@@ -33,7 +33,7 @@ MemoryPool _depot_pool = { "Depots", DEP
*
* @return Returns the depot if the tile had a depot, else it returns NULL
*/
Depot *GetDepotByTile(uint tile)
Depot *GetDepotByTile(TileIndex tile)
{
Depot *depot;
@@ -73,7 +73,7 @@ Depot *AllocateDepot(void)
/**
* Delete a depot
void DoDeleteDepot(uint tile)
void DoDeleteDepot(TileIndex tile)
Order order;