@@ -821,8 +821,7 @@ static void TileLoop_Industry(TileIndex
Industry *i = GetIndustry(_m[tile].m2);
if (i->was_cargo_delivered) {
i->was_cargo_delivered = false;
if ((_m[tile].m4|_m[tile].m3) != 0)
_m[tile].m4 = 0;
AddAnimatedTile(tile);
}