@@ -567,6 +567,8 @@ static void DoTriggerVehicle(Vehicle *ve
RealSpriteGroup *rsg;
byte new_random_bits;
assert(_current_player >= MAX_PLAYERS);
_vsg_random_triggers = trigger;
_vsg_bits_to_reseed = 0;
rsg = TriggerVehicleSpriteGroup(GetVehicleSpriteGroup(veh->engine_type, veh), veh,