diff --git a/aircraft_cmd.c b/aircraft_cmd.c --- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -178,7 +178,7 @@ int32 CmdBuildAircraft(int x, int y, uin // Workaround: TODO: make AI players try to build planes in a hangar instead of just an airport tile. if (!IsAircraftHangarTile(tile) && IS_HUMAN_PLAYER(_current_player)) return CMD_ERROR; - if (_map_owner[tile] != _current_player && IS_HUMAN_PLAYER(_current_player)) return CMD_ERROR; + if (!IsTileOwner(tile, _current_player) && IS_HUMAN_PLAYER(_current_player)) return CMD_ERROR; SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);