@@ -396,6 +396,7 @@ int32 CmdBuildAircraft(TileIndex tile, u
w->u.air.state = HRS_ROTOR_STOPPED;
VehiclePositionChanged(w);
}
GetPlayer(_current_player)->num_engines[p1]++;
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
RebuildVehicleLists();