diff --git a/dedicated.c b/dedicated.c new file mode 100644 --- /dev/null +++ b/dedicated.c @@ -0,0 +1,179 @@ +#include "stdafx.h" +#include "ttd.h" +#include "network.h" +#include "hal.h" + +#ifdef ENABLE_NETWORK + +#include "gfx.h" +#include "window.h" +#include "command.h" +#include "console.h" +#ifdef WIN32 +# include /* GetTickCount */ +# include +#endif +#ifdef UNIX +# include /* gettimeofday */ +# include +# include +# define STDIN 0 /* file descriptor for standard input */ +#endif + +// This file handles all dedicated-server in- and outputs + +static void *_dedicated_video_mem; + +static const char *DedicatedVideoStart(char **parm) { + _screen.width = _screen.pitch = _cur_resolution[0]; + _screen.height = _cur_resolution[1]; + _dedicated_video_mem = malloc(_cur_resolution[0]*_cur_resolution[1]); + + _debug_net_level = 6; + _debug_misc_level = 0; + + DEBUG(misc,0)("Loading dedicated server..."); + return NULL; +} +static void DedicatedVideoStop() { free(_dedicated_video_mem); } +static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {} +static bool DedicatedVideoChangeRes(int w, int h) { return false; } + +#ifdef UNIX + +bool InputWaiting() +{ + struct timeval tv; + fd_set readfds; + + tv.tv_sec = 0; + tv.tv_usec = 1; + + FD_ZERO(&readfds); + FD_SET(STDIN, &readfds); + + /* don't care about writefds and exceptfds: */ + select(STDIN+1, &readfds, NULL, NULL, &tv); + + if (FD_ISSET(STDIN, &readfds)) + return true; + else + return false; +} +#else +bool InputWaiting() +{ + return kbhit(); +} +#endif + +static int DedicatedVideoMainLoop() { +#ifndef WIN32 + struct timeval tim; +#else + char input; +#endif + uint32 next_tick; + uint32 cur_ticks; + char input_line[200]; + +#ifdef WIN32 + next_tick = GetTickCount() + 30; +#else + gettimeofday(&tim, NULL); + next_tick = (tim.tv_usec / 1000) + 30 + (tim.tv_sec * 1000); +#endif + + // Load the dedicated server stuff + _is_network_server = true; + _network_dedicated = true; + _switch_mode = SM_NONE; + _network_playas = OWNER_SPECTATOR; + _local_player = OWNER_SPECTATOR; + DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_GEN_RANDOM_NEW_GAME); + // Done loading, start game! + + if (!_networking) { + DEBUG(net, 1)("Dedicated server could not be launced. Aborting.."); + return ML_QUIT; + } + + while (true) { + InteractiveRandom(); // randomness + +#ifdef UNIX + if (InputWaiting()) { + fgets(input_line, 200, stdin); + // Forget about the final \n (or \r) + strtok(input_line, "\r\n"); + IConsoleCmdExec(input_line); + } +#else + if (InputWaiting()) { + input = getch(); + printf("%c", input); + if (input != '\r') + snprintf(input_line, 200, "%s%c", input_line, input); + else { + printf("\n"); + IConsoleCmdExec(input_line); + sprintf(input_line, ""); + } + } +#endif + + if (_exit_game) return ML_QUIT; + +#ifdef WIN32 + cur_ticks = GetTickCount(); +#else + gettimeofday(&tim, NULL); + cur_ticks = (tim.tv_usec / 1000) + (tim.tv_sec * 1000); +#endif + + if (cur_ticks >= next_tick) { + next_tick += 30; + + GameLoop(); + _screen.dst_ptr = _dedicated_video_mem; + UpdateWindows(); + } + CSleep(1); + } + + return ML_QUIT; +} + + +const HalVideoDriver _dedicated_video_driver = { + DedicatedVideoStart, + DedicatedVideoStop, + DedicatedVideoMakeDirty, + DedicatedVideoMainLoop, + DedicatedVideoChangeRes, +}; + +#else + +static void *_dedicated_video_mem; + +static const char *DedicatedVideoStart(char **parm) { + DEBUG(misc,0)("OpenTTD compiled without network-support, quiting..."); + + return NULL; +} + +static void DedicatedVideoStop() { free(_dedicated_video_mem); } +static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {} +static bool DedicatedVideoChangeRes(int w, int h) { return false; } +static int DedicatedVideoMainLoop() { return ML_QUIT; } + +const HalVideoDriver _dedicated_video_driver = { + DedicatedVideoStart, + DedicatedVideoStop, + DedicatedVideoMakeDirty, + DedicatedVideoMainLoop, + DedicatedVideoChangeRes, +}; + +#endif /* ENABLE_NETWORK */