@@ -399,13 +399,13 @@ static void PlayersCheckBankrupt(Player
} else {
#ifdef ENABLE_NETWORK
if (IS_HUMAN_PLAYER(owner) && _network_server) {
// If we are the server, make sure it is clear that his player is no
// longer with us!
NetworkClientInfo *ci;
ClientState *cs;
NetworkClientState *cs;
/* Find all clients that were in control of this company */
FOR_ALL_CLIENTS(cs) {
ci = DEREF_CLIENT_INFO(cs);
if ((ci->client_playas-1) == owner) {
ci->client_playas = OWNER_SPECTATOR;
// Send the new info to all the clients