diff --git a/disaster_cmd.c b/disaster_cmd.c --- a/disaster_cmd.c +++ b/disaster_cmd.c @@ -28,7 +28,7 @@ static void DisasterClearSquare(TileInde switch (GetTileType(tile)) { case MP_RAILWAY: - if (IS_HUMAN_PLAYER(GetTileOwner(tile)) && !IsRailWaypoint(tile)) { + if (IsHumanPlayer(GetTileOwner(tile)) && !IsRailWaypoint(tile)) { PlayerID p = _current_player; _current_player = OWNER_WATER; DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); @@ -188,7 +188,7 @@ static void DisasterTick_Zeppeliner(Vehi if (IsValidTile(tile) && IsTileType(tile, MP_STATION) && IsAirport(tile) && - IS_HUMAN_PLAYER(GetTileOwner(tile))) { + IsHumanPlayer(GetTileOwner(tile))) { v->current_order.dest = 1; v->age = 0; @@ -213,7 +213,7 @@ static void DisasterTick_Zeppeliner(Vehi if (IsValidTile(tile) && IsTileType(tile, MP_STATION) && IsAirport(tile) && - IS_HUMAN_PLAYER(GetTileOwner(tile))) { + IsHumanPlayer(GetTileOwner(tile))) { st = GetStationByTile(tile); CLRBITS(st->airport_flags, RUNWAY_IN_block); } @@ -255,7 +255,7 @@ static void DisasterTick_Zeppeliner(Vehi if (IsValidTile(tile) && IsTileType(tile, MP_STATION) && IsAirport(tile) && - IS_HUMAN_PLAYER(GetTileOwner(tile))) { + IsHumanPlayer(GetTileOwner(tile))) { st = GetStationByTile(tile); SETBITS(st->airport_flags, RUNWAY_IN_block); } @@ -289,7 +289,7 @@ static void DisasterTick_UFO(Vehicle *v) v->current_order.dest = 1; FOR_ALL_VEHICLES(u) { - if (u->type == VEH_Road && IS_HUMAN_PLAYER(u->owner)) { + if (u->type == VEH_Road && IsHumanPlayer(u->owner)) { v->dest_tile = u->index; v->age = 0; return; @@ -595,7 +595,7 @@ static void DisasterTick_4(Vehicle *v) do { if (IsTileType(tile, MP_RAILWAY) && IsPlainRailTile(tile) && - IS_HUMAN_PLAYER(GetTileOwner(tile))) { + IsHumanPlayer(GetTileOwner(tile))) { break; } tile = TILE_MASK(tile+1); @@ -726,7 +726,7 @@ static void Disaster0_Init(void) FOR_ALL_STATIONS(st) { if (st->airport_tile != 0 && st->airport_type <= 1 && - IS_HUMAN_PLAYER(st->owner)) { + IsHumanPlayer(st->owner)) { x = (TileX(st->xy) + 2) * TILE_SIZE; break; }