diff --git a/engine.c b/engine.c --- a/engine.c +++ b/engine.c @@ -681,7 +681,7 @@ static const SaveLoad _engine_desc[] = { SLE_VAR(Engine,player_avail, SLE_UINT8), // reserve extra space in savegame here. (currently 16 bytes) - SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 2, 2, SL_MAX_VERSION), + SLE_CONDNULL(16, 2, SL_MAX_VERSION), SLE_END() };