diff --git a/clear_cmd.c b/clear_cmd.c --- a/clear_cmd.c +++ b/clear_cmd.c @@ -470,7 +470,7 @@ void DrawHillyLandTile(TileInfo *ti) if (ti->tileh != 0) { DrawGroundSprite(0xFA0 + _tileh_to_sprite[ti->tileh]); } else { - DrawGroundSprite(_landscape_clear_sprites[((ti->x^ti->y) >> 4) & 0x7]); + DrawGroundSprite(_landscape_clear_sprites[GB(ti->x ^ ti->y, 4, 3)]); } } @@ -485,11 +485,11 @@ void DrawClearLandFence(TileInfo *ti, by } if (img & 0x38) { - DrawGroundSpriteAt(_clear_land_fence_sprites_1[((img >> 3) & 7) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z); + DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(img, 3, 3) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z); } if (img & 0x7) { - DrawGroundSpriteAt(_clear_land_fence_sprites_1[(img & 7) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z); + DrawGroundSpriteAt(_clear_land_fence_sprites_1[GB(img, 0, 3) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z); } } @@ -785,7 +785,7 @@ void GenerateClearTile(void) r = Random(); tile = RandomTileSeed(r); if (IsTileType(tile, MP_CLEAR)) { - j = ((r >> 16) & 0xF) + 5; + j = GB(r, 16, 4) + 5; for(;;) { TileIndex tile_new;