AI goes bankrupt, this is de-init