@@ -206,8 +206,6 @@ void DrawRoadVehEngine(int x, int y, Eng
void DrawShipEngine(int x, int y, EngineID engine, uint32 image_ormod);
void DrawAircraftEngine(int x, int y, EngineID engine, uint32 image_ormod);
void AcceptEnginePreview(Engine *e, PlayerID player);
void LoadCustomEngineNames(void);
void DeleteCustomEngineNames(void);