@@ -191,10 +191,10 @@ void StartupEngines(void)
}
/* This sets up type for the engine
It is needed if you want to ask the engine what type it is
It should hopefully be the same as when you ask a vehicle what it is
but using this, you can ask what type an engine number is
even if it is not a vehicle (yet)*/
* It is needed if you want to ask the engine what type it is
* It should hopefully be the same as when you ask a vehicle what it is
* but using this, you can ask what type an engine number is
* even if it is not a vehicle (yet)*/
AdjustAvailAircraft();