@@ -413,7 +413,8 @@ int32 CmdPurchaseLandArea(int x, int y,
}
int32 ClearTile_Clear(uint tile, byte flags) {
static int32 ClearTile_Clear(uint tile, byte flags)
{
static const int32 * _clear_price_table[] = {
NULL,
&_price.clear_1, &_price.clear_1,&_price.clear_1,
@@ -523,9 +524,12 @@ static void DrawTile_Clear(TileInfo *ti)
DrawClearLandFence(ti, _map3_hi[ti->tile] >> 2);
uint GetSlopeZ_Clear(TileInfo *ti) { return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z; }
static uint GetSlopeZ_Clear(TileInfo *ti)
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
uint GetSlopeTileh_Clear(TileInfo *ti)
static uint GetSlopeTileh_Clear(TileInfo *ti)
return ti->tileh;