diff --git a/disaster_cmd.c b/disaster_cmd.c --- a/disaster_cmd.c +++ b/disaster_cmd.c @@ -33,7 +33,7 @@ static void DisasterClearSquare(TileInde case MP_HOUSE: { PlayerID p = _current_player; _current_player = OWNER_NONE; - DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); + DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); _current_player = p; break; }